IP | Country | PORT | ADDED |
---|---|---|---|
82.119.96.254 | sk | 80 | 34 minutes ago |
46.105.105.223 | gb | 44290 | 34 minutes ago |
39.175.77.7 | cn | 30001 | 34 minutes ago |
46.183.130.89 | ru | 1080 | 34 minutes ago |
183.215.23.242 | cn | 9091 | 34 minutes ago |
125.228.94.199 | tw | 4145 | 34 minutes ago |
50.207.199.81 | us | 80 | 34 minutes ago |
189.202.188.149 | mx | 80 | 34 minutes ago |
50.169.222.243 | us | 80 | 34 minutes ago |
50.168.72.116 | us | 80 | 34 minutes ago |
60.217.64.237 | cn | 35292 | 34 minutes ago |
23.247.136.254 | sg | 80 | 34 minutes ago |
54.37.86.163 | fr | 26701 | 34 minutes ago |
190.58.248.86 | tt | 80 | 34 minutes ago |
87.248.129.26 | ae | 80 | 34 minutes ago |
125.228.143.207 | tw | 4145 | 34 minutes ago |
211.128.96.206 | 80 | 34 minutes ago | |
122.116.29.68 | tw | 4145 | 34 minutes ago |
47.56.110.204 | hk | 8989 | 34 minutes ago |
185.10.129.14 | ru | 3128 | 34 minutes ago |
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Open the Telegram app, and then go to "Settings. Find "Data and Drive", then tap "Proxy". Activate the "Use proxy" toggle switch, then select the desired option from the suggested list. The setting is successfully completed.
Shared proxies should be understood as IPs and port numbers available to everyone. That is, many users can use them simultaneously. The most unreliable and slowest option.
After authorization in Selenium, you can navigate to another page using the get() method. The following steps outline the process:
Locate the login button, username field, and password field.
Input your username and password into the respective fields.
Click the login button to submit the form.
After successful authorization, navigate to the desired page.
Here's an example using Python:
from selenium import webdriver
from selenium.webdriver.common.keys import Keys
from selenium.webdriver.common.by import By
from selenium.webdriver.support.ui import WebDriverWait
from selenium.webdriver.support import expected_conditions as EC
driver = webdriver.Chrome()
driver.get("https://www.example.com/login")
# Locate the username field, password field, and login button
username_field = driver.find_element(By.ID, "username")
password_field = driver.find_element(By.ID, "password")
login_button = driver.find_element(By.ID, "login-button")
# Input your username and password
username_field.send_keys("your_username")
password_field.send_keys("your_password")
# Click the login button
login_button.click()
# Wait for the page to load after authorization
WebDriverWait(driver, 10).until(EC.element_to_be_clickable((By.ID, "post-login-button")))
# Navigate to another page
driver.get("https://www.example.com/new-page")
In this example, replace "https://www.example.com/login", "username", "password", "login-button", and "your_username", "your_password" with the actual values for the website you are working with. Also, replace "https://www.example.com/new-page" with the URL of the page you want to navigate to after authorization.
Note that the example uses explicit waits to wait for the page to load after authorization. This is a good practice to ensure that the next actions are performed only after the page is fully loaded.
To test a UDP sender, you can create a mock UDP client that simulates the behavior of the real UDP client. This way, you can test the sending functionality without actually sending data over the network.
Here's an example of how to create a mock UDP client and write a unit test for a UDP sender in C#:
1. Create a mock UDP client class:
public class MockUdpClient : IDisposable
{
private readonly byte[] _receivedBytes;
private int _receivedCount;
public MockUdpClient()
{
_receivedBytes = new byte[1024];
_receivedCount = 0;
}
public void Receive(byte[] data, int length)
{
Array.Copy(data, _receivedBytes, length);
_receivedCount++;
}
public void Dispose()
{
// Clean up any resources if needed
}
public int ReceivedCount => _receivedCount;
public byte[] ReceivedData => _receivedBytes;
}
2. Modify the UDP sender to accept a mock UDP client:
public class UdpSender
{
private readonly MockUdpClient _mockUdpClient;
public UdpSender(MockUdpClient mockUdpClient)
{
_mockUdpClient = mockUdpClient;
}
public void SendData(string data)
{
var bytes = Encoding.ASCII.GetBytes(data);
_mockUdpClient.Receive(bytes, bytes.Length);
}
}
3. Write a unit test for the UDP sender:
[TestClass]
public class UdpSenderTests
{
[TestMethod]
public void TestSendData()
{
// Arrange
var mockUdpClient = new MockUdpClient();
var udpSender = new UdpSender(mockUdpClient);
var data = "Test data";
// Act
udpSender.SendData(data);
// Assert
Assert.AreEqual(1, mockUdpClient.ReceivedCount);
CollectionAssert.AreEqual(Encoding.ASCII.GetBytes(data), mockUdpClient.ReceivedData);
}
}
In this example, we created a MockUdpClient class that simulates the behavior of a real UDP client. The UdpSender class now accepts a MockUdpClient as a parameter, allowing us to test the sending functionality without actually sending data over the network.
Finally, we wrote a unit test using the TestClass and TestMethod attributes from the Microsoft.VisualStudio.TestTools.UnitTesting namespace. The test method TestSendData checks whether the UdpSender class sends data correctly by comparing the received data with the expected data.
Deactivating the proxy on android is a reverse process. To do this, you will need to go back to the previous settings in the browser, if that is where you set the installation parameters. In the item "Change proxy status", namely in the ProxyDroid app, set the "Off" position.
What else…