IP | Country | PORT | ADDED |
---|---|---|---|
50.171.122.30 | us | 80 | 8 minutes ago |
122.116.29.68 | tw | 4145 | 8 minutes ago |
185.162.60.6 | hu | 8080 | 8 minutes ago |
50.175.212.79 | us | 80 | 8 minutes ago |
152.32.129.54 | hk | 8090 | 8 minutes ago |
154.16.146.41 | us | 80 | 8 minutes ago |
102.213.22.59 | za | 8080 | 8 minutes ago |
203.99.240.179 | jp | 80 | 8 minutes ago |
78.80.228.150 | cz | 80 | 8 minutes ago |
103.118.47.243 | kh | 8080 | 8 minutes ago |
125.228.143.207 | tw | 4145 | 8 minutes ago |
203.95.198.35 | kh | 8080 | 8 minutes ago |
196.11.183.160 | za | 8080 | 8 minutes ago |
203.99.240.182 | jp | 80 | 8 minutes ago |
128.140.113.110 | de | 5678 | 8 minutes ago |
51.79.248.208 | sg | 36910 | 8 minutes ago |
219.79.87.158 | hk | 8080 | 8 minutes ago |
154.65.39.7 | sn | 80 | 8 minutes ago |
49.13.28.157 | de | 5567 | 8 minutes ago |
188.112.179.204 | lv | 80 | 8 minutes ago |
Simple tool for complete proxy management - purchase, renewal, IP list update, binding change, upload lists. With easy integration into all popular programming languages, PapaProxy API is a great choice for developers looking to optimize their systems.
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And 500+ more programming tools and languages
In Swift 4 and later, the Decodable protocol provides a convenient way to parse JSON data into Swift objects. Here's an example demonstrating how to use the Decodable protocol to parse JSON in Swift:
Assuming you have the following JSON data:
{
"name": "John Doe",
"age": 30,
"city": "New York"
}
And you want to create a Swift struct to represent this data:
import Foundation
// Define a struct conforming to Decodable
struct Person: Decodable {
let name: String
let age: Int
let city: String
}
// JSON data
let jsonData = """
{
"name": "John Doe",
"age": 30,
"city": "New York"
}
""".data(using: .utf8)!
// Use JSONDecoder to decode JSON data into a Person object
do {
let person = try JSONDecoder().decode(Person.self, from: jsonData)
print("Name: \(person.name)")
print("Age: \(person.age)")
print("City: \(person.city)")
} catch {
print("Error decoding JSON: \(error)")
}
In this example:
Person
struct that conforms to the Decodable
protocol. The struct's properties match the keys in the JSON data.Data
using data(using:)
.JSONDecoder
to decode the JSON data into an instance of the Person
struct.Ensure that the keys in your Swift struct match the keys in your JSON data, and the data types match accordingly. The JSONDecoder
automatically maps the JSON data to the struct based on the property names.
This example assumes a simple JSON structure. If your JSON structure is more complex, you may need to define additional structs conforming to Decodable
to represent nested structures.
If Selenium is not working correctly with Firefox, there are several potential reasons and troubleshooting steps you can take to resolve the issue. Here are some common solutions:
Update Selenium WebDriver and Firefox:
Check Firefox Browser Version:
Download the Latest GeckoDriver:
Use the Correct GeckoDriver Version:
Specify GeckoDriver Path Explicitly:
Explicitly set the path to the GeckoDriver executable when creating the WebDriver instance in your Selenium script:
var options = new FirefoxOptions();
options.AddArgument("--headless"); // Optional: Run Firefox in headless mode
options.AddArgument("--disable-gpu"); // Optional: Disable GPU acceleration
using (var driver = new FirefoxDriver("path/to/geckodriver", options))
{
// Your Selenium script
}
Check Browser Configuration:
Firefox Profile Configuration:
Check for Firewall/Antivirus Issues:
Run Firefox in Headless Mode:
Browser Console Logs:
Ctrl + Shift + J
) while running your Selenium script and look for relevant messages.Run a Basic Script:
Reinstall Firefox:
By going through these steps and addressing any identified issues, you should be able to troubleshoot and resolve problems with Selenium not working correctly with Firefox.
A Duplex UDP Communicator is a communication system that allows for two-way communication using User Datagram Protocol (UDP). To wait for a response from the other side, you can implement a simple client-server model. Here's a high-level overview of how to achieve this:
1. Server-side:
- Bind a UDP socket to a specific port on the server.
- Start a loop that continuously listens for incoming UDP packets.
- Receive the UDP packet and extract the data.
- Process the received data and prepare a response.
- Send the response back to the client using the client's address and port extracted from the received packet.
- Continue listening for incoming packets.
2. Client-side:
- Bind a UDP socket to a specific port on the client.
- Send a UDP packet to the server's address and port.
- Start a loop that continuously listens for incoming UDP packets.
- Receive the UDP packet and extract the data.
- Process the received data and prepare a response.
- Send the response back to the server using the server's address and port extracted from the received packet.
- Continue listening for incoming packets.
To wait for a response from the other side, you can use a simple time-based approach or a more advanced synchronization mechanism.
3. Time-based approach:
- After sending a packet, wait for a specific amount of time before expecting a response.
- If a response is received within the waiting time, process the response and proceed.
- If the waiting time elapses without receiving a response, handle the timeout and take appropriate action (e.g., retry, abort, or notify the user).
4. Synchronization mechanism:
- Include a unique identifier in each packet sent.
- When the server receives a packet, it sends back a response with the same identifier.
- The client waits for a response with the same identifier before proceeding.
- If a response with the same identifier is received, process the response and proceed.
- If a response with a different identifier is received, discard it and continue waiting for the expected response.
- If no response is received within a specific time, handle the timeout and take appropriate action.
Using a synchronization mechanism is more reliable than a time-based approach, as it ensures that the client only processes responses from the expected server. However, both methods can be effective depending on the specific use case and network conditions.
To connect your iPhone to a proxy server, follow these steps:
Open the "Settings" section. Go to the "Wi-Fi" tab. Next to your access point, click on the "i" button. Click on "Proxy settings". Use the manual setting and specify the proxy data. To specify a login and password from the proxy you should enable the "Authentication" option. Save the settings.
Both on a PC and on modern cell phones, a built-in utility that is responsible for working with network connections, provides the ability to set up a connection through a proxy server. You just need to enter the IP-address for connection and the port number. In the future all traffic will be redirected through this proxy. Accordingly, the provider will not block it.
What else…