IP | Country | PORT | ADDED |
---|---|---|---|
41.230.216.70 | tn | 80 | 40 minutes ago |
50.168.72.114 | us | 80 | 40 minutes ago |
50.207.199.84 | us | 80 | 40 minutes ago |
50.172.75.123 | us | 80 | 40 minutes ago |
50.168.72.122 | us | 80 | 40 minutes ago |
194.219.134.234 | gr | 80 | 40 minutes ago |
50.172.75.126 | us | 80 | 40 minutes ago |
50.223.246.238 | us | 80 | 40 minutes ago |
178.177.54.157 | ru | 8080 | 40 minutes ago |
190.58.248.86 | tt | 80 | 40 minutes ago |
185.132.242.212 | ru | 8083 | 40 minutes ago |
62.99.138.162 | at | 80 | 40 minutes ago |
50.145.138.156 | us | 80 | 40 minutes ago |
202.85.222.115 | cn | 18081 | 40 minutes ago |
120.132.52.172 | cn | 8888 | 40 minutes ago |
47.243.114.192 | hk | 8180 | 40 minutes ago |
218.252.231.17 | hk | 80 | 40 minutes ago |
50.175.123.233 | us | 80 | 40 minutes ago |
50.175.123.238 | us | 80 | 40 minutes ago |
50.171.122.27 | us | 80 | 40 minutes ago |
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To check if your computer uses a proxy-server, you just need to use any browser (Yandex Browser, Opera, Google Chrome). Then you need to follow the algorithm:
Start your browser.
Go to "Settings".
In the search box enter the query "proxy".
Click on "Proxy settings".
In the tab that opens, select "Network settings".
This will open a tab with the IP address and port of the proxy server, if it is used. If the function is disabled, the line will be empty, and the option itself is disabled.
Automapper is a library primarily used for mapping data between objects in C# applications. It is not specifically designed for parsing XML, but you can use it in conjunction with other libraries, such as XmlDocument or XDocument, to map XML data to C# objects.
Here's a simple example of parsing XML using XDocument and Automapper:
Assuming you have the following XML structure:
John
Doe
And a corresponding C# class:
public class PersonDto
{
public string FirstName { get; set; }
public string LastName { get; set; }
}
You can use Automapper to map the XML data to your C# object:
using AutoMapper;
using System;
using System.Xml.Linq;
class Program
{
static void Main()
{
// XML data
string xmlData = "John Doe ";
// Parse XML using XDocument
XDocument xmlDoc = XDocument.Parse(xmlData);
// Configure Automapper
MapperConfiguration config = new MapperConfiguration(cfg =>
{
cfg.CreateMap()
.ForMember(dest => dest.FirstName, opt => opt.MapFrom(src => src.Element("FirstName").Value))
.ForMember(dest => dest.LastName, opt => opt.MapFrom(src => src.Element("LastName").Value));
});
IMapper mapper = config.CreateMapper();
// Map XML to C# object
PersonDto personDto = mapper.Map(xmlDoc.Root);
// Print the result
Console.WriteLine($"FirstName: {personDto.FirstName}");
Console.WriteLine($"LastName: {personDto.LastName}");
}
}
In this example, we use Automapper's CreateMap method to define a mapping between XElement and PersonDto. The ForMember method is used to specify how each property of PersonDto should be mapped from the corresponding XML element.
Keep in mind that Automapper may be more beneficial when dealing with complex object mappings rather than simple XML parsing scenarios. For straightforward XML parsing tasks, using XDocument or XmlDocument directly might be sufficient.
To scrape an image using Selenium in C#, you can find the image element on the web page and then retrieve the image source (URL) or download the image file. Here's a simple example:
using System;
using OpenQA.Selenium;
using OpenQA.Selenium.Chrome;
class Program
{
static void Main()
{
// Set up the Chrome WebDriver
using (var driver = new ChromeDriver())
{
// Navigate to the web page containing the image
driver.Navigate().GoToUrl("https://example.com");
// Find the image element (replace with your actual locator)
IWebElement imageElement = driver.FindElement(By.XPath("//img[@id='your_image_id']"));
// Get the source URL of the image
string imageUrl = imageElement.GetAttribute("src");
Console.WriteLine("Image Source URL: " + imageUrl);
// Download the image (optional)
DownloadImage(imageUrl);
}
}
// Function to download the image
static void DownloadImage(string imageUrl)
{
using (var webClient = new System.Net.WebClient())
{
// Replace "downloaded_image.jpg" with your desired file name
webClient.DownloadFile(imageUrl, "downloaded_image.jpg");
Console.WriteLine("Image Downloaded Successfully.");
}
}
}
In this example:
The Chrome WebDriver is set up.
The program navigates to a web page (replace "https://example.com" with the actual URL).
The image element is located using a locator (replace "//img[@id='your_image_id']" with the actual XPath or other locator for your image).
The source URL of the image is retrieved using GetAttribute("src").
Optionally, the DownloadImage function is called to download the image using WebClient. Adjust the file name and path as needed.
To register a new Google account using Selenium, you'll need to automate the process of navigating through the registration form and submitting the required information. Here's a step-by-step guide on how to do this:
Set up your Selenium WebDriver:
from selenium import webdriver
from selenium.webdriver.common.by import By
from selenium.webdriver.common.keys import Keys
from selenium.webdriver.support.ui import WebDriverWait
from selenium.webdriver.support import expected_conditions as EC
driver = webdriver.Chrome()
driver.get('https://accounts.google.com/signup')
Locate the registration form elements and interact with them:
first_name_input = WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'firstName')))
first_name_input.send_keys('Your First Name')
last_name_input = WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'lastName')))
last_name_input.send_keys('Your Last Name')
username_input = WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'username')))
username_input.send_keys('[email protected]')
password_input = WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'password')))
password_input.send_keys('YourPassword123')
confirm_password_input = WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'confirmPassword')))
confirm_password_input.send_keys('YourPassword123')
terms_checkbox = WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'agree-terms-check-box')))
terms_checkbox.click()
submit_button = WebDriverWait(driver, 10).until(EC.element_to_be_clickable((By.ID, 'submit-button')))
submit_button.click()
Handle the captcha if it appears:
if 'recaptcha-anchor' in driver.page_source:
WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'recaptcha-anchor'))).click()
WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'recaptcha-checkbox'))).click()
Close the WebDriver:
driver.quit()
To realize receiving and transmitting UDP packets in different threads for parallel work in Java, you can use the DatagramSocket class along with the Thread class to create separate threads for receiving and transmitting. Here's an example of a simple UDP server that handles receiving and transmitting in different threads:
import java.net.*;
import java.io.*;
public class ParallelUDPServer {
private static final int PORT = 12345;
public static void main(String[] args) throws IOException {
// Create a DatagramSocket for receiving UDP packets
DatagramSocket receiveSocket = new DatagramSocket(PORT);
// Create a thread for receiving UDP packets
Thread receiveThread = new Thread(() -> {
byte[] receiveBuffer = new byte[1024];
while (true) {
DatagramPacket receivePacket = new DatagramPacket(receiveBuffer, receiveBuffer.length);
try {
receiveSocket.receive(receivePacket);
processReceivePacket(receivePacket);
} catch (IOException e) {
e.printStackTrace();
}
}
});
// Create a thread for transmitting UDP packets
Thread transmitThread = new Thread(() -> {
while (true) {
// Simulate sending UDP packets to a client
sendUDPPacket("Hello from the server!", "127.0.0.1", 6789);
try {
Thread.sleep(5000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
// Start the threads
receiveThread.start();
transmitThread.start();
}
private static void processReceivePacket(DatagramPacket packet) {
byte[] data = packet.getData();
int length = packet.getLength();
InetAddress address = packet.getAddress();
int port = packet.getPort();
System.out.println("Received packet:");
for (int i = 0; i < length; i++) {
System.out.print(data[i] + " ");
}
System.out.println();
System.out.println("From: " + address + ":" + port);
}
private static void sendUDPPacket(String message, String host, int port) throws IOException {
byte[] sendData = message.getBytes();
DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, InetAddress.getByName(host), port);
DatagramSocket socket = new DatagramSocket();
socket.send(sendPacket);
socket.close();
}
}
In this example, the ParallelUDPServer class creates two threads: one for receiving UDP packets (receiveThread) and another for transmitting UDP packets (transmitThread).
What else…