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99.9% uptime · 100,000+ IPs available

Proxy Servers for Steam

Datacenter IP packages for Steam market data work — skin prices, listings, reviews, player stats — built for trackers, trade analytics, and pricing services that poll thousands of items around the clock. Packages from $19/month.

  • Unlimited bandwidth—no usage-based billing
  • One of the highest connection limits in the industry
  • Whitelist up to five source IPs at no charge
  • Up to three free proxy list refreshes per month
Try proxies Configure any available plan and add-ons for 48 hours.
Packages start at 100 IPs
Plan term
Total for 30 days $0.00
Buy proxies
✓ 24-hour money-back guarantee — details · ✓ No KYC required

How to scrape the Steam market without blocks

Start by respecting how tight Valve’s budgets actually are, because Steam is one of the strictest scraping targets on the consumer web. The market endpoints are undocumented and each carries its own per-IP ceiling — community measurements put the price-overview endpoint around 60 requests per minute, market search near 25 per five minutes, and the order-book histogram at roughly one request every 5–10 seconds, sometimes far less. Cross the line and you don’t get a polite slowdown: the address catches a 429 followed by a block that lasts hours, and retrying while banned extends the sentence. Design follows directly: the sustainable request rate is per address, so total throughput is a multiplication problem — a slow, patient pace on each IP, times as many IPs as your coverage needs. That’s the entire reason this page sells packages rather than single proxies.

Architecture that survives contact with Akamai — Valve tightened its filters sharply in May 2025, and datacenter ranges running aggressive patterns now get refused on the first request, so the difference between blocked and boring is behavior. Keep separate sub-pools per endpoint: the histogram burns addresses fastest and shouldn’t share IPs with your listing crawler. Bench an address on its first 429 for an hour or more instead of hammering through. Make the traffic look like a browser session — real headers, cookies accepted, no norender=1 shortcuts that community testing links to instant bans. And plan for the authenticated tier: price history requires logged-in session cookies and returns values in the account’s locale currency, so each collector account needs its own stable address, held 1:1 like any other account infrastructure. For store-side data the geography is the point — regional prices, catalogs, and review pages differ by country, and a package with a country mix reads each market from inside it.

Two honest boundaries before you size an order. First, “without blocks” means engineering under the limits, not immunity — Valve adjusts these ceilings without notice, and any provider claiming their addresses are exempt is describing a product that doesn’t exist; what you’re buying here is enough clean addresses that no single one has to break the rules. Second, if all you need is a current price feed for one game’s items, weigh the build against third-party price APIs that resell aggregated data — infrastructure pays off when you need raw access: order books, custom cadence, regional coverage, review text, or data nobody aggregates yet. That’s the work these packages are for.

Product specs at a glance
IP pool100,000+ IPv4
ProtocolsHTTP, HTTPS, SOCKS4, and SOCKS5
Bandwidthunlimited
Uptime99.9%
IP whitelistingup to five source IPs included
Username/passwordoptional, in addition to IP whitelisting
List refreshesup to three free refreshes per month
Minimum order100 IPs; 1 IP for dedicated proxies
Deliveryautomatically after payment
Refund24-hour money-back guarantee
Payment methods
StripeStripe VisaVisa MastercardMastercard American ExpressAmex USDT TRC20 and ERC20USDT USDCUSDC BitcoinBitcoin EthereumEthereum LitecoinLitecoin

Which proxies should you choose?

Four infrastructure types — and the use cases each one fits best.

Our pick for Steam
Packagesdatacenter IPv4
Rotating ISP IPv6
IP source Datacenter, IPv4 Datacenterthe same 100,000+ IP pool Consumer ISP networks Datacenter
IP allocation Static list Full pool accessthe exit IP rotates on every request Static list Static list
List refreshes Up to 3 per month, free Not applicable Up to 3 per month, free Provider-dependent
Pricing model Per-IP packageunlimited bandwidth Credit-basedyou pay per request, not per IP Per-IP packageunlimited bandwidth Per-IP package
Website compatibility ✓ ~100% ✓ ~100% ✓ ~100% ✕ Limitedmany websites don't support IPv6
Speed Up to 500 Mbps Up to 300 Mbps Up to 500 Mbps Datacenter-grade
Anti-fraud trust Medium MediumIP rotation helps High Low to medium
Price $from $0.07 per IP/month $$$from $49.00/month $$from $0.22 per IP/month $typically the lowest-cost option
Best for Web scraping and automation at a predictable volume: your own IPs, unlimited bandwidth API scraping that needs as many different IPs as possible without buying a fixed list Social media, accounts, long sessions — wherever IP trust matters Use cases where the target site is guaranteed to support IPv6
Buy now Rotating proxies ISP proxies We don't sell these: too many limitations for general-purpose work

Connect in 60 seconds

Scrapers take a proxy as one URL per worker; rotate addresses from your package at the request level. Every IP answers on HTTP, HTTPS, SOCKS4, and SOCKS5 — copy the snippet for your stack or paste it into your AI coding assistant.

# HTTP or HTTPS proxy
curl -x http://login:password@IP:port https://example.com

# SOCKS5
curl --socks5-hostname IP:port \
  --proxy-user login:password \
  https://example.com
import requests

proxy = "http://login:password@IP:port"  # your proxy from the Dashboard

r = requests.get(
    "https://example.com",
    proxies={"http": proxy, "https": proxy},
)
print(r.status_code)
import { ProxyAgent } from "undici";

const dispatcher = new ProxyAgent("http://login:password@IP:port");
const res = await fetch("https://example.com", { dispatcher });
console.log(res.status);
$ch = curl_init("https://example.com");
curl_setopt($ch, CURLOPT_PROXY, "IP:port");
curl_setopt($ch, CURLOPT_PROXYUSERPWD, "login:password");
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
$response = curl_exec($ch);
Fill in the credentials from your Dashboard. If you use IP whitelisting, you don't need a username or password.

Export in any format

Choose a standard format or create a custom one with any field order and delimiter your software requires.

IP:port login:password@IP:port {scheme}{ip}{port}{login}{password} — builder
HTTP HTTPS SOCKS4 SOCKS5 HTTP/2 ✓

See the FAQ for the ports used by each protocol.

PapaProxy API

You can automate purchases, renewals, whitelist changes, and proxy list exports. Create an API key in your Dashboard in a couple of clicks.

MCP server for AI agents

Claude, Cursor, and other agents buy proxies, renew plans, and export updated proxy lists through an access token you create in your Dashboard. See how it works.

Works with
…and 500+ more tools

Per-IP prices shown are for the largest package size. Get an exact quote in the calculator above.

Free proxy list for testing your parser logic

Updated 19 days ago · New proxies added hourly · 10,610 proxies currently listed

These are not PapaProxy.net proxies. They are public proxies collected from open sources and are intended only for testing your software. To test our managed service, configure a 48-hour proxy trial with the plan and add-ons you need.
IPCountryPortProtocol
212.183.88.215 AT 80 HTTP
47.243.92.199 HK 3128 HTTP
212.183.88.153 AT 80 HTTP
212.183.88.13 AT 80 HTTP
203.95.199.159 KH 8080 HTTP
154.92.9.3 JP 80 HTTP
113.204.79.230 CN 9091 HTTP
181.214.1.97 AE 80 HTTP
219.93.101.63 MY 80 HTTP
185.18.250.64 CH 80 HTTP
IP:port format—one proxy per line

Reviews

A few service metrics—and feedback from our customers.

27,000+
proxy packages sold since 2019
60%
of customers upgrade their plan after the first month
100,000+ IPs
in our own pool across 22 locations

I use proxies for online games. I have been using the service for many months and I am satisfied with the quality and efficiency. Proxies work as they should and there are practically no disconnects. I recommend it, you will not regret it!

FD Felix Drechsler July 2025

Like the service! Responsive and fast support, affordable prices, convenient renewal panel and network selection. Just what I need!

KV Kornev Vitalii February 2026

I used the service for social networking. At first I bought it for a month, but now I will definitely renew it because the quality is really good! I am very glad that I finally found a really cool service!

RC Ryan Cooper March 2026

Proxies do not fail, and at this price it is a great gift. I buy them when I need them, usually once every few months. There have been a few minor glitches but the support here is above all praise. Responsive, kind, understanding and fast. All issues were resolved promptly. It is very nice to work with true professionals.

E Elliot May 2025

Frequently asked questions

Can't find your answer? Message us in live chat — real humans reply.

How many IPs do I need to track 20,000 CS2 items hourly?

Run the division against the strictest endpoint you use. Current prices via price overview at a conservative 30 requests per minute per address: 20,000 items hourly means ~333 requests a minute, so a dozen addresses carry it with headroom — a 100-IP package at $19 covers that with capacity left for retries and a second game. The same catalog on the order-book histogram at one request per 10 seconds flips the arithmetic brutally: 20,000 items hourly needs ~55 concurrent slow lanes, and full-depth coverage is what pushes serious trackers into hundreds of addresses. The planning rule: size against the slowest endpoint in your pipeline, not the average, and keep 20–30% spare for addresses sitting out 429 benches. If your coverage math lands in the tens of thousands of IPs, that's mid-to-large-volume territory we specialize in — contact sales rather than iterating through checkout.

I read that only residential proxies work for Steam now. True?

It's partly true and heavily amplified by who's saying it. The real event: in May 2025 Valve tightened its Akamai filtering, and datacenter addresses running hot patterns — no cookies, stripped headers, aggressive cadence — started catching 429s on the first request. Blogs selling per-gigabyte residential bandwidth generalized that to “datacenter is dead,” which their pricing appreciates. The measurable reality is narrower: datacenter addresses with browser-shaped traffic at patient rates continue to collect market data, and at bulk-package prices you can afford enough of them that each one stays far under every ceiling — the strategy that per-gigabyte billing makes uneconomical. The honest split: if your pipeline needs speed-of-light reaction on a handful of items, mixed infrastructure has a case; for broad catalog coverage on a budget, patient datacenter packages remain the working answer, and we'd rather you size the pace correctly than pay residential prices for volume work.

Which data needs a logged-in Steam account, and how do I keep those safe?

The split is sharper than most guides admit. Anonymous works for: price overview, market search, listings, order-book histograms (with correct headers), store pages, and reviews. Authenticated only: price history — the endpoint returns an empty array without session cookies, and prices come in the account's locale currency, so a USD feed needs a US-configured account. For the authenticated tier, treat accounts as fragile infrastructure: one account, one stable address, permanently — a login that hops IPs invites Steam Guard challenges, and community wisdom holds that accounts used for heavy automated pulls are expendable by design. Use accounts that hold nothing: no inventory, no wallet balance, no trade history you'd mourn. And check whether you need that endpoint at all — hourly snapshots of current prices, stored on your side, rebuild most of what price history provides without touching the authenticated tier.

Can I route the Steam client itself through a proxy?

Partially, and if that's your goal this page is only half a match — worth being upfront about. The desktop client has no proxy settings of its own; it follows the operating system's proxy for web-view surfaces (store, community, profile pages), so a Steam HTTP proxy configured system-wide or via a proxifier rule on the Steam executable carries that layer fine. What it doesn't carry: game downloads use Valve's CDN and don't reliably honor the system proxy, and in-game multiplayer is UDP traffic that bypasses HTTP proxying entirely — no ping improvement, no region trickery. The legitimate client-side cases are narrow: a network that blocks steamcommunity.com (offices and some countries), or keeping market browsing off your main connection. For those, one dedicated address does the job. Everything else on this page is about data collection, where the product actually earns its price.

Other PapaProxy.net products

A different proxy type may be a better fit for your use case. All products use the same Dashboard and support team.

Put our proxies to the test

Configure any available plan and add-ons for 48 hours. Test the speed, stability, and target-site compatibility with your actual use case.

Try proxies

Buying as a company?

We can sign a contract and provide all the documents your accounting team needs. Most business orders are activated within 24 hours of your request.

Contract, invoices, and receipts Bank transfers and net payment terms Dedicated account manager Business orders from $100
Business terms or contact us on Telegram: @papaproxy