IP | Country | PORT | ADDED |
---|---|---|---|
50.168.61.234 | us | 80 | 28 minutes ago |
50.145.218.67 | us | 80 | 28 minutes ago |
50.175.212.72 | us | 80 | 28 minutes ago |
128.140.113.110 | de | 5153 | 28 minutes ago |
85.8.68.2 | de | 80 | 28 minutes ago |
114.218.165.6 | cn | 8089 | 28 minutes ago |
80.228.235.6 | de | 80 | 28 minutes ago |
72.195.34.59 | us | 4145 | 28 minutes ago |
83.1.176.118 | pl | 80 | 28 minutes ago |
80.120.130.231 | at | 80 | 28 minutes ago |
142.54.237.38 | us | 4145 | 28 minutes ago |
62.99.138.162 | at | 80 | 28 minutes ago |
194.158.203.14 | by | 80 | 28 minutes ago |
212.127.93.44 | pl | 8081 | 28 minutes ago |
50.171.187.50 | us | 80 | 28 minutes ago |
50.172.39.98 | us | 80 | 28 minutes ago |
50.171.187.52 | us | 80 | 28 minutes ago |
50.172.150.134 | us | 80 | 28 minutes ago |
67.43.228.250 | ca | 8209 | 28 minutes ago |
103.24.4.23 | sg | 3128 | 28 minutes ago |
Simple tool for complete proxy management - purchase, renewal, IP list update, binding change, upload lists. With easy integration into all popular programming languages, PapaProxy API is a great choice for developers looking to optimize their systems.
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A proxy pool is a database that includes addresses for multiple proxy servers. For example, each VPN service has one. And it "distributes" them in order to the connected users.
Chromium does not support proxies in-house. There is a corresponding item in the menu, but clicking on it will open the regular proxy server settings in Windows or MacOS.
A Duplex UDP Communicator is a communication system that allows for two-way communication using User Datagram Protocol (UDP). To wait for a response from the other side, you can implement a simple client-server model. Here's a high-level overview of how to achieve this:
1. Server-side:
- Bind a UDP socket to a specific port on the server.
- Start a loop that continuously listens for incoming UDP packets.
- Receive the UDP packet and extract the data.
- Process the received data and prepare a response.
- Send the response back to the client using the client's address and port extracted from the received packet.
- Continue listening for incoming packets.
2. Client-side:
- Bind a UDP socket to a specific port on the client.
- Send a UDP packet to the server's address and port.
- Start a loop that continuously listens for incoming UDP packets.
- Receive the UDP packet and extract the data.
- Process the received data and prepare a response.
- Send the response back to the server using the server's address and port extracted from the received packet.
- Continue listening for incoming packets.
To wait for a response from the other side, you can use a simple time-based approach or a more advanced synchronization mechanism.
3. Time-based approach:
- After sending a packet, wait for a specific amount of time before expecting a response.
- If a response is received within the waiting time, process the response and proceed.
- If the waiting time elapses without receiving a response, handle the timeout and take appropriate action (e.g., retry, abort, or notify the user).
4. Synchronization mechanism:
- Include a unique identifier in each packet sent.
- When the server receives a packet, it sends back a response with the same identifier.
- The client waits for a response with the same identifier before proceeding.
- If a response with the same identifier is received, process the response and proceed.
- If a response with a different identifier is received, discard it and continue waiting for the expected response.
- If no response is received within a specific time, handle the timeout and take appropriate action.
Using a synchronization mechanism is more reliable than a time-based approach, as it ensures that the client only processes responses from the expected server. However, both methods can be effective depending on the specific use case and network conditions.
A proxy server is a kind of "mediator" between your equipment and a remote server (or the whole Internet). It can be used, for example, to swap your real IP address for another one, to bypass blocking. Proxies can also be actively used to intercept traffic (e.g. when testing created web applications).
In the ps4 settings, go to "Network" and click on "Establish an Internet connection". In the window that appears, select "How to connect to the network" and check your option: Wi-Fi or Lan. When selecting the connection method, check "Special", and when setting the IP address, click on "Automatic". After that, under "Proxy Server", select "Use", enter the IP address, the port of the proxy server and press "Enter".
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