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99.9% uptime · 100,000+ IPs available

Proxies for Dofus

For players running a full team on Dofus multi-account servers: a dedicated IP per account keeps your roster’s network identities separate, so one flagged account doesn’t point at the other seven. From $3.50 per IP/month.

  • Unlimited bandwidth—no usage-based billing
  • One of the highest connection limits in the industry
  • Whitelist up to five source IPs at no charge
  • Up to three free proxy list refreshes per month
Try proxies Configure any available plan and add-ons for 48 hours.
Reserved exclusively for you
Plan term
Total for 30 days $0.00
Buy proxies
✓ 24-hour money-back guarantee — details · ✓ No KYC required

Why do Dofus multi-accounts need separate IPs?

Because Ankama links accounts by network identity, and says so openly: support documentation names IP address, email, and phone number as the data checked to connect accounts to one player, and the sanctions policy reserves the right to punish all of a player’s accounts, not just the one that erred. On multi-account servers, running a team of eight is a legal, even celebrated way to play — but eight accounts on one home connection form a single cluster in Ankama’s eyes. If one of them catches a sanction — a kama-trade dispute, a chat report, a false positive from bot detection — the shared address is the thread that ties the rest of the roster to it. A dedicated address per account cuts that thread: each character connects from its own IP with its own history, so a problem stays the size of one account instead of the size of your whole team.

The plumbing is simpler than for most games. Dofus talks to its servers over plain TCP — port 5555, with 443 as the fallback for restrictive networks — which routes through a SOCKS5 proxy without any special handling. The client has no proxy field, so the standard setup is a proxifier (Proxifier on Windows and macOS): one rule per game instance, each pointed at its own address from your package. What matters more than raw speed here is that the address never blinks — a mid-fight disconnect in a turn-based game costs you the turn, and in a Kolossium match it can cost the rating. Dedicated addresses on rack-mounted infrastructure hold a session for as long as the client does, which is precisely the property a home connection with an ISP-reassigned IP can’t promise. For accounts you plan to keep for years, static ISP addresses add the consumer-ISP registration on top of the same stability.

Two boundaries, stated plainly. Single-account servers enforce one connection per IP by design, and Ankama’s rules prohibit using a proxy or VPN to get around that limit — we don’t sell for that scenario, and a provider who will is selling you a permanent ban. And on any server, an IP is isolation, not immunity: botting, kama trafficking, and rule-breaking behavior are sanctioned on evidence that has nothing to do with the address. What separate IPs buy you is containment — the guarantee that your accounts don’t share a network fingerprint. Playing within Ankama’s rules is the part no proxy can do for you.

Product specs at a glance
IP pool100,000+ IPv4
ProtocolsHTTP, HTTPS, SOCKS4, and SOCKS5
Bandwidthunlimited
Uptime99.9%
IP whitelistingup to five source IPs included
Username/passwordoptional, in addition to IP whitelisting
List refreshesup to three free refreshes per month
Minimum order100 IPs; 1 IP for dedicated proxies
Deliveryautomatically after payment
Refund24-hour money-back guarantee
Payment methods
StripeStripe VisaVisa MastercardMastercard American ExpressAmex USDT TRC20 and ERC20USDT USDCUSDC BitcoinBitcoin EthereumEthereum LitecoinLitecoin

Which proxies should you choose?

The four proxy options we offer — and the use cases each one fits best.

DatacenterIPv4 packages Rotating proxiesfull shared pool ISPstatic residential Our pick for Dofus
Dedicatedexclusive IPv4
IP source Datacenter, IPv4 Datacenter, IPv4the same 100,000+ IP pool Consumer ISP networks Datacenter, IPv4
Who uses the IP Up to 5 customers per IPnever concurrently Shared pool available to all rotating-proxy customers Up to 5 customers per IPnever concurrently Exclusive to youfor the entire plan term
IP persistence Static listup to three free refreshes per month Exit IP rotates on every requestwell suited to high-volume web scraping Static listone free refresh every eight days Staticreserved for the entire plan term
Pricing model By IP countunlimited bandwidth Per requestfull pool access By IP countunlimited bandwidth By IP countunlimited bandwidth
Cost predictability Fixedbased on IP count Variabledepends on request volume Fixedbased on IP count Fixedbased on IP count
Speed Up to 500 Mbpsper proxy Up to 300 Mbpsper connection Up to 500 Mbpsper proxy Up to 500 Mbpsper proxy
Suitability for strict anti-fraud systems Limiteddatacenter origin remains visible Moderaterotation reduces repeated requests from a single IP HigherISP-registered residential IPs Moderatethe IP's reputation depends only on you
Scaling 100–100,000+ IPslarger packages have a lower price per IP No fixed list to scaleyou pay per request, not per IP Package-basedtotal cost increases with IP count Starts at one IPbest for targeted use cases; volume pricing is available on request
Minimum order From 100 IPs From 2.5 million requests From 100 IPs From 1 IP
Price $from $0.07 per IP/month $$from $49.00/month $$from $0.22 per IP/month $$$from $3.50 per IP/month
Best for Steady volumes: web scraping and automation using a fixed proxy list Burst workloads and one-off projects: maximum IP diversity without buying a list Social media, accounts, long sessions — wherever IP trust matters Accounts and messaging apps, where the IP is part of your reputation and you need a clean IP reserved exclusively for you
Buy now Rotating proxies ISP proxies Dedicated proxies

Connect in 60 seconds

No code needed for the game itself — a proxifier routes each Dofus client through its own address. For launchers, scripts, and everything else, every IP answers on HTTP, HTTPS, SOCKS4, and SOCKS5.

# HTTP or HTTPS proxy
curl -x http://login:password@IP:port https://example.com

# SOCKS5
curl --socks5-hostname IP:port \
  --proxy-user login:password \
  https://example.com
import requests

proxy = "http://login:password@IP:port"  # your proxy from the Dashboard

r = requests.get(
    "https://example.com",
    proxies={"http": proxy, "https": proxy},
)
print(r.status_code)
import { ProxyAgent } from "undici";

const dispatcher = new ProxyAgent("http://login:password@IP:port");
const res = await fetch("https://example.com", { dispatcher });
console.log(res.status);
$ch = curl_init("https://example.com");
curl_setopt($ch, CURLOPT_PROXY, "IP:port");
curl_setopt($ch, CURLOPT_PROXYUSERPWD, "login:password");
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
$response = curl_exec($ch);
Fill in the credentials from your Dashboard. If you use IP whitelisting, you don't need a username or password.

Export in any format

Choose a standard format or create a custom one with any field order and delimiter your software requires.

IP:port login:password@IP:port {scheme}{ip}{port}{login}{password} — builder
HTTP HTTPS SOCKS4 SOCKS5 HTTP/2 ✓

See the FAQ for the ports used by each protocol.

PapaProxy API

You can automate purchases, renewals, whitelist changes, and proxy list exports. Create an API key in your Dashboard in a couple of clicks.

MCP server for AI agents

Claude, Cursor, and other agents buy proxies, renew plans, and export updated proxy lists through an access token you create in your Dashboard. See how it works.

Works with
…and 500+ more tools

Per-IP prices shown are for the largest package size. Get an exact quote in the calculator above.

Free proxy list — fine for a ping test, not for your accounts

Updated 7 days ago · New proxies added hourly · 10,610 proxies currently listed

These are not PapaProxy.net proxies. They are public proxies collected from open sources and are intended only for testing your software. To test our managed service, configure a 48-hour proxy trial with the plan and add-ons you need.
IPCountryPortProtocol
212.183.88.215 AT 80 HTTP
47.243.92.199 HK 3128 HTTP
212.183.88.153 AT 80 HTTP
212.183.88.13 AT 80 HTTP
203.95.199.159 KH 8080 HTTP
154.92.9.3 JP 80 HTTP
113.204.79.230 CN 9091 HTTP
181.214.1.97 AE 80 HTTP
219.93.101.63 MY 80 HTTP
185.18.250.64 CH 80 HTTP
IP:port format—one proxy per line

Reviews

A few service metrics—and feedback from our customers.

27,000+
proxy packages sold since 2019
60%
of customers upgrade their plan after the first month
100,000+ IPs
in our own pool across 22 locations

I use proxies for online games. I have been using the service for many months and I am satisfied with the quality and efficiency. Proxies work as they should and there are practically no disconnects. I recommend it, you will not regret it!

FD Felix Drechsler July 2025

Like the service! Responsive and fast support, affordable prices, convenient renewal panel and network selection. Just what I need!

KV Kornev Vitalii February 2026

If you need to buy proxies at an affordable price, this is the best choice. I became a client of the service half a year ago. The cost is adequate, technical support always tries to help, and most importantly, you can use proxies without a password and login!

JR Jack rony December 2024

I used the service for social networking. At first I bought it for a month, but now I will definitely renew it because the quality is really good! I am very glad that I finally found a really cool service!

RC Ryan Cooper March 2026

Frequently asked questions

Can't find your answer? Message us in live chat — real humans reply.

How do I give each game client its own IP?

With a proxifier, because the Dofus client has no proxy settings of its own. In Proxifier the setup takes one rule per instance: add your addresses as SOCKS5 proxies, then create rules that match each running copy of the game and route it to a different address. The catch specific to multiboxing is that rules matching on the executable name alone would send all eight clients through the first rule — so match on something that distinguishes instances, most commonly separate installation folders (one copy of the game per account, each path getting its own rule). Traffic to route is just TCP on ports 5555 and 443 plus the updater's HTTP. Whitelist your machine's IP in the Dashboard and the proxies need no credentials, which sidesteps the fact that proxifier rules and SOCKS5 password prompts don't always cooperate.

Can I get banned just for connecting through a proxy?

Ankama's rules draw the line at circumvention, not at the technology. What's explicitly prohibited is using a proxy or VPN to get around an established limit — the one-connection-per-IP rule on single-account servers being the obvious case. On multi-account servers there's no such limit to circumvent: running a team is permitted, and nothing in the rules forbids a player's connection from arriving through a datacenter or ISP address. That said, two practical notes from the player side: Ankama has occasionally rejected logins from anonymized ranges during fraud waves (the error message names a “hidden” IP address), which is an argument for dedicated addresses with clean history over shared ones — and if support ever asks why your accounts connect from different networks, honesty beats a story. Multiboxing is legal; the address is just infrastructure under it.

Which country should the IPs be in — and what happens to my ping?

France, or as close to it as your route allows: Ankama hosts Dofus in French data centers, so a proxy in Paris adds a near-zero detour for a European player and can even straighten the path for someone connecting from further away. The pattern to avoid is geographic zigzag — a player in Quebec routing through an Asian address reaches the French servers with every packet crossing two oceans. Order addresses in or near France, test the round trip before committing the whole team (the free list below is fine for that experiment), and remember Dofus is turn-based: an extra 20–30 ms is invisible in normal play, and what actually loses turns is jitter and disconnects, not a modest flat latency. That's why the buying criterion is a stable dedicated route, not a race for single-digit ping.

Datacenter or static ISP for an eight-account team?

Run the numbers against the age of your accounts. Datacenter addresses at $3.50 per IP put a full eight-character team behind separate IPs for $28/month — for most multiboxers that's the whole answer, because Dofus's enforcement targets behavior (botting, kama trafficking) rather than IP origin, and datacenter connections play the game without friction. The case for static ISP addresses is concentrated on accounts with real value: a years-old main with rare items and Kolossium rating deserves an address registered to a consumer ISP, both because it looks indistinguishable from a home connection in any review and because you'll keep it for the account's lifetime. The hybrid most teams settle on — ISP for the main and the kama-holding account, datacenter for the six farm characters — isolates every account while putting the premium only where the risk actually is.

Do these work for Dofus Retro or single-account servers?

Technically yes, and that's exactly why we'd rather answer the real question: should you — no. Retro and seasonal servers enforce one account connected per IP on every server, and Ankama states flatly that the limit “is and will remain” one per IP regardless. Using proxies to run several Retro accounts at once is textbook circumvention of an established restriction — the one thing the rules single out by name — and the sanctions table puts unauthorized multi-accounting at a permanent ban, applied to all linked accounts. The same logic covers the certified single-account servers on Dofus 3. Where our product legitimately belongs is the multi-account servers this page is about, plus one narrow Retro case: a single account that needs a stable route on a bad network. If a provider tells you proxies make Retro multiboxing safe, they're charging you for the rope.

Other PapaProxy.net products

A different proxy type may be a better fit for your use case. All products use the same Dashboard and support team.

Put our proxies to the test

Configure any available plan and add-ons for 48 hours. Test the speed, stability, and target-site compatibility with your actual use case.

Try proxies

Buying as a company?

We can sign a contract and provide all the documents your accounting team needs. Most business orders are activated within 24 hours of your request.

Contract, invoices, and receipts Bank transfers and net payment terms Dedicated account manager Business orders from $100
Business terms or contact us on Telegram: @papaproxy