IP | Country | PORT | ADDED |
---|---|---|---|
213.143.113.82 | at | 80 | 34 minutes ago |
41.230.216.70 | tn | 80 | 34 minutes ago |
82.119.96.254 | sk | 80 | 34 minutes ago |
50.175.123.235 | us | 80 | 34 minutes ago |
72.10.160.91 | ca | 12411 | 34 minutes ago |
50.168.61.234 | us | 80 | 34 minutes ago |
203.99.240.182 | jp | 80 | 34 minutes ago |
50.231.110.26 | us | 80 | 34 minutes ago |
50.171.122.28 | us | 80 | 34 minutes ago |
183.240.46.42 | cn | 80 | 34 minutes ago |
62.99.138.162 | at | 80 | 34 minutes ago |
80.120.130.231 | at | 80 | 34 minutes ago |
50.175.123.232 | us | 80 | 34 minutes ago |
50.223.246.237 | us | 80 | 34 minutes ago |
190.58.248.86 | tt | 80 | 34 minutes ago |
105.214.49.116 | za | 5678 | 34 minutes ago |
50.218.208.13 | us | 80 | 34 minutes ago |
50.207.199.80 | us | 80 | 34 minutes ago |
50.145.138.156 | us | 80 | 34 minutes ago |
203.99.240.179 | jp | 80 | 34 minutes ago |
Simple tool for complete proxy management - purchase, renewal, IP list update, binding change, upload lists. With easy integration into all popular programming languages, PapaProxy API is a great choice for developers looking to optimize their systems.
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"Work via VPN" means to connect to a site, an application or a remote server via a VPN server. That is, through an "intermediary" that not only hides the real IP address, but also additionally encrypts the traffic so that it cannot be "read".
To send a UDP request to a STUN server in C++, you can use the following example code. This example uses the boost::asio library for handling asynchronous I/O operations and boost::beast for handling UDP communication. Make sure you have the Boost library installed on your system before running this code.
#include
#include
#include
#include
#include
#include
#include
#include
namespace http = boost::beast::http;
using tcp = boost::asio::ip::tcp;
using udp = boost::asio::ip::udp;
int main(int argc, char* argv[]) {
if (argc != 3) {
std::cerr << "Usage: stun_udp_request " << std::endl;
return EXIT_FAILURE;
}
boost::asio::io_context ioc;
udp::resolver resolver(ioc);
udp::resolver::results_type results = resolver.resolve(argv[1], argv[2]);
if (results.empty()) {
std::cerr << "Cannot resolve: " << argv[1] << ":" << argv[2] << std::endl;
return EXIT_FAILURE;
}
udp::socket udp_socket(ioc);
udp_socket.connect(results.begin()->endpoint());
// Prepare the STUN Binding Request
std::string stun_request =
"BINDING_REQUEST\r\n"
"MIXED_RELAY\r\n"
"USER-AGENT: STUN-UDP-Example\r\n"
"\r\n";
// Send the STUN Binding Request
boost::system::error_code ignored_error;
udp_socket.send_to(boost::asio::buffer(stun_request), results.begin()->endpoint(), 0, ignored_error);
// Receive the STUN Binding Response
boost::beast::flat_buffer buffer;
http::response response;
udp_socket.receive_message(buffer, response);
// Print the STUN Binding Response
std::cout << "STUN Binding Response:\n";
std::cout << response.what() << std::endl;
return EXIT_SUCCESS;
}
To compile the example, you can use the following command:
g++ -std=c++17 -o stun_udp_request stun_udp_request.cpp -lboost_system -lboost_as
To realize receiving and transmitting UDP packets in different threads for parallel work in Java, you can use the DatagramSocket class along with the Thread class to create separate threads for receiving and transmitting. Here's an example of a simple UDP server that handles receiving and transmitting in different threads:
import java.net.*;
import java.io.*;
public class ParallelUDPServer {
private static final int PORT = 12345;
public static void main(String[] args) throws IOException {
// Create a DatagramSocket for receiving UDP packets
DatagramSocket receiveSocket = new DatagramSocket(PORT);
// Create a thread for receiving UDP packets
Thread receiveThread = new Thread(() -> {
byte[] receiveBuffer = new byte[1024];
while (true) {
DatagramPacket receivePacket = new DatagramPacket(receiveBuffer, receiveBuffer.length);
try {
receiveSocket.receive(receivePacket);
processReceivePacket(receivePacket);
} catch (IOException e) {
e.printStackTrace();
}
}
});
// Create a thread for transmitting UDP packets
Thread transmitThread = new Thread(() -> {
while (true) {
// Simulate sending UDP packets to a client
sendUDPPacket("Hello from the server!", "127.0.0.1", 6789);
try {
Thread.sleep(5000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
// Start the threads
receiveThread.start();
transmitThread.start();
}
private static void processReceivePacket(DatagramPacket packet) {
byte[] data = packet.getData();
int length = packet.getLength();
InetAddress address = packet.getAddress();
int port = packet.getPort();
System.out.println("Received packet:");
for (int i = 0; i < length; i++) {
System.out.print(data[i] + " ");
}
System.out.println();
System.out.println("From: " + address + ":" + port);
}
private static void sendUDPPacket(String message, String host, int port) throws IOException {
byte[] sendData = message.getBytes();
DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, InetAddress.getByName(host), port);
DatagramSocket socket = new DatagramSocket();
socket.send(sendPacket);
socket.close();
}
}
In this example, the ParallelUDPServer class creates two threads: one for receiving UDP packets (receiveThread) and another for transmitting UDP packets (transmitThread).
You can check it with the ping command from the command line in Windows. It is enough to enter it, with a space - the data of the proxy server (including the number of the port used) and press Enter. The reply message will tell you whether or not you have received a reply from the remote server. If not, the proxy is unavailable, respectively.
Under the parsing of goods often mean the collection of a database in which the data is entered about all the items sold in online stores. For example, the famous service e-katalog is just engaged in this type of parsing. And then it simply structures all the data obtained and publishes them on its site.
What else…