IP | Country | PORT | ADDED |
---|---|---|---|
50.175.212.74 | us | 80 | 18 minutes ago |
189.202.188.149 | mx | 80 | 18 minutes ago |
50.171.187.50 | us | 80 | 18 minutes ago |
50.171.187.53 | us | 80 | 18 minutes ago |
50.223.246.226 | us | 80 | 18 minutes ago |
50.219.249.54 | us | 80 | 18 minutes ago |
50.149.13.197 | us | 80 | 18 minutes ago |
67.43.228.250 | ca | 8209 | 18 minutes ago |
50.171.187.52 | us | 80 | 18 minutes ago |
50.219.249.62 | us | 80 | 18 minutes ago |
50.223.246.238 | us | 80 | 18 minutes ago |
128.140.113.110 | de | 3128 | 18 minutes ago |
67.43.236.19 | ca | 17929 | 18 minutes ago |
50.149.13.195 | us | 80 | 18 minutes ago |
103.24.4.23 | sg | 3128 | 18 minutes ago |
50.171.122.28 | us | 80 | 18 minutes ago |
50.223.246.239 | us | 80 | 18 minutes ago |
72.10.164.178 | ca | 16727 | 18 minutes ago |
50.232.104.86 | us | 80 | 18 minutes ago |
50.172.39.98 | us | 80 | 18 minutes ago |
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Open the Chrome preferences screen, and then, expanding the advanced settings menu, click on the "Advanced" section. Open the "System" item, then on the tab that opens, click on "Open proxy settings for computer". The proxy settings interface will appear in front of you. This will be either the "System Settings" application or the "Browser Properties" application, depending on your operating system.
Qt primarily focuses on providing tools and libraries for GUI development, networking, and other application-level features. While it includes facilities for working with XML through classes like QXmlStreamReader and QXmlStreamWriter, these are more geared toward parsing XML rather than HTML.
For HTML parsing, especially when using XPath expressions, you might need to consider additional libraries or tools. One common choice is to use a third-party library like Gumbo or htmlcxx. These libraries are not part of the Qt framework, but they can be used alongside Qt to handle HTML parsing.
Here's a basic example using htmlcxx for HTML parsing:
#include
#include
#include
int main(int argc, char *argv[]) {
QCoreApplication a(argc, argv);
std::string htmlData = "Hello, world!
";
htmlcxx::HTML::ParserDom parser;
tree dom = parser.parseTree(htmlData);
// Example XPath query
std::string xpathExpression = "//p/span";
std::vector::iterator> result;
htmlcxx::XPath::NodeSet nodeSet;
htmlcxx::XPath::Parser xpathParser;
xpathParser.compile(xpathExpression.c_str(), &nodeSet);
for (tree::iterator it = dom.begin(); it != dom.end(); ++it) {
nodeSet.evaluate(*it);
if (nodeSet.size() > 0) {
result.push_back(it);
}
}
// Output the result
for (auto &it : result) {
std::cout << "Match found: " << htmlcxx::HTML::toPlainText(it->begin(), it->end()) << std::endl;
}
return a.exec();
}
In this example, I've used htmlcxx for HTML parsing and XPath queries. Note that you need to include the htmlcxx library in your project.
If your Java UDP server does not accept more than one packet, there might be an issue with the way you are handling incoming packets or with the network configuration. To troubleshoot and resolve this issue, you can follow these steps:
1. Check your server code to ensure that it is correctly handling incoming packets. Make sure you are not accidentally discarding or overwriting packets.
2. Verify that there are no firewalls or network configurations blocking the UDP packets. UDP is a connectionless protocol, and packets may be dropped by firewalls or routers if they are not allowed.
3. Ensure that the client is sending packets correctly. Check if the client is using the correct IP address and port number for the server, and that it is not sending packets too quickly, causing them to be dropped or lost.
4. Increase the buffer size of the UDP socket in your server code. By default, the buffer size is often too small to handle multiple packets efficiently. You can increase the buffer size by using the setSoTimeout() method on the DatagramSocket object. For example:
DatagramSocket serverSocket = new DatagramSocket(port);
serverSocket.setSoTimeout(timeout); // Set a timeout value in milliseconds
5. Implement a multithreaded or asynchronous server to handle multiple incoming packets simultaneously. This will allow your server to accept and process multiple packets at the same time. Here's an example of a multithreaded UDP server in Java:
import java.net.*;
import java.io.*;
public class MultithreadedUDPServer {
public static void main(String[] args) throws IOException {
int port = 12345;
DatagramSocket serverSocket = new DatagramSocket(port);
while (true) {
byte[] receiveBuffer = new byte[1024];
DatagramPacket receivePacket = new DatagramPacket(receiveBuffer, receiveBuffer.length);
serverSocket.receive(receivePacket);
handlePacket(receivePacket, serverSocket);
}
}
private static void handlePacket(DatagramPacket receivePacket, DatagramSocket serverSocket) throws IOException {
byte[] sendBuffer = new byte[1024];
InetAddress clientAddress = receivePacket.getAddress();
int clientPort = receivePacket.getPort();
int packetLength = receivePacket.getLength();
System.arraycopy(receiveBuffer, 0, sendBuffer, 0, packetLength);
DatagramPacket sendPacket = new DatagramPacket(sendBuffer, packetLength, clientAddress, clientPort);
serverSocket.send(sendPacket);
}
}
By following these steps, you should be able to resolve the issue with your Java UDP server not accepting more than one packet.
You can check it with the ping command from the command line in Windows. It is enough to enter it, with a space - the data of the proxy server (including the number of the port used) and press Enter. The reply message will tell you whether or not you have received a reply from the remote server. If not, the proxy is unavailable, respectively.
A server proxy is software installed on a computer on a network that allows you to make requests to other computers on your behalf. A server proxy is a kind of intermediary that ensures the secure exchange of data.
What else…