IP | Country | PORT | ADDED |
---|---|---|---|
50.217.226.42 | us | 80 | 30 minutes ago |
50.207.199.82 | us | 80 | 30 minutes ago |
50.172.75.125 | us | 80 | 30 minutes ago |
66.191.31.158 | us | 80 | 30 minutes ago |
178.128.200.87 | de | 80 | 30 minutes ago |
194.219.134.234 | gr | 80 | 30 minutes ago |
195.23.57.78 | pt | 80 | 30 minutes ago |
50.223.246.226 | us | 80 | 30 minutes ago |
50.172.88.211 | us | 80 | 30 minutes ago |
50.174.7.157 | us | 80 | 30 minutes ago |
50.175.123.235 | us | 80 | 30 minutes ago |
50.145.138.146 | us | 80 | 30 minutes ago |
202.85.222.115 | cn | 18081 | 30 minutes ago |
78.128.124.108 | bg | 5678 | 30 minutes ago |
50.175.212.72 | us | 80 | 30 minutes ago |
50.239.72.16 | us | 80 | 30 minutes ago |
50.174.7.154 | us | 80 | 30 minutes ago |
50.217.226.40 | us | 80 | 30 minutes ago |
50.168.72.119 | us | 80 | 30 minutes ago |
50.174.7.153 | us | 80 | 30 minutes ago |
Simple tool for complete proxy management - purchase, renewal, IP list update, binding change, upload lists. With easy integration into all popular programming languages, PapaProxy API is a great choice for developers looking to optimize their systems.
Quick and easy integration.
Full control and management of proxies via API.
Extensive documentation for a quick start.
Compatible with any programming language that supports HTTP requests.
Ready to improve your product? Explore our API and start integrating today!
And 500+ more programming tools and languages
To organize multi-threaded scraping through a proxy in C#, you can use the HttpClient class along with tasks and threads. Additionally, you may use proxy rotation to avoid rate limiting and bans. Here's a basic example to get you started:
using System;
using System.Collections.Generic;
using System.Net.Http;
using System.Threading.Tasks;
class Program
{
static async Task Main()
{
// List of proxy URLs
List proxyList = new List
{
"http://proxy1.com:8080",
"http://proxy2.com:8080",
// Add more proxies as needed
};
// Create HttpClient instances with a different proxy for each thread
List httpClients = CreateHttpClients(proxyList);
// List of URLs to scrape
List urlsToScrape = new List
{
"https://example.com/page1",
"https://example.com/page2",
// Add more URLs as needed
};
// Create tasks for each URL
List tasks = new List();
foreach (string url in urlsToScrape)
{
tasks.Add(Task.Run(() => ScrapeUrl(url, httpClients)));
}
// Wait for all tasks to complete
await Task.WhenAll(tasks);
// Dispose of HttpClient instances
foreach (HttpClient client in httpClients)
{
client.Dispose();
}
}
static List CreateHttpClients(List proxies)
{
List clients = new List();
foreach (string proxy in proxies)
{
var httpClientHandler = new HttpClientHandler
{
Proxy = new WebProxy(proxy),
UseProxy = true,
};
clients.Add(new HttpClient(httpClientHandler));
}
return clients;
}
static async Task ScrapeUrl(string url, List httpClients)
{
// Select a random proxy for this request
var random = new Random();
var httpClient = httpClients[random.Next(httpClients.Count)];
try
{
// Make the request using the selected proxy
HttpResponseMessage response = await httpClient.GetAsync(url);
// Check if the request was successful
if (response.IsSuccessStatusCode)
{
string content = await response.Content.ReadAsStringAsync();
// Process the content as needed
Console.WriteLine($"Scraped {url}: {content.Length} characters");
}
else
{
Console.WriteLine($"Failed to scrape {url}. Status code: {response.StatusCode}");
}
}
catch (Exception ex)
{
Console.WriteLine($"Error scraping {url}: {ex.Message}");
}
}
}
In this example:
The CreateHttpClients function creates a list of HttpClient instances, each configured with a different proxy from the provided list.
The ScrapeUrl function performs the actual scraping for a given URL using a randomly selected proxy.
The Main method creates tasks for each URL to be scraped and waits for all tasks to complete.
To log into an account using Selenium, you need to locate the login form elements, enter the login credentials, and submit the form. The exact steps may vary depending on the website's structure, but here's a general example using C#:
Install the required NuGet packages:
Install-Package OpenQA.Selenium.Chrome.WebDriver -Version 3.141.0
Install-Package OpenQA.Selenium.Support.UI -Version 3.141.0
Create a method to log into an account:
using OpenQA.Selenium;
using OpenQA.Selenium.Support.UI;
using System;
public static void LoginToAccount(IWebDriver driver, string username, string password)
{
// Locate the username field
IWebElement usernameField = driver.FindElement(By.Id("username"));
usernameField.SendKeys(username);
// Locate the password field
IWebElement passwordField = driver.FindElement(By.Id("password"));
passwordField.SendKeys(password);
// Locate the login button and click it
IWebElement loginButton = driver.FindElement(By.Id("login-button"));
loginButton.Click();
// Wait for the login process to complete (optional)
WebDriverWait wait = new WebDriverWait(driver, TimeSpan.FromSeconds(10));
wait.Until(d => d.FindElement(By.Id("logout-link")));
}
Use the LoginToAccount method in your test code:
using OpenQA.Selenium;
using System;
namespace SeleniumLoginExample
{
class Program
{
static void Main(string[] args)
{
// Set up the WebDriver
IWebDriver driver = new ChromeDriver();
driver.Manage().Window.Maximize();
// Navigate to the login page
driver.Navigate().GoToUrl("https://www.example.com/login");
// Wait for the login form to load
WebDriverWait wait = new WebDriverWait(driver, TimeSpan.FromSeconds(10));
IWebElement loginForm = wait.Until(x => x.Id == "login-form");
// Log in to the account
LoginToAccount(driver, "your_username", "your_password");
// Perform any additional actions as needed
// Close the browser
driver.Quit();
}
}
}
In this example, we first create a method called LoginToAccount that takes an IWebDriver instance, a username, and a password as input. Inside the method, we locate the username field, password field, and login button using their respective IDs, and then enter the credentials and click the login button.
In the test code, we set up the WebDriver, navigate to the login page, and wait for the login form to load. Then, we call the LoginToAccount method with the required credentials. After logging in, you can perform any additional actions as needed.
Remember to replace "https://www.example.com/login", "your_username", and "your_password" with the actual login page URL and your credentials.
To receive and display a video stream via UDP protocol on a C# server, you can use the UdpClient class from the System.Net.Sockets namespace. Here's a simple example of how to set up a UDP server that receives a video stream and displays it on a Windows Forms application:
1. Create a new Windows Forms Application project in Visual Studio.
2. Add a PictureBox control to the form.
3. Double-click on the PictureBox to create a new method named pictureBox1_Click.
4. Add the following code to the pictureBox1_Click method:
using System;
using System.Drawing;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Windows.Forms;
namespace UDP_Video_Stream
{
public partial class Form1 : Form
{
private const int Port = 12345;
private byte[] _buffer = new byte[1024 * 1024]; // 1MB buffer
private UdpClient _udpClient;
private Thread _receiveThread;
public Form1()
{
InitializeComponent();
InitializeUdpClient();
}
private void InitializeUdpClient()
{
_udpClient = new UdpClient(Port);
_udpClient.EnableBroadcast = true;
_receiveThread = new Thread(ReceiveVideoStream);
_receiveThread.Start();
}
private void ReceiveVideoStream()
{
while (true)
{
try
{
IPEndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
int receivedBytes = _udpClient.Receive(ref remoteEndPoint);
byte[] frame = new byte[receivedBytes];
Array.Copy(_buffer, frame, receivedBytes);
// Process the received frame (decode, display, etc.)
ProcessFrame(frame);
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
}
}
private void ProcessFrame(byte[] frame)
{
// This method should be implemented to process the received frame.
// For example, you can decode the frame using a library like FFmpeg and display it on the PictureBox.
// Note that this is a complex task and requires additional libraries and code.
}
private void pictureBox1_Click(object sender, EventArgs e)
{
// This method is called when the PictureBox is clicked.
// You can add any additional logic here if needed.
}
}
}
This code sets up a UDP server that listens on port 12345 and receives video frames. The ProcessFrame method should be implemented to process the received frame, which may involve decoding the frame
In PlayStation 4 and 5, setting up a proxy server follows a similar algorithm. It is necessary to go to the "Library", select "Settings", open the tab "Network Settings". In the window that appears, click on "Network". Then choose the type of connection you are using. It will be offered to set the DHCP, DNS and then the proxy server parameters step by step. And here you can enable it by manually entering the necessary settings.
It refers to a proxy that changes its IP address according to a set algorithm. This is done to minimize the risk of the proxy being recognized by web applications and to better ensure privacy.
What else…