IP | Country | PORT | ADDED |
---|---|---|---|
50.218.208.13 | us | 80 | 46 minutes ago |
50.218.208.14 | us | 80 | 46 minutes ago |
50.175.123.235 | us | 80 | 46 minutes ago |
183.247.211.41 | cn | 30001 | 46 minutes ago |
50.175.123.238 | us | 80 | 46 minutes ago |
128.140.113.110 | de | 5678 | 46 minutes ago |
39.175.85.98 | cn | 30001 | 46 minutes ago |
78.80.228.150 | cz | 80 | 46 minutes ago |
46.0.205.8 | ru | 1080 | 46 minutes ago |
178.178.2.177 | ru | 1080 | 46 minutes ago |
72.10.164.178 | ca | 29745 | 46 minutes ago |
178.207.13.88 | ru | 1080 | 46 minutes ago |
102.213.22.59 | za | 8080 | 46 minutes ago |
89.104.71.70 | ru | 1080 | 46 minutes ago |
102.165.58.218 | kh | 8080 | 46 minutes ago |
31.47.58.37 | ir | 80 | 46 minutes ago |
125.228.143.207 | tw | 4145 | 46 minutes ago |
46.146.220.247 | ru | 1080 | 46 minutes ago |
103.118.47.243 | kh | 8080 | 46 minutes ago |
203.99.240.179 | jp | 80 | 46 minutes ago |
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Scraping Razor pages in a separate AppDomain in C# is an advanced scenario, and it's not a common approach. However, if you have specific requirements that necessitate this, you can achieve it by creating a separate AppDomain for the scraping task. Keep in mind that creating a new AppDomain introduces complexity, and you need to consider potential security and performance implications.
Below is a basic example of how you can use a separate AppDomain for scraping Razor pages. In this example, I'm assuming that you want to perform scraping logic within the separate AppDomain:
using System;
using System.Reflection;
class Program
{
static void Main()
{
// Create a new AppDomain
AppDomain scraperDomain = AppDomain.CreateDomain("ScraperDomain");
try
{
// Load and execute the scraping logic in the separate AppDomain
scraperDomain.DoCallBack(() =>
{
// This code runs in the separate AppDomain
// Load necessary assemblies (e.g., your scraping library)
Assembly.Load("YourScrapingLibrary");
// Perform your scraping logic
RazorPageScraper scraper = new RazorPageScraper();
scraper.Scrape();
});
}
finally
{
// Unload the AppDomain to release resources
AppDomain.Unload(scraperDomain);
}
}
}
// RazorPageScraper class in a separate assembly or namespace
public class RazorPageScraper
{
public void Scrape()
{
// Your scraping logic here
Console.WriteLine("Scraping Razor pages...");
}
}
In this example:
AppDomain
is created using AppDomain.CreateDomain
.AppDomain
using AppDomain.DoCallBack
.RazorPageScraper
class, containing the scraping logic, is assumed to be in a separate assembly or namespace.Keep in mind:
AppDomain
may have security implications. Ensure that you understand the risks and take appropriate precautions.AppDomain
incurs overhead. It might not be suitable for lightweight scraping tasks.This example is simplified, and you need to adapt it based on your specific requirements and the structure of your scraping code.
In Qt, you can use the QUdpSocket class to handle incoming UDP packets and the QDataStream class to parse the QByteArray into a bitfield structure. Here's an example of how to accept and parse a UDP QByteArray into a bitfield structure in Qt:
1. First, create a structure to represent the bitfield:
struct Bitfield {
unsigned int field1 : 8;
unsigned int field2 : 8;
unsigned int field3 : 8;
unsigned int field4 : 8;
};
2. Next, create a QUdpSocket object and bind it to a specific port:
QUdpSocket udpSocket;
if (!udpSocket.bind(QHostAddress::Any, 12345)) {
qDebug() << "Failed to bind UDP socket:" << udpSocket.errorString();
return;
}
3. In the readyRead() slot, accept incoming UDP packets and parse the QByteArray:
void MyClass::handleIncomingDatagram() {
QByteArray datagram = udpSocket.receiveDatagram();
QDataStream dataStream(&datagram, QIODevice::ReadOnly);
Bitfield bitfield;
dataStream >> bitfield;
// Process the bitfield structure as needed
qDebug() << "Received bitfield:" << bitfield.field1 << "," << bitfield.field2 << "," << bitfield.field3 << "," << bitfield.field4;
}
4. Finally, connect the readyRead() signal to the handleIncomingDatagram() slot:
connect(&udpSocket, &QUdpSocket::readyRead, this, &MyClass::handleIncomingDatagram);
In this example, the handleIncomingDatagram() slot is called whenever a new UDP packet is received. The slot accepts the incoming datagram, parses it into a bitfield structure using QDataStream, and processes the bitfield as needed.
Make sure to include the necessary headers in your code:
#include
#include
#include
#include
This example assumes that the incoming UDP packet contains exactly 4 bytes, which is enough to store the bitfield structure. If the packet contains more data, you'll need to handle it accordingly.
In Selenium, if you want to write text to a webpage outside of an input field (e.g., clicking on an element and writing text on the page), you can use the sendKeys() method or the Actions class. Here's an example using both approaches:
Using sendKeys() method:
from selenium import webdriver
# Create a new instance of the Firefox driver
driver = webdriver.Firefox()
# Navigate to a webpage
driver.get("https://example.com")
# Find an element on the page (you may need to adjust the locator strategy)
element = driver.find_element_by_css_selector("body")
# Use send_keys to write text to the element
element.send_keys("Hello, this is some text.")
# Close the browser window
driver.quit()
Using Actions class:
from selenium import webdriver
from selenium.webdriver.common.action_chains import ActionChains
# Create a new instance of the Firefox driver
driver = webdriver.Firefox()
# Navigate to a webpage
driver.get("https://example.com")
# Find an element on the page (you may need to adjust the locator strategy)
element = driver.find_element_by_css_selector("body")
# Use Actions class to click on the element and send keys
actions = ActionChains(driver)
actions.click(element).send_keys("Hello, this is some text.").perform()
# Close the browser window
driver.quit()
Choose the method that best suits your needs. The first example directly uses sendKeys() on the element representing the whole page body, while the second example uses the Actions class to perform a sequence of actions (clicking and sending keys).
In the browser settings, select "Open Browser Settings" and then, finding the "Advanced" button, go to the "System" section. Click on the button "Open proxy server settings for computer" and in the section "Manual proxy settings" move the slider to the position "On". Now enter in the appropriate fields the IP address, proxy, port and click "Save".
To find out the port of the proxy server, you just need to use any browser (Yandex Browser, Opera, Google Chrome). Then you need to follow the algorithm:
Start the browser. Go to "Settings". In the search box enter the query "proxy". Click on "Proxy settings". In the window that opens, select "Network settings". This will open a tab with the IP address and port of the proxy server.
What else…