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Rush Proxy

PapaProxy - premium datacenter proxies with the fastest speed. Fully unlimited traffic. Big Papa packages from 100 to 15,000 IP
  • Some of the lowest prices on the market, no hidden fees;
  • Guaranteed refund within 24 hours after payment.
  • All IPv4 proxies with HTTPS and SOCKS5 support;
  • Upgrade IP in a package without extra charges;
  • Fully unlimited traffic included in the price;
  • No KYC for all customers at any stage;
  • Several subnets in each package;
  • Impressive connection speed;
  • And many other benefits :)
Select your tariff
Price for 1 IP-address: 0$
We have over 100,000 addresses on the IPv4 network. All packets need to be bound to the IP address of the equipment you are going to work with. Proxy servers can be used with or without login/password authentication. Just elite and highly private proxies.
Types of proxies

Types of proxies

Datacenter proxies

Starting from
$19 / month
Unlimited Traffic
SOCKS5 Supported
Over 100,000 IPv4 proxies
Packages from 100 proxies
Good discount for wholesale

Private proxies

Starting from
$2,5 / month
Unlimited Traffic
SOCKS5 Supported
Proxies just for you
Speed up to 200 Mbps
For sale from 1 pc.

Rotating proxies

Starting from
$49 / month
Each request is a new IP
SOCKS5 Supported
Automatic rotation
Ideal for API work
All proxies available now

UDP proxies

Starting from
$19 / month
Unlimited traffic
SOCKS5 supported
PremiumFraud Shield
For games and broadcasts
Speed up to 200 Mbps

Try our proxies for free

Get test account for 60 minutes

Register an account and get a proxy for the test. You do not need to fill payment data. Support most of popular tasks: search engines, marketplaces, bulletin boards, online services, etc. tasks
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Available regions

Available regions

Rush Proxy provides a fast and reliable proxy service designed for users who need quick access to the internet without compromising on security or privacy. Whether you're streaming live events, conducting time-sensitive research, or playing online games, Rush Proxy ensures that your online activities are supported by rapid connection speeds and robust security measures, minimizing lag and protecting your data.

  • IP updates in the package at no extra charge;

  • Unlimited traffic included in the price;

  • Automatic delivery of addresses after payment;

  • All proxies are IPv4 with HTTPS and SOCKS5 support;

  • Impressive connection speed;

  • Some of the cheapest cost on the market, with no hidden fees;

  • If the IP addresses don't suit you - money back within 24 hours;

  • And many more perks :)

You can buy proxies at cheap pricing and pay by any comfortable method:

  • VISA, MasterCard, UnionPay

  • Tether (TRC20, ERC20)

  • Bitcoin

  • Ethereum

  • AliPay

  • WebMoney WMZ

  • Perfect Money

You can use both HTTPS and SOCKS5 protocols at the same time. Proxies with and without authorization are available in the personal cabinet.

 

Port 8080 for HTTP and HTTPS proxies with authorization.

Port 1080 for SOCKS 4 and SOCKS 5 proxies with authorization.

Port 8085 for HTTP and HTTPS proxies without authorization.

Port 1085 for SOCKS4 and SOCKS5 proxy without authorization.

 

We also have a proxy list builder available - you can upload data in any convenient format. For professional users there is an extended API for your tasks.

Free proxy list

Free rush university proxy list

Note - these are NOT our test proxies. Publicly available free lists, collected from open sources, to test your software.
You can request a test of our proxies here.
IP
IP
79.143.177.29
IP
50.169.37.50
IP
45.239.175.19
IP
50.239.72.18
IP
67.43.236.20
IP
66.191.31.158
IP
50.175.212.79
IP
50.168.72.113
IP
50.222.245.47
IP
50.168.72.112
IP
72.10.164.178
IP
50.207.199.81
IP
50.237.207.186
IP
50.168.72.117
IP
83.234.147.166
IP
50.172.75.127
IP
213.33.126.130
IP
202.40.177.186
IP
50.144.161.162
IP
50.168.163.182
Country
Country
de
Country
us
Country
br
Country
us
Country
ca
Country
us
Country
us
Country
us
Country
us
Country
us
Country
ca
Country
us
Country
us
Country
us
Country
ru
Country
us
Country
at
Country
bd
Country
us
Country
us
Port
Port
21972
Port
80
Port
8080
Port
80
Port
18575
Port
80
Port
80
Port
80
Port
80
Port
80
Port
21651
Port
80
Port
80
Port
80
Port
6363
Port
80
Port
80
Port
1088
Port
80
Port
80
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Feedback

Feedback

I regularly purchase proxies for scraping from this service. I believe that this is the best option in terms of price/quality ratio. In my practice, I have tested proxies from many companies, and these proxies turned out to be stable. Although they are not the cheapest, the quality of work compensates for the cost. Rare cases of captcha issuance are also pleasing.
Nikos

A great service that really cares about its clients! The proxies here are always new and stable. I've been using them for a long time, and I have no complaints.
vad

Great service that fits my needs perfectly. The proxy speed is quite satisfactory. Of course, I would like a lower price, but even at the current price I am satisfied with it. I have been using these proxies for more than half a year and they have never let me down, doing my tasks perfectly.
Noor Azmizi Abdul Malek

I have seen many reviews that some people think the prices are overpriced. I disagree with them, as the prices in this service are average and I have dealt with other companies for comparison. The quality of the proxies here is excellent. A couple days of work and the difference becomes noticeable.
cosmin cordos

They have started to ban free proxies in KeyCollector. That is why I joined the search for paid proxies. I compared prices and chose this service. I was looking for IPv4, they are a bit cheaper than my competitors. In general I like everything, if there are any questions, support will solve them right away. Very comfy!
Harrison

Everything is always clear. The proxies are really fast and the support is excellent. It's very convenient to receive renewal reminders.
john

I have taken proxies here several times. The performance is on the level, speed is acceptable, support, according to reviews, is always on the phone, although I personally had to contact them rarely, and I didn't have any problems with outages. I used the money back guarantee a couple of times, and I was not cheated.
Flash Gordon

Fast integration with API

Fast integration with API

Simple tool for complete proxy management - purchase, renewal, IP list update, binding change, upload lists. With easy integration into all popular programming languages, PapaProxy API is a great choice for developers looking to optimize their systems.

Quick and easy integration.
Full control and management of proxies via API.
Extensive documentation for a quick start.
Compatible with any programming language that supports HTTP requests.

Ready to improve your product? Explore our API and start integrating today!

Python
Golang
C++
NodeJS
Java
PHP
React
Delphi
Assembly
Rust
Ruby
Scratch

And 500+ more programming tools and languages

F.A.Q.

F.A.Q.

How do I disable the proxy server on my phone? Close

You need to go to "Settings", click on "WiFi", select the current network to which the smartphone is connected, tap on "Proxy settings". And then - deactivate the item.

How to implement jquery locator search method in Selenium Webdriver? Close

Selenium WebDriver primarily supports locating elements using a variety of locator strategies such as ID, class name, tag name, name, xpath, and CSS selector. However, jQuery locators are not directly supported in Selenium WebDriver by default.

If you want to use jQuery selectors to locate elements, you have a few options

1. Execute jQuery Commands with JavaScript

You can execute JavaScript code, including jQuery, using the execute_script method in Selenium WebDriver. This allows you to leverage jQuery selectors to find elements.


from selenium import webdriver

driver = webdriver.Chrome()
driver.get("https://example.com")

# Example: Using jQuery to find an element by class name
element = driver.execute_script("return $('.your-class-name')[0];")

# Interact with the element
element.click()

driver.quit()

In this example, replace $('.your-class-name')[0]; with your actual jQuery selector.

2. Use WebDriver's Built-in Locators

In most cases, you can achieve the same result using Selenium WebDriver's built-in locator strategies without relying on jQuery. For example, to locate an element by class name:


from selenium import webdriver

driver = webdriver.Chrome()
driver.get("https://example.com")

# Example: Using WebDriver's built-in class name locator
element = driver.find_element_by_class_name("your-class-name")

# Interact with the element
element.click()

driver.quit()

Use CSS selectors, XPath, or other supported locators based on your specific needs.

Using the built-in WebDriver locators is generally recommended as it avoids the need to include jQuery and simplifies your code. However, if you have a specific reason to use jQuery, you can resort to executing JavaScript code as demonstrated in the first option.

Receive and display video stream via UDP protocol on C# server. Close

To receive and display a video stream via UDP protocol on a C# server, you can use the UdpClient class from the System.Net.Sockets namespace. Here's a simple example of how to set up a UDP server that receives a video stream and displays it on a Windows Forms application:

1. Create a new Windows Forms Application project in Visual Studio.

2. Add a PictureBox control to the form.

3. Double-click on the PictureBox to create a new method named pictureBox1_Click.

4. Add the following code to the pictureBox1_Click method:


using System;
using System.Drawing;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Windows.Forms;

namespace UDP_Video_Stream
{
    public partial class Form1 : Form
    {
        private const int Port = 12345;
        private byte[] _buffer = new byte[1024 * 1024]; // 1MB buffer
        private UdpClient _udpClient;
        private Thread _receiveThread;

        public Form1()
        {
            InitializeComponent();
            InitializeUdpClient();
        }

        private void InitializeUdpClient()
        {
            _udpClient = new UdpClient(Port);
            _udpClient.EnableBroadcast = true;
            _receiveThread = new Thread(ReceiveVideoStream);
            _receiveThread.Start();
        }

        private void ReceiveVideoStream()
        {
            while (true)
            {
                try
                {
                    IPEndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
                    int receivedBytes = _udpClient.Receive(ref remoteEndPoint);

                    byte[] frame = new byte[receivedBytes];
                    Array.Copy(_buffer, frame, receivedBytes);

                    // Process the received frame (decode, display, etc.)
                    ProcessFrame(frame);
                }
                catch (Exception ex)
                {
                    Console.WriteLine(ex.Message);
                }
            }
        }

        private void ProcessFrame(byte[] frame)
        {
            // This method should be implemented to process the received frame.
            // For example, you can decode the frame using a library like FFmpeg and display it on the PictureBox.
            // Note that this is a complex task and requires additional libraries and code.
        }

        private void pictureBox1_Click(object sender, EventArgs e)
        {
            // This method is called when the PictureBox is clicked.
            // You can add any additional logic here if needed.
        }
    }
}

This code sets up a UDP server that listens on port 12345 and receives video frames. The ProcessFrame method should be implemented to process the received frame, which may involve decoding the frame

How to realize receiving and transmitting UDP packets in different threads for parallel work? Close

To realize receiving and transmitting UDP packets in different threads for parallel work in Java, you can use the DatagramSocket class along with the Thread class to create separate threads for receiving and transmitting. Here's an example of a simple UDP server that handles receiving and transmitting in different threads:


import java.net.*;
import java.io.*;

public class ParallelUDPServer {
    private static final int PORT = 12345;

    public static void main(String[] args) throws IOException {
        // Create a DatagramSocket for receiving UDP packets
        DatagramSocket receiveSocket = new DatagramSocket(PORT);

        // Create a thread for receiving UDP packets
        Thread receiveThread = new Thread(() -> {
            byte[] receiveBuffer = new byte[1024];
            while (true) {
                DatagramPacket receivePacket = new DatagramPacket(receiveBuffer, receiveBuffer.length);
                try {
                    receiveSocket.receive(receivePacket);
                    processReceivePacket(receivePacket);
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }
        });

        // Create a thread for transmitting UDP packets
        Thread transmitThread = new Thread(() -> {
            while (true) {
                // Simulate sending UDP packets to a client
                sendUDPPacket("Hello from the server!", "127.0.0.1", 6789);
                try {
                    Thread.sleep(5000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        });

        // Start the threads
        receiveThread.start();
        transmitThread.start();
    }

    private static void processReceivePacket(DatagramPacket packet) {
        byte[] data = packet.getData();
        int length = packet.getLength();
        InetAddress address = packet.getAddress();
        int port = packet.getPort();

        System.out.println("Received packet:");
        for (int i = 0; i < length; i++) {
            System.out.print(data[i] + " ");
        }
        System.out.println();
        System.out.println("From: " + address + ":" + port);
    }

    private static void sendUDPPacket(String message, String host, int port) throws IOException {
        byte[] sendData = message.getBytes();
        DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, InetAddress.getByName(host), port);
        DatagramSocket socket = new DatagramSocket();
        socket.send(sendPacket);
        socket.close();
    }
}

In this example, the ParallelUDPServer class creates two threads: one for receiving UDP packets (receiveThread) and another for transmitting UDP packets (transmitThread).

How to know if client received data from server via UDP? Close

In UDP communication, there is no built-in mechanism to confirm if the client has received data from the server. UDP is a connectionless protocol, which means it does not establish a connection between the client and server, and therefore, it does not provide any reliability guarantees.

However, there are some techniques you can use to improve the reliability of UDP communication and get an indication that the client has received data:

1. Acknowledgment packets: The server can send acknowledgment packets after sending data to the client. The client can then send acknowledgment packets back to the server after receiving the data. If the server does not receive the acknowledgment packets within a specific timeout period, it can assume that the client has not received the data.

2. Timeout and retransmission: The server can implement a timeout and retransmission mechanism. If the server does not receive an acknowledgment packet within a specific timeout period, it can resend the data and continue to do so until it receives an acknowledgment or reaches a predefined limit.

3. Checksums or hashes: The server can send data along with a checksum or hash value. The client can then calculate the checksum or hash of the received data and compare it with the value sent by the server. If the values match, the client can be confident that it has received the data correctly.

Our statistics

>12 000

packages were sold in a few years

8 000 Tb

traffic spended by our clients per month.

6 out of 10

Number of clients that increase their tariff after the first month of usage

HTTP / HTTPS / Socks 4 / Socks 5

All popular proxy protocols that work with absolutely any software and device are available
With us you will receive

With us you will receive

  • Many payment methods: VISA, MasterCard, UnionPay, WMZ, Bitcoin, Ethereum, Litecoin, USDT TRC20, AliPay, etc;
  • No-questions-asked refunds within the first 24 hours of payment;
  • Personalized prices via customer support;
  • High proxy speed and no traffic restrictions;
  • Complete privacy on SOCKS protocols;
  • Automatic payment, issuance and renewal of proxies;
  • Only live support, no chatbots.
  • Personal manager for purchases of $500 or more.

What else…

  • Discounts for regular customers;
  • Discounts for large proxy volume;
  • Package of documents for legal entities;
  • Stability, speed, convenience;
  • Binding a rush lib proxy only to your IP address;
  • Comfortable control panel and downloading of proxy lists.
  • Advanced API.