IP | Country | PORT | ADDED |
---|---|---|---|
50.175.123.232 | us | 80 | 41 minutes ago |
203.99.240.182 | jp | 80 | 41 minutes ago |
212.69.125.33 | ru | 80 | 41 minutes ago |
203.99.240.179 | jp | 80 | 41 minutes ago |
97.74.87.226 | sg | 80 | 41 minutes ago |
89.145.162.81 | de | 3128 | 41 minutes ago |
120.132.52.172 | cn | 8888 | 41 minutes ago |
128.140.113.110 | de | 5678 | 41 minutes ago |
50.223.246.236 | us | 80 | 41 minutes ago |
50.223.246.238 | us | 80 | 41 minutes ago |
41.207.187.178 | tg | 80 | 41 minutes ago |
194.219.134.234 | gr | 80 | 41 minutes ago |
125.228.143.207 | tw | 4145 | 41 minutes ago |
50.175.123.238 | us | 80 | 41 minutes ago |
158.255.77.169 | ae | 80 | 41 minutes ago |
202.85.222.115 | cn | 18081 | 41 minutes ago |
116.202.113.187 | de | 60498 | 41 minutes ago |
116.202.113.187 | de | 60458 | 41 minutes ago |
158.255.77.166 | ae | 80 | 41 minutes ago |
50.171.122.27 | us | 80 | 41 minutes ago |
Simple tool for complete proxy management - purchase, renewal, IP list update, binding change, upload lists. With easy integration into all popular programming languages, PapaProxy API is a great choice for developers looking to optimize their systems.
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To connect 1C to a proxy server you need to perform the following actions:
Open the 1C program. Go to the "Reports" section. Under the item "1C Reporting" select the category "Regulated reports". Go to the "Settings" section. Click "Other exchange settings". Select "Proxy server settings". Enter your proxy server information. Confirm and save your settings.
In Qt, you can use the QUdpSocket class to handle incoming UDP packets and the QDataStream class to parse the QByteArray into a bitfield structure. Here's an example of how to accept and parse a UDP QByteArray into a bitfield structure in Qt:
1. First, create a structure to represent the bitfield:
struct Bitfield {
unsigned int field1 : 8;
unsigned int field2 : 8;
unsigned int field3 : 8;
unsigned int field4 : 8;
};
2. Next, create a QUdpSocket object and bind it to a specific port:
QUdpSocket udpSocket;
if (!udpSocket.bind(QHostAddress::Any, 12345)) {
qDebug() << "Failed to bind UDP socket:" << udpSocket.errorString();
return;
}
3. In the readyRead() slot, accept incoming UDP packets and parse the QByteArray:
void MyClass::handleIncomingDatagram() {
QByteArray datagram = udpSocket.receiveDatagram();
QDataStream dataStream(&datagram, QIODevice::ReadOnly);
Bitfield bitfield;
dataStream >> bitfield;
// Process the bitfield structure as needed
qDebug() << "Received bitfield:" << bitfield.field1 << "," << bitfield.field2 << "," << bitfield.field3 << "," << bitfield.field4;
}
4. Finally, connect the readyRead() signal to the handleIncomingDatagram() slot:
connect(&udpSocket, &QUdpSocket::readyRead, this, &MyClass::handleIncomingDatagram);
In this example, the handleIncomingDatagram() slot is called whenever a new UDP packet is received. The slot accepts the incoming datagram, parses it into a bitfield structure using QDataStream, and processes the bitfield as needed.
Make sure to include the necessary headers in your code:
#include
#include
#include
#include
This example assumes that the incoming UDP packet contains exactly 4 bytes, which is enough to store the bitfield structure. If the packet contains more data, you'll need to handle it accordingly.
To add a proxy in ZennoPoster, follow these steps:
1. Open ZennoPoster and go to the "Settings" menu.
2. Select "Network settings" or "Proxy settings" depending on the version you are using.
3. Click on the "Add" button to create a new proxy profile.
4. Enter the proxy server address, port, and select the protocol (HTTP or HTTPS) from the drop-down menu.
5. If your proxy requires authentication, enter the username and password in the respective fields.
6. Click "Save" to add the proxy profile.
7. To use the proxy, select it from the list of available proxies in the "Proxies" section of your task settings.
To send data to an input field using Selenium, you can use the send_keys() method provided by the WebElement class. Here's an example:
from selenium import webdriver
# Create a new instance of the Firefox driver
driver = webdriver.Firefox()
# Navigate to a webpage
driver.get("https://example.com")
# Find the input field by its HTML attribute (e.g., name, id, class, etc.)
input_field = driver.find_element_by_name("example_input")
# Send data to the input field using send_keys()
input_field.send_keys("Hello, this is some text.")
# Close the browser window
driver.quit()
In this example, replace "example_input" with the actual attribute value (name, id, class, etc.) that uniquely identifies the input field on the webpage you are working with. You can inspect the HTML code of the webpage to identify the appropriate attribute to use.
If the input field does not have a unique identifier, you may need to use other locators or XPath to locate the element. Here's an example using XPath:
from selenium import webdriver
# Create a new instance of the Firefox driver
driver = webdriver.Firefox()
# Navigate to a webpage
driver.get("https://example.com")
# Find the input field by XPath
input_field = driver.find_element_by_xpath("//input[@name='example_input']")
# Send data to the input field using send_keys()
input_field.send_keys("Hello, this is some text.")
# Close the browser window
driver.quit()
There is often no need to use a proxy server on PS4. However, using a proxy can achieve the following results:
opening access to inaccessible social networks and streaming sites; removal of the block on a personal IP; anonymous use of services; increasing account protection from hacking and network attacks. Without the need to use a proxy server on PS4 makes no sense.
What else…