IP | Country | PORT | ADDED |
---|---|---|---|
41.230.216.70 | tn | 80 | 32 minutes ago |
50.218.208.8 | us | 80 | 32 minutes ago |
50.218.208.15 | us | 80 | 32 minutes ago |
50.175.212.79 | us | 80 | 32 minutes ago |
203.95.196.55 | kh | 8080 | 32 minutes ago |
50.175.123.238 | us | 80 | 32 minutes ago |
67.43.228.250 | ca | 4151 | 32 minutes ago |
213.143.113.82 | at | 80 | 32 minutes ago |
194.158.203.14 | by | 80 | 32 minutes ago |
65.108.159.129 | fi | 3128 | 32 minutes ago |
82.119.96.254 | sk | 80 | 32 minutes ago |
50.172.88.212 | us | 80 | 32 minutes ago |
50.171.122.27 | us | 80 | 32 minutes ago |
83.1.176.118 | pl | 80 | 32 minutes ago |
50.171.122.30 | us | 80 | 32 minutes ago |
50.174.109.166 | us | 80 | 32 minutes ago |
50.239.72.17 | us | 80 | 32 minutes ago |
50.218.208.13 | us | 80 | 32 minutes ago |
50.239.72.18 | us | 80 | 32 minutes ago |
190.58.248.86 | tt | 80 | 32 minutes ago |
Simple tool for complete proxy management - purchase, renewal, IP list update, binding change, upload lists. With easy integration into all popular programming languages, PapaProxy API is a great choice for developers looking to optimize their systems.
Quick and easy integration.
Full control and management of proxies via API.
Extensive documentation for a quick start.
Compatible with any programming language that supports HTTP requests.
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In Swift, you can use the Codable protocol to parse JSON data into Swift objects. Here's a basic example:
Assuming you have the following JSON data:
{
"name": "John Doe",
"age": 30,
"city": "New York"
}
And you want to create a Swift struct to represent this data:
import Foundation
// Define a struct conforming to Codable
struct Person: Codable {
let name: String
let age: Int
let city: String
}
// JSON data
let jsonData = """
{
"name": "John Doe",
"age": 30,
"city": "New York"
}
""".data(using: .utf8)!
// Use JSONDecoder to decode JSON data into a Person object
do {
let person = try JSONDecoder().decode(Person.self, from: jsonData)
print("Name: \(person.name)")
print("Age: \(person.age)")
print("City: \(person.city)")
} catch {
print("Error decoding JSON: \(error)")
}
In this example:
Person
struct that conforms to the Codable
protocol. The struct's properties match the keys in the JSON data.Data
using data(using:)
.JSONDecoder
to decode the JSON data into an instance of the Person
struct.Ensure that the keys in your Swift struct match the keys in your JSON data, and the data types match accordingly. The JSONDecoder
automatically maps the JSON data to the struct based on the property names.
This example assumes a simple JSON structure. If your JSON structure is more complex, you may need to define additional structs conforming to Codable
to represent nested structures.
Note: If your JSON data comes from a URL, you can also use URLSession
to fetch the data.
A proxy server on a PlayStation 3 (PS3) refers to the use of a proxy server to route internet traffic for the gaming console. The PS3 uses the PlayStation Network (PSN) for online gaming, streaming, and other services. In some cases, users may want to use a proxy server to access geo-restricted content, bypass network restrictions, or maintain anonymity while using the PSN.
To use a proxy server on a PS3, you need to configure the console's network settings to use the proxy server's address and port. Here's how to do it:
1. Turn on your PS3 and navigate to the "Settings" menu.
2. Select "System Settings" and then "Network Settings."
3. Choose your connection method (Wi-Fi or LAN) and select "Configure Network."
4. If prompted, enter your Wi-Fi network's password or connect your LAN cable.
5. Select "Custom" for the MTU Settings and set the "Proxy Server" option to "Enable."
6. Enter the proxy server address and port provided by your proxy service. If your proxy server requires authentication, you'll need to enter the username and password as well.
7. Test your connection and save the settings.
You can check it with the ping command from the command line in Windows. It is enough to enter it, with a space - the data of the proxy server (including the number of the port used) and press Enter. The reply message will tell you whether or not you have received a reply from the remote server. If not, the proxy is unavailable, respectively.
In the main window of the program, select "Advanced", then "Options". In the "Basic" section, there is the "Proxy settings" item. Click on "Configuration" and enter the server address, port number, protocol type used and so on.
Regular Windows functionality has a minimum of settings for proxies. Therefore, it is recommended to use third-party applications for this purpose. For example, Proxy Switcher or Proxifier. There you can not only set the server characteristics but also, for example, create a folder for packets of traffic that are transmitted through the local network.
What else…