IP | Country | PORT | ADDED |
---|---|---|---|
41.230.216.70 | tn | 80 | 34 minutes ago |
50.168.72.114 | us | 80 | 34 minutes ago |
50.207.199.84 | us | 80 | 34 minutes ago |
50.172.75.123 | us | 80 | 34 minutes ago |
50.168.72.122 | us | 80 | 34 minutes ago |
194.219.134.234 | gr | 80 | 34 minutes ago |
50.172.75.126 | us | 80 | 34 minutes ago |
50.223.246.238 | us | 80 | 34 minutes ago |
178.177.54.157 | ru | 8080 | 34 minutes ago |
190.58.248.86 | tt | 80 | 34 minutes ago |
185.132.242.212 | ru | 8083 | 34 minutes ago |
62.99.138.162 | at | 80 | 34 minutes ago |
50.145.138.156 | us | 80 | 34 minutes ago |
202.85.222.115 | cn | 18081 | 34 minutes ago |
120.132.52.172 | cn | 8888 | 34 minutes ago |
47.243.114.192 | hk | 8180 | 34 minutes ago |
218.252.231.17 | hk | 80 | 34 minutes ago |
50.175.123.233 | us | 80 | 34 minutes ago |
50.175.123.238 | us | 80 | 34 minutes ago |
50.171.122.27 | us | 80 | 34 minutes ago |
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It is recommended to use third-party programs that allow redirecting all traffic through a proxy server. For example, ProxyDroid, EveryProxy. It is not possible to use proxies through the regular menu. Although in phones from some manufacturers such possibility has been added.
If you want to check the proxy's regionality, use a tool such as the proxy checker. You can either download the program or use it online. To perform the check, which allows you to determine not only the country and city, but also a number of other important indicators, you need to enter your username and password in the appropriate fields.
If your Java UDP server does not accept more than one packet, there might be an issue with the way you are handling incoming packets or with the network configuration. To troubleshoot and resolve this issue, you can follow these steps:
1. Check your server code to ensure that it is correctly handling incoming packets. Make sure you are not accidentally discarding or overwriting packets.
2. Verify that there are no firewalls or network configurations blocking the UDP packets. UDP is a connectionless protocol, and packets may be dropped by firewalls or routers if they are not allowed.
3. Ensure that the client is sending packets correctly. Check if the client is using the correct IP address and port number for the server, and that it is not sending packets too quickly, causing them to be dropped or lost.
4. Increase the buffer size of the UDP socket in your server code. By default, the buffer size is often too small to handle multiple packets efficiently. You can increase the buffer size by using the setSoTimeout() method on the DatagramSocket object. For example:
DatagramSocket serverSocket = new DatagramSocket(port);
serverSocket.setSoTimeout(timeout); // Set a timeout value in milliseconds
5. Implement a multithreaded or asynchronous server to handle multiple incoming packets simultaneously. This will allow your server to accept and process multiple packets at the same time. Here's an example of a multithreaded UDP server in Java:
import java.net.*;
import java.io.*;
public class MultithreadedUDPServer {
public static void main(String[] args) throws IOException {
int port = 12345;
DatagramSocket serverSocket = new DatagramSocket(port);
while (true) {
byte[] receiveBuffer = new byte[1024];
DatagramPacket receivePacket = new DatagramPacket(receiveBuffer, receiveBuffer.length);
serverSocket.receive(receivePacket);
handlePacket(receivePacket, serverSocket);
}
}
private static void handlePacket(DatagramPacket receivePacket, DatagramSocket serverSocket) throws IOException {
byte[] sendBuffer = new byte[1024];
InetAddress clientAddress = receivePacket.getAddress();
int clientPort = receivePacket.getPort();
int packetLength = receivePacket.getLength();
System.arraycopy(receiveBuffer, 0, sendBuffer, 0, packetLength);
DatagramPacket sendPacket = new DatagramPacket(sendBuffer, packetLength, clientAddress, clientPort);
serverSocket.send(sendPacket);
}
}
By following these steps, you should be able to resolve the issue with your Java UDP server not accepting more than one packet.
To connect to the Internet through a proxy server, you need to configure your device to use the proxy server for your network connections. Here's how to do it for different operating systems:
For Windows:
1. Press the Windows key + R to open the Run dialog.
2. Type "inetcpl" (without quotes) and press Enter. This will open the Internet Properties window.
3. Click on the "Connections" tab.
4. Click on "LAN settings" in the bottom right corner.
5. In the "Proxy Server" section, select "Use a proxy server for your LAN" and enter the proxy server address and port number provided by your network administrator or proxy service.
6. Click "OK" and close the Internet Properties window.
For macOS:
1. Open System Preferences.
2. Click on "Network".
3. Select the network connection you are using (e.g., Wi-Fi, Ethernet).
4. Click on the "Proxy" tab.
5. Select "Web Proxy (HTTP)" from the "Proxy Settings" dropdown menu.
6. Enter the proxy server address and port number provided by your network administrator or proxy service.
7. Click "OK" and close the Network preferences.
Unfortunately, it is not possible to use a proxy directly on an Xbox console. Xbox consoles do not have built-in proxy settings, and they rely on the network settings provided by your home router or modem.
If you need to use a proxy for gaming or other purposes, you should configure the proxy settings on your home router or modem. This will allow all devices connected to your network, including your Xbox console, to use the proxy.
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