Play Games With Proxy

PapaProxy - premium datacenter proxies with the fastest speed. Fully unlimited traffic. Big Papa packages from 100 to 50,000 IP
  • Some of the lowest prices on the market, no hidden fees;
  • Guaranteed refund within 24 hours after payment.
  • All IPv4 proxies with HTTPS and SOCKS5 support;
  • Upgrade IP in a package without extra charges;
  • Fully unlimited traffic included in the price;
  • No KYC for all customers at any stage;
  • Several subnets in each package;
  • Impressive connection speed;
  • And many other benefits :)
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Price for 1 IP-address: 0$
We have over 100,000 addresses on the IPv4 network. All packets need to be bound to the IP address of the equipment you are going to work with. Proxy servers can be used with or without login/password authentication. Just elite and highly private proxies.
Types of proxies

Types of proxies

Datacenter proxies

Starting from $19 / month
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  • Unlimited Traffic
  • SOCKS5 Supported
  • Over 100,000 IPv4 proxies
  • Packages from 100 proxies
  • Good discount for wholesale
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Private proxies

Starting from $2,5 / month
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  • Unlimited Traffic
  • SOCKS5 Supported
  • Proxies just for you
  • Speed up to 500 Mbps
  • For sale from 1 pc.
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Rotating proxies

Starting from $49 / month
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  • Each request is a new IP
  • SOCKS5 Supported
  • Automatic rotation
  • Ideal for API work
  • All proxies available now
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UDP proxies

Starting from $19 / month
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  • Unlimited traffic
  • SOCKS5 supported
  • PremiumFraud Shield
  • For games and broadcasts
  • Speed up to 200 Mbps
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Test the speed and reliability of our proxies in practice — upon request, we provide a free trial pool of IPs for any of our three products (excluding dedicated proxies).
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Gaming enthusiasts looking to bypass restrictions and enhance their online gaming experience can rely on PapaProxy.net's Play Games With Proxy service. This innovative solution provides gamers with a way to connect to game servers through a proxy, reducing lag, bypassing geo-restrictions, and protecting against DDoS attacks. Whether you’re looking to access games not available in your region or improve your connection speed, our service offers a competitive edge, ensuring a smooth, secure, and unrestricted gaming experience. Perfect for gamers who demand the best performance and access, this service ensures you can play your favorite games anytime, anywhere.

  • IP updates in the package at no extra charge;

  • Unlimited traffic included in the price;

  • Automatic delivery of addresses after payment;

  • All proxies are IPv4 with HTTPS and SOCKS5 support;

  • Impressive connection speed;

  • Some of the cheapest cost on the market, with no hidden fees;

  • If the IP addresses don't suit you - money back within 24 hours;

  • And many more perks :)

You can buy proxies at cheap pricing and pay by any comfortable method:

  • VISA, MasterCard, UnionPay

  • Tether (TRC20, ERC20)

  • Bitcoin

  • Ethereum

  • AliPay

  • WebMoney WMZ

  • Perfect Money

You can use both HTTPS and SOCKS5 protocols at the same time. Proxies with and without authorization are available in the personal cabinet.

 

Port 8080 for HTTP and HTTPS proxies with authorization.

Port 1080 for SOCKS 4 and SOCKS 5 proxies with authorization.

Port 8085 for HTTP and HTTPS proxies without authorization.

Port 1085 for SOCKS4 and SOCKS5 proxy without authorization.

 

We also have a proxy list builder available - you can upload data in any convenient format. For professional users there is an extended API for your tasks.

Free proxy list

Free proxy list

Note - these are not our test proxies. Publicly available free lists, collected from open sources, to test your software. You can request a test of our proxies here
IP Country PORT ADDED
122.116.125.115 8888 10 minutes ago
50.217.226.42 us 80 10 minutes ago
50.172.150.134 us 80 10 minutes ago
79.110.202.131 pl 8081 10 minutes ago
68.185.57.66 us 80 10 minutes ago
50.219.249.54 us 80 10 minutes ago
37.18.73.60 ru 5566 10 minutes ago
212.108.135.215 cy 9090 10 minutes ago
31.10.83.158 ru 8080 10 minutes ago
95.156.83.139 ru 1080 10 minutes ago
85.215.64.49 de 80 10 minutes ago
50.219.249.62 us 80 10 minutes ago
46.47.197.210 ru 3128 10 minutes ago
50.219.249.61 us 80 10 minutes ago
61.158.175.38 cn 9002 10 minutes ago
212.69.125.33 ru 80 10 minutes ago
50.217.226.46 us 80 10 minutes ago
78.186.141.86 tr 3820 10 minutes ago
50.174.7.154 us 80 10 minutes ago
185.10.129.14 ru 3128 10 minutes ago
Feedback

Feedback

An excellent mobile proxy service that reliably performs its functions without failures. Working with this service is a pleasure, and it perfectly copes with any tasks.
customer

I get my mobile proxies here. No problems, especially with the UK ones. Had some difficulties with proxies in Poland after purchase, but settled quickly. All in all, I'm happy with it.
NORMAN JOHNSON

The service supports a perfect combination of ease of use and efficiency. No need for logins and passwords makes it a convenient tool for my data parsing tasks. Thank you for the reliability!
Janxyu

After many unsuccessful attempts to find a suitable proxy service, I finally found this one. I use the proxy for posting on forums and social networks. No bans, high performance and ease of use is exactly what I was looking for.
Keith

My experience with using proxies of this service leaves no complaints. High performance, stable operation and reasonable prices make it an excellent choice for parsing data. Technical support in Telegram is a big plus.
JJ Jake

I have worked with other services before, but I decided to stay with this one. The proxies here are excellent, which allowed me to implement all my projects with their help.
Robert

I am using proxies not so often but I have some experience in this field, although a little. I have used other services before but I always had troubles with site loading. However, servers here are working well and without any delays.
Wen Hsiao

Quick and easy integration with any tools

Quick and easy integration with any tools

Our proxies work perfectly with all popular tools for web scraping, automation, and anti-detect browsers. Load your proxies into your favorite software or use them in your scripts in just seconds:

Connection formats you know and trust: IP:port or IP:port@login:password.
Any programming language: Python, JavaScript, PHP, Java, and more.
Top automation and scraping tools: Scrapy, Selenium, Puppeteer, ZennoPoster, BAS, and many others.
Anti-detect browsers: Multilogin, GoLogin, Dolphin, AdsPower, and other popular solutions.

Looking for full automation and proxy management?

Take advantage of our user-friendly PapaProxy API: purchase proxies, renew plans, update IP lists, manage IP bindings, and export ready-to-use lists — all in just a few clicks, no hassle.

PapaProxy offers the simplicity and flexibility that both beginners and experienced developers will appreciate.

PythonPython
GolangGolang
C++C++
NodeJSNodeJS
JavaJava
PHPPHP
ReactReact
DelphiDelphi
AssemblyAssembly
RustRust
RubyRuby
SwiftSwift
C#C-Sharp
KotlinKotlin
ScalaScala
TypeScriptTypeScript

And 500+ more tools and coding languages to explore

F.A.Q.

F.A.Q.

How to check if there is a proxy? Close

To check if your computer uses a proxy-server, you just need to use any browser (Yandex Browser, Opera, Google Chrome). Then you need to follow the algorithm:

Start your browser.
Go to "Settings".
In the search box enter the query "proxy".
Click on "Proxy settings".
In the tab that opens, select "Network settings".
This will open a tab with the IP address and port of the proxy server, if it is used. If the function is disabled, the line will be empty, and the option itself is disabled.

Parsing XML with Automapper Close

Automapper is a library primarily used for mapping data between objects in C# applications. It is not specifically designed for parsing XML, but you can use it in conjunction with other libraries, such as XmlDocument or XDocument, to map XML data to C# objects.

Here's a simple example of parsing XML using XDocument and Automapper:

Assuming you have the following XML structure:



  John
  Doe

And a corresponding C# class:


public class PersonDto
{
    public string FirstName { get; set; }
    public string LastName { get; set; }
}

You can use Automapper to map the XML data to your C# object:


using AutoMapper;
using System;
using System.Xml.Linq;

class Program
{
    static void Main()
    {
        // XML data
        string xmlData = "JohnDoe";

        // Parse XML using XDocument
        XDocument xmlDoc = XDocument.Parse(xmlData);

        // Configure Automapper
        MapperConfiguration config = new MapperConfiguration(cfg =>
        {
            cfg.CreateMap()
                .ForMember(dest => dest.FirstName, opt => opt.MapFrom(src => src.Element("FirstName").Value))
                .ForMember(dest => dest.LastName, opt => opt.MapFrom(src => src.Element("LastName").Value));
        });

        IMapper mapper = config.CreateMapper();

        // Map XML to C# object
        PersonDto personDto = mapper.Map(xmlDoc.Root);

        // Print the result
        Console.WriteLine($"FirstName: {personDto.FirstName}");
        Console.WriteLine($"LastName: {personDto.LastName}");
    }
}

In this example, we use Automapper's CreateMap method to define a mapping between XElement and PersonDto. The ForMember method is used to specify how each property of PersonDto should be mapped from the corresponding XML element.

Keep in mind that Automapper may be more beneficial when dealing with complex object mappings rather than simple XML parsing scenarios. For straightforward XML parsing tasks, using XDocument or XmlDocument directly might be sufficient.

Scraping an image on Selenium C# Close

To scrape an image using Selenium in C#, you can find the image element on the web page and then retrieve the image source (URL) or download the image file. Here's a simple example:


using System;
using OpenQA.Selenium;
using OpenQA.Selenium.Chrome;

class Program
{
    static void Main()
    {
        // Set up the Chrome WebDriver
        using (var driver = new ChromeDriver())
        {
            // Navigate to the web page containing the image
            driver.Navigate().GoToUrl("https://example.com");

            // Find the image element (replace with your actual locator)
            IWebElement imageElement = driver.FindElement(By.XPath("//img[@id='your_image_id']"));

            // Get the source URL of the image
            string imageUrl = imageElement.GetAttribute("src");

            Console.WriteLine("Image Source URL: " + imageUrl);

            // Download the image (optional)
            DownloadImage(imageUrl);
        }
    }

    // Function to download the image
    static void DownloadImage(string imageUrl)
    {
        using (var webClient = new System.Net.WebClient())
        {
            // Replace "downloaded_image.jpg" with your desired file name
            webClient.DownloadFile(imageUrl, "downloaded_image.jpg");
            Console.WriteLine("Image Downloaded Successfully.");
        }
    }
}

In this example:

The Chrome WebDriver is set up.

The program navigates to a web page (replace "https://example.com" with the actual URL).

The image element is located using a locator (replace "//img[@id='your_image_id']" with the actual XPath or other locator for your image).

The source URL of the image is retrieved using GetAttribute("src").

Optionally, the DownloadImage function is called to download the image using WebClient. Adjust the file name and path as needed.

How to register in Google account using Selenium? Close

To register a new Google account using Selenium, you'll need to automate the process of navigating through the registration form and submitting the required information. Here's a step-by-step guide on how to do this:

Set up your Selenium WebDriver:


from selenium import webdriver
from selenium.webdriver.common.by import By
from selenium.webdriver.common.keys import Keys
from selenium.webdriver.support.ui import WebDriverWait
from selenium.webdriver.support import expected_conditions as EC

driver = webdriver.Chrome()
driver.get('https://accounts.google.com/signup')

Locate the registration form elements and interact with them:


first_name_input = WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'firstName')))
first_name_input.send_keys('Your First Name')

last_name_input = WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'lastName')))
last_name_input.send_keys('Your Last Name')

username_input = WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'username')))
username_input.send_keys('[email protected]')

password_input = WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'password')))
password_input.send_keys('YourPassword123')

confirm_password_input = WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'confirmPassword')))
confirm_password_input.send_keys('YourPassword123')

terms_checkbox = WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'agree-terms-check-box')))
terms_checkbox.click()

submit_button = WebDriverWait(driver, 10).until(EC.element_to_be_clickable((By.ID, 'submit-button')))
submit_button.click()

Handle the captcha if it appears:


if 'recaptcha-anchor' in driver.page_source:
    WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'recaptcha-anchor'))).click()
    WebDriverWait(driver, 10).until(EC.visibility_of_element_located((By.ID, 'recaptcha-checkbox'))).click()

Close the WebDriver:


driver.quit()
How to realize receiving and transmitting UDP packets in different threads for parallel work? Close

To realize receiving and transmitting UDP packets in different threads for parallel work in Java, you can use the DatagramSocket class along with the Thread class to create separate threads for receiving and transmitting. Here's an example of a simple UDP server that handles receiving and transmitting in different threads:


import java.net.*;
import java.io.*;

public class ParallelUDPServer {
    private static final int PORT = 12345;

    public static void main(String[] args) throws IOException {
        // Create a DatagramSocket for receiving UDP packets
        DatagramSocket receiveSocket = new DatagramSocket(PORT);

        // Create a thread for receiving UDP packets
        Thread receiveThread = new Thread(() -> {
            byte[] receiveBuffer = new byte[1024];
            while (true) {
                DatagramPacket receivePacket = new DatagramPacket(receiveBuffer, receiveBuffer.length);
                try {
                    receiveSocket.receive(receivePacket);
                    processReceivePacket(receivePacket);
                } catch (IOException e) {
                    e.printStackTrace();
                }
            }
        });

        // Create a thread for transmitting UDP packets
        Thread transmitThread = new Thread(() -> {
            while (true) {
                // Simulate sending UDP packets to a client
                sendUDPPacket("Hello from the server!", "127.0.0.1", 6789);
                try {
                    Thread.sleep(5000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
        });

        // Start the threads
        receiveThread.start();
        transmitThread.start();
    }

    private static void processReceivePacket(DatagramPacket packet) {
        byte[] data = packet.getData();
        int length = packet.getLength();
        InetAddress address = packet.getAddress();
        int port = packet.getPort();

        System.out.println("Received packet:");
        for (int i = 0; i < length; i++) {
            System.out.print(data[i] + " ");
        }
        System.out.println();
        System.out.println("From: " + address + ":" + port);
    }

    private static void sendUDPPacket(String message, String host, int port) throws IOException {
        byte[] sendData = message.getBytes();
        DatagramPacket sendPacket = new DatagramPacket(sendData, sendData.length, InetAddress.getByName(host), port);
        DatagramSocket socket = new DatagramSocket();
        socket.send(sendPacket);
        socket.close();
    }
}

In this example, the ParallelUDPServer class creates two threads: one for receiving UDP packets (receiveThread) and another for transmitting UDP packets (transmitThread).

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8 000 Tb

traffic spended by our clients per month.

6 out of 10

Number of clients that increase their tariff after the first month of usage

HTTP / HTTPS / SOCKS 4 / SOCKS 5 / UDP

All popular proxy protocols that work with absolutely any software and device are available
With us you will receive

With us you will receive

  • Many payment methods: VISA, MasterCard, UnionPay, WMZ, Bitcoin, Ethereum, Litecoin, USDT TRC20, AliPay, etc;
  • No-questions-asked refunds within the first 24 hours of payment;
  • Personalized prices via customer support;
  • High proxy speed and no traffic restrictions;
  • Complete privacy on SOCKS protocols;
  • Automatic payment, issuance and renewal of proxies;
  • Only live support, no chatbots.
  • Personal manager for purchases of $500 or more.

    What else…

  • Discounts for regular customers;
  • Discounts for large proxy volume;
  • Package of documents for legal entities;
  • Stability, speed, convenience;
  • Binding a proxy only to your IP address;
  • Comfortable control panel and downloading of proxy lists.
  • Advanced API.