IP | Country | PORT | ADDED |
---|---|---|---|
50.174.7.159 | us | 80 | 27 minutes ago |
50.171.187.51 | us | 80 | 27 minutes ago |
50.172.150.134 | us | 80 | 27 minutes ago |
50.223.246.238 | us | 80 | 27 minutes ago |
67.43.228.250 | ca | 16555 | 27 minutes ago |
203.99.240.179 | jp | 80 | 27 minutes ago |
50.219.249.61 | us | 80 | 27 minutes ago |
203.99.240.182 | jp | 80 | 27 minutes ago |
50.171.187.50 | us | 80 | 27 minutes ago |
62.99.138.162 | at | 80 | 27 minutes ago |
50.217.226.47 | us | 80 | 27 minutes ago |
50.174.7.158 | us | 80 | 27 minutes ago |
50.221.74.130 | us | 80 | 27 minutes ago |
50.232.104.86 | us | 80 | 27 minutes ago |
212.69.125.33 | ru | 80 | 27 minutes ago |
50.223.246.237 | us | 80 | 27 minutes ago |
188.40.59.208 | de | 3128 | 27 minutes ago |
50.169.37.50 | us | 80 | 27 minutes ago |
50.114.33.143 | kh | 8080 | 27 minutes ago |
50.174.7.155 | us | 80 | 27 minutes ago |
Simple tool for complete proxy management - purchase, renewal, IP list update, binding change, upload lists. With easy integration into all popular programming languages, PapaProxy API is a great choice for developers looking to optimize their systems.
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To connect a proxy for Instagram, you need to use third-party services. With their help, you can assign a separate proxy for each account, through which the profile will work. An example of a service is Instaplus. You can also use built-in proxies on the site.
Scraping data from a community wall on VK (Vkontakte) using the VK API requires authentication and making requests to the API endpoints. VK provides an official API that you can use to access various data, including posts from community walls.
Here's a general guide on how to scrape posts from a community wall using the VK API:
Create a VK App:
Authentication:
Make API Requests:
wall.get
.Here's an example using Python and the requests
library:
import requests
# Replace with your VK app details and access token
app_id = 'your_app_id'
secure_key = 'your_secure_key'
access_token = 'your_access_token'
# Replace with the community ID or screen name
community_id = 'your_community_id_or_screen_name'
# API endpoint for getting wall posts
api_url = f'https://api.vk.com/method/wall.get?owner_id=-{community_id}&count=10&access_token={access_token}&v=5.131'
# Make the API request
response = requests.get(api_url)
data = response.json()
# Extract and print the posts
if 'response' in data and 'items' in data['response']:
posts = data['response']['items']
for post in posts:
print(post['text'])
else:
print('Error fetching wall posts')
Note: Make sure to handle errors and check the VK API documentation for more details on available parameters and responses.
To read a video stream received via UDP, you can follow these steps:
1. Choose a programming language: Python, C++, Java, or any other language that supports UDP communication.
2. Set up a UDP server: Create a UDP server that listens for incoming video stream data. This server will receive the video stream packets and store them in memory or on disk.
3. Parse the UDP packets: The video stream data will be sent in a series of UDP packets. You will need to parse these packets to extract the video frames and reassemble them into a complete video stream.
4. Decode the video frames: Once you have the video frames, you need to decode them to convert them from their compressed format (e.g., H.264, MPEG-4) to a raw video format that can be displayed.
5. Display or save the video stream: After decoding the video frames, you can either display them in real-time or save them to a file for later playback.
Here's an example of how you might implement this in Python using the socket and cv2 libraries:
import socket
import cv2
import struct
# Create a UDP server socket
server_socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
server_socket.bind(('0.0.0.0', 12345))
# Variables to store the video stream
frame_length = 0
frame_data = b''
# Loop to receive video stream packets
while True:
data, address = server_socket.recvfrom(1024)
frame_length += struct.unpack('I', data[:4])[0]
frame_data += data[4:]
# Check if we have enough data for a complete frame
if frame_length > 0 and len(frame_data) >= frame_length:
# Extract the video frame
frame = cv2.imdecode(np.frombuffer(frame_data[:frame_length], dtype=np.uint8), cv2.IMREAD_COLOR)
# Display or save the video frame
cv2.imshow('Video Stream', frame)
cv2.waitKey(1)
# Reset variables for the next frame
frame_length = 0
frame_data = b''
Note that this is a simplified example and assumes that the video stream is using a specific protocol for packetization and framing. In practice, you will need to adapt this code to the specific format of the video stream you are receiving. Additionally, you may need to handle network errors, packet loss, and other issues that can arise during UDP communication.
Unfortunately, it is not possible to use a proxy directly on an Xbox console. Xbox consoles do not have built-in proxy settings, and they rely on the network settings provided by your home router or modem.
If you need to use a proxy for gaming or other purposes, you should configure the proxy settings on your home router or modem. This will allow all devices connected to your network, including your Xbox console, to use the proxy.
To enable proxies in your MacBook, you need to go to "System Preferences" (from the "Apple" menu), then open "Network", then - specify the type of connection you are using. Then select "Advanced Settings" (can be named as "Advanced"), then click on "Proxy". And then - either set the parameters manually, or specify a configuration file.
What else…