IP | Country | PORT | ADDED |
---|---|---|---|
178.207.10.33 | ru | 1080 | 17 minutes ago |
41.230.216.70 | tn | 80 | 17 minutes ago |
161.35.70.249 | de | 3128 | 17 minutes ago |
194.219.134.234 | gr | 80 | 17 minutes ago |
125.228.94.199 | tw | 4145 | 17 minutes ago |
122.116.29.68 | tw | 4145 | 17 minutes ago |
213.33.126.130 | at | 80 | 17 minutes ago |
195.23.57.78 | pt | 80 | 17 minutes ago |
213.143.113.82 | at | 80 | 17 minutes ago |
62.99.138.162 | at | 80 | 17 minutes ago |
82.119.96.254 | sk | 80 | 17 minutes ago |
80.120.130.231 | at | 80 | 17 minutes ago |
41.207.187.178 | tg | 80 | 17 minutes ago |
203.99.240.179 | jp | 80 | 17 minutes ago |
125.228.143.207 | tw | 4145 | 17 minutes ago |
80.120.49.242 | at | 80 | 17 minutes ago |
203.95.199.159 | kh | 8080 | 17 minutes ago |
189.202.188.149 | mx | 80 | 17 minutes ago |
190.58.248.86 | tt | 80 | 17 minutes ago |
93.90.212.2 | ru | 4153 | 17 minutes ago |
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In simple terms, it is a logically separated part of the main local or public network. It is through it that many users can use a proxy through a single server at the same time. Each connection is allocated to a separate subnet.
To enable STL 1.0 and 1.1 support in the latest Firefox via Selenium, you can set the stlVersion preference in FirefoxOptions. Here's an example of how to do this:
First, import the necessary libraries:
from selenium import webdriver
from selenium.webdriver.firefox.options import Options
Create a FirefoxOptions instance and set the stlVersion preference:
options = Options()
options.set_preference("services.stl.version", "1.1")
Initialize the WebDriver with the FirefoxOptions instance:
driver = webdriver.Firefox(options=options)
Use the WebDriver as usual:
driver.get('https://example.com')
# Perform actions on the web page
# ...
driver.quit()
By setting the services.stl.version preference to "1.1", you enable STL 1.1 support in the latest Firefox via Selenium. Note that the exact preference value may change depending on the Firefox version. You can check the Firefox release notes or source code for the latest information.
If your Java UDP server does not accept more than one packet, there might be an issue with the way you are handling incoming packets or with the network configuration. To troubleshoot and resolve this issue, you can follow these steps:
1. Check your server code to ensure that it is correctly handling incoming packets. Make sure you are not accidentally discarding or overwriting packets.
2. Verify that there are no firewalls or network configurations blocking the UDP packets. UDP is a connectionless protocol, and packets may be dropped by firewalls or routers if they are not allowed.
3. Ensure that the client is sending packets correctly. Check if the client is using the correct IP address and port number for the server, and that it is not sending packets too quickly, causing them to be dropped or lost.
4. Increase the buffer size of the UDP socket in your server code. By default, the buffer size is often too small to handle multiple packets efficiently. You can increase the buffer size by using the setSoTimeout() method on the DatagramSocket object. For example:
DatagramSocket serverSocket = new DatagramSocket(port);
serverSocket.setSoTimeout(timeout); // Set a timeout value in milliseconds
5. Implement a multithreaded or asynchronous server to handle multiple incoming packets simultaneously. This will allow your server to accept and process multiple packets at the same time. Here's an example of a multithreaded UDP server in Java:
import java.net.*;
import java.io.*;
public class MultithreadedUDPServer {
public static void main(String[] args) throws IOException {
int port = 12345;
DatagramSocket serverSocket = new DatagramSocket(port);
while (true) {
byte[] receiveBuffer = new byte[1024];
DatagramPacket receivePacket = new DatagramPacket(receiveBuffer, receiveBuffer.length);
serverSocket.receive(receivePacket);
handlePacket(receivePacket, serverSocket);
}
}
private static void handlePacket(DatagramPacket receivePacket, DatagramSocket serverSocket) throws IOException {
byte[] sendBuffer = new byte[1024];
InetAddress clientAddress = receivePacket.getAddress();
int clientPort = receivePacket.getPort();
int packetLength = receivePacket.getLength();
System.arraycopy(receiveBuffer, 0, sendBuffer, 0, packetLength);
DatagramPacket sendPacket = new DatagramPacket(sendBuffer, packetLength, clientAddress, clientPort);
serverSocket.send(sendPacket);
}
}
By following these steps, you should be able to resolve the issue with your Java UDP server not accepting more than one packet.
Enter the settings using the gear icon (home screen) and click on it. Under "Wireless Networks", click on "Wi-Fi" and then click on "WiredSSID" and select "Change Network". Check the "Advanced" checkbox, and then select "Manual" for the proxy server. Click "Save" and close the settings.
There are special online services that use IP and HTTP connection tags to determine if a proxy is being used from your equipment. The most popular are Proxy Checker, Socproxy.
What else…