IP | Country | PORT | ADDED |
---|---|---|---|
72.10.164.178 | ca | 4133 | 23 minutes ago |
67.43.236.20 | ca | 10723 | 23 minutes ago |
34.124.190.108 | sg | 8080 | 23 minutes ago |
94.232.125.200 | lt | 5678 | 23 minutes ago |
67.43.227.226 | ca | 26321 | 23 minutes ago |
192.252.209.158 | us | 4145 | 23 minutes ago |
181.143.61.124 | co | 4153 | 23 minutes ago |
122.116.29.68 | tw | 4145 | 23 minutes ago |
213.16.81.182 | hu | 35559 | 23 minutes ago |
190.58.248.86 | tt | 80 | 23 minutes ago |
213.143.113.82 | at | 80 | 23 minutes ago |
194.158.203.14 | by | 80 | 23 minutes ago |
62.99.138.162 | at | 80 | 23 minutes ago |
41.230.216.70 | tn | 80 | 23 minutes ago |
79.106.170.126 | al | 4145 | 23 minutes ago |
85.8.68.2 | de | 80 | 23 minutes ago |
94.70.195.145 | gr | 8080 | 23 minutes ago |
125.228.143.207 | tw | 4145 | 23 minutes ago |
213.33.126.130 | at | 80 | 23 minutes ago |
194.182.163.117 | ch | 3128 | 23 minutes ago |
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In C++, parsing XML Schema Definition (XSD) files involves reading and interpreting the structure defined in the XSD to understand the schema of XML documents. There is no standard library in C++ specifically for parsing XSD files, but you can use existing XML parsing libraries in conjunction with your own logic to achieve this.
Here's an example using the pugixml library for XML parsing in C++. Before you begin, make sure to download and install the pugixml library (https://pugixml.org/) and link it to your project.
#include
#include "pugixml.hpp"
void parseXSD(const char* xsdFilePath) {
pugi::xml_document doc;
if (doc.load_file(xsdFilePath)) {
// Iterate through elements and attributes in the XSD
for (pugi::xml_node node = doc.child("xs:schema"); node; node = node.next_sibling("xs:schema")) {
for (pugi::xml_node element = node.child("xs:element"); element; element = element.next_sibling("xs:element")) {
const char* elementName = element.attribute("name").value();
std::cout << "Element Name: " << elementName << std::endl;
// You can extract more information or navigate deeper into the XSD structure as needed
}
}
} else {
std::cerr << "Failed to load XSD file." << std::endl;
}
}
int main() {
const char* xsdFilePath = "path/to/your/file.xsd";
parseXSD(xsdFilePath);
return 0;
}
In this example:
pugixml
library is used to load and parse the XSD file.<xs:schema>
elements and extracts information about <xs:element>
elements.Remember to replace "path/to/your/file.xsd"
with the actual path to your XSD file.
Note that handling XSD files can be complex depending on the complexity of the schema. If your XSD contains namespaces or more intricate structures, you might need to adjust the code accordingly.
Always check the documentation of the XML parsing library you choose for specific details on usage and features. Additionally, be aware that XML schema parsing in C++ is not as standardized as XML parsing itself, and the approach may vary based on the specific requirements of your application.
Transferring a large byte array using UDP involves breaking the data into smaller chunks and sending each chunk as a separate UDP datagram. Since UDP is a connectionless protocol, there's no guarantee that the chunks will arrive in the same order they were sent. Therefore, you'll also need to send additional information to reassemble the data correctly at the receiver side.
Here's a simple example using Python to send and receive large byte arrays using UDP:
1. Sender (Python script send_large_data.py):
import socket
def send_large_data(data, host, port):
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
chunk_size = 1024
total_chunks = len(data) // chunk_size + 1
sequence_number = 0
for i in range(total_chunks):
start = sequence_number * chunk_size
end = start + chunk_size
chunk = data[start:end]
sock.sendto(chunk, (host, port))
sequence_number += 1
sock.close()
if __name__ == "__main__":
large_data = b"This is a large byte array sent using UDP." * 100
host = "127.0.0.1"
port = 12345
send_large_data(large_data, host, port)
2. Receiver (Python script receive_large_data.py):
import socket
def receive_large_data(host, port):
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
chunk_size = 1024
total_chunks = 0
received_data = b""
while True:
data, address = sock.recvfrom(chunk_size)
total_chunks += 1
received_data += data
if len(received_data) >= (total_chunks - 1) * chunk_size:
break
sock.close()
return received_data
if __name__ == "__main__":
host = "127.0.0.1"
port = 12345
large_data = receive_large_data(host, port)
print("Received data:", large_data)
In this example, the sender script send_large_data.py breaks the large byte array into chunks of 1024 bytes and sends each chunk as a separate UDP datagram. The receiver script receive_large_data.py receives the chunks and reassembles them into the original byte array.
A proxy server acts as an intermediary between the client and the requested Internet resource. It is assigned the role of a kind of gateway or filter, which is responsible for submitting a request, receiving the required information and providing it to the user. The proxy server, if necessary, can make changes in incoming and outgoing data, the nature of which will depend on the type of proxy and its settings.
Regular Windows functionality has a minimum of settings for proxies. Therefore, it is recommended to use third-party applications for this purpose. For example, Proxy Switcher or Proxifier. There you can not only set the server characteristics but also, for example, create a folder for packets of traffic that are transmitted through the local network.
Chromium does not support proxies in-house. There is a corresponding item in the menu, but clicking on it will open the regular proxy server settings in Windows or MacOS.
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