IP | Country | PORT | ADDED |
---|---|---|---|
194.87.93.21 | ru | 1080 | 14 minutes ago |
50.223.246.236 | us | 80 | 14 minutes ago |
50.175.212.76 | us | 80 | 14 minutes ago |
50.168.61.234 | us | 80 | 14 minutes ago |
50.169.222.242 | us | 80 | 14 minutes ago |
50.145.138.146 | us | 80 | 14 minutes ago |
103.216.50.11 | kh | 8080 | 14 minutes ago |
87.229.198.198 | ru | 3629 | 14 minutes ago |
203.99.240.179 | jp | 80 | 14 minutes ago |
194.158.203.14 | by | 80 | 14 minutes ago |
50.237.207.186 | us | 80 | 14 minutes ago |
140.245.115.151 | sg | 6080 | 14 minutes ago |
50.218.208.15 | us | 80 | 14 minutes ago |
70.166.167.55 | us | 57745 | 14 minutes ago |
212.69.125.33 | ru | 80 | 14 minutes ago |
50.171.122.24 | us | 80 | 14 minutes ago |
50.175.123.232 | us | 80 | 14 minutes ago |
50.169.222.244 | us | 80 | 14 minutes ago |
203.99.240.182 | jp | 80 | 14 minutes ago |
158.255.77.169 | ae | 80 | 14 minutes ago |
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When using Selenium for automation, it's important to be aware that websites can detect automation and may have measures in place to identify bot-like behavior. Some websites employ techniques to detect whether a user is interacting with the site through a web browser or through automated scripts like Selenium.
While it's not recommended to hide the fact that you are using Selenium, there are strategies you can employ to make your automation less detectable. Keep in mind that attempting to hide automation might violate the terms of service of certain websites, and it's important to respect the policies of the websites you are interacting with.
Here are some strategies to make your Selenium automation less detectable
1. Use Headless Mode
Running the browser in headless mode means it operates without a graphical user interface. This can make your automation less conspicuous. However, be aware that some websites can still detect headless browsers.
from selenium import webdriver
options = webdriver.ChromeOptions()
options.add_argument('--headless')
driver = webdriver.Chrome(options=options)
2. Modify User Agent
Change the user agent to simulate different browsers or devices. This can make your requests look more like those coming from real users.
from selenium import webdriver
options = webdriver.ChromeOptions()
options.add_argument('--user-agent=Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36')
driver = webdriver.Chrome(options=options)
3. Slow Down Interactions
Introduce delays between your interactions to mimic more human-like behavior. Websites might detect automation based on rapid, sequential requests.
import time
# Introduce a delay
time.sleep(2)
4. Randomize Interactions
Add randomization to your script, such as randomizing wait times, order of interactions, or the number of interactions. This can make your script less predictable.
import random
# Randomize wait time
time.sleep(random.uniform(1, 3))
5. Handle Cookies and Sessions
Manage cookies and sessions effectively to simulate real user behavior. Log in, handle sessions, and manage cookies as a real user would.
6. Avoid Common Automation Detection Techniques
Be aware of common techniques websites use to detect automation, such as checking for the presence of WebDriver properties. You may need to work around these checks or use techniques to override them.
Please note that while these strategies may make your Selenium automation less detectable, they may not guarantee complete invisibility. Websites can employ sophisticated methods to detect automation, and attempting to bypass detection mechanisms might violate the terms of service of the website.
To simulate manual text input in Selenium WebDriver, you can use the send_keys method to send a sequence of keys to an input field. Here's an example of how to do this in Python:
Install the required package:
pip install selenium
Create a method to simulate manual text input:
from selenium import webdriver
from selenium.webdriver.common.keys import Keys
from selenium.webdriver.common.by import By
from selenium.webdriver.support.ui import WebDriverWait
from selenium.webdriver.support import expected_conditions as EC
def simulate_manual_text_input(driver, locator, text_to_send):
element = WebDriverWait(driver, 10).until(EC.visibility_of_element_located(locator))
element.clear()
element.send_keys(text_to_send)
Use the simulate_manual_text_input method in your test code:
from selenium import webdriver
from selenium.webdriver.common.by import By
from selenium.webdriver.support.ui import WebDriverWait
from selenium.webdriver.support import expected_conditions as EC
# Set up the WebDriver
driver = webdriver.Chrome()
driver.maximize_window()
# Navigate to the target web page
driver.get("https://www.example.com")
# Locate the input field
locator = (By.ID, "username")
# Simulate manual text input
simulate_manual_text_input(driver, locator, "your_username")
# Perform any additional actions as needed
# Close the browser
driver.quit()
In this example, we first create a method called simulate_manual_text_input that takes a driver instance, a locator tuple containing the locator strategy and locator value, and a text_to_send string containing the text to send to the input field. Inside the method, we use the WebDriverWait class to wait for the element to become visible and then clear the input field and send the text using the send_keys method.
In the test code, we set up the WebDriver, navigate to the target web page, and locate the input field using the locator variable. We then call the simulate_manual_text_input method with the driver, locator, and "your_username" as input. After simulating the manual text input, you can perform any additional actions as needed.
Remember to replace "https://www.example.com", "username", and "your_username" with the actual URL, input field ID or name, and the text you want to type into the input field.
To test a UDP sender, you can create a mock UDP client that simulates the behavior of the real UDP client. This way, you can test the sending functionality without actually sending data over the network.
Here's an example of how to create a mock UDP client and write a unit test for a UDP sender in C#:
1. Create a mock UDP client class:
public class MockUdpClient : IDisposable
{
private readonly byte[] _receivedBytes;
private int _receivedCount;
public MockUdpClient()
{
_receivedBytes = new byte[1024];
_receivedCount = 0;
}
public void Receive(byte[] data, int length)
{
Array.Copy(data, _receivedBytes, length);
_receivedCount++;
}
public void Dispose()
{
// Clean up any resources if needed
}
public int ReceivedCount => _receivedCount;
public byte[] ReceivedData => _receivedBytes;
}
2. Modify the UDP sender to accept a mock UDP client:
public class UdpSender
{
private readonly MockUdpClient _mockUdpClient;
public UdpSender(MockUdpClient mockUdpClient)
{
_mockUdpClient = mockUdpClient;
}
public void SendData(string data)
{
var bytes = Encoding.ASCII.GetBytes(data);
_mockUdpClient.Receive(bytes, bytes.Length);
}
}
3. Write a unit test for the UDP sender:
[TestClass]
public class UdpSenderTests
{
[TestMethod]
public void TestSendData()
{
// Arrange
var mockUdpClient = new MockUdpClient();
var udpSender = new UdpSender(mockUdpClient);
var data = "Test data";
// Act
udpSender.SendData(data);
// Assert
Assert.AreEqual(1, mockUdpClient.ReceivedCount);
CollectionAssert.AreEqual(Encoding.ASCII.GetBytes(data), mockUdpClient.ReceivedData);
}
}
In this example, we created a MockUdpClient class that simulates the behavior of a real UDP client. The UdpSender class now accepts a MockUdpClient as a parameter, allowing us to test the sending functionality without actually sending data over the network.
Finally, we wrote a unit test using the TestClass and TestMethod attributes from the Microsoft.VisualStudio.TestTools.UnitTesting namespace. The test method TestSendData checks whether the UdpSender class sends data correctly by comparing the received data with the expected data.
To connect a proxy on your PlayStation 5 (PS5), follow these steps:
1. Go to "Settings" on your PS5.
2. Select "Network" > "Set Up Internet Connection."
3. Choose "Use a Proxy Server" and select "Do not automatically detect the proxy server."
4. Enter the proxy server address and port provided by your proxy service.
5. Test the connection to ensure it's working correctly.
6. Save your settings and restart your PS5 if necessary.
Please note that using proxies on gaming consoles may violate the terms of service and could lead to potential issues with online gaming.
There are many free VPN services. But it is not safe to use them. After all, they are just engaged in parsing. That is, they collect information about users. Most often - their IP-addresses, as well as text data (these are search queries and their personal information).
What else…