IP | Country | PORT | ADDED |
---|---|---|---|
203.99.240.182 | jp | 80 | 18 minutes ago |
220.167.89.46 | cn | 1080 | 18 minutes ago |
49.207.36.81 | in | 80 | 18 minutes ago |
46.105.105.223 | fr | 34570 | 18 minutes ago |
50.55.52.50 | us | 80 | 18 minutes ago |
95.47.239.221 | uz | 3128 | 18 minutes ago |
203.99.240.179 | jp | 80 | 18 minutes ago |
79.110.202.184 | pl | 8081 | 18 minutes ago |
213.33.126.130 | at | 80 | 18 minutes ago |
80.228.235.6 | de | 80 | 18 minutes ago |
23.247.136.254 | sg | 80 | 18 minutes ago |
194.158.203.14 | by | 80 | 18 minutes ago |
62.99.138.162 | at | 80 | 18 minutes ago |
103.118.47.243 | kh | 8080 | 18 minutes ago |
41.230.216.70 | tn | 80 | 18 minutes ago |
139.59.1.14 | in | 3128 | 18 minutes ago |
87.248.129.26 | ae | 80 | 18 minutes ago |
80.120.49.242 | at | 80 | 18 minutes ago |
213.157.6.50 | de | 80 | 18 minutes ago |
194.219.134.234 | gr | 80 | 18 minutes ago |
Our proxies work perfectly with all popular tools for web scraping, automation, and anti-detect browsers. Load your proxies into your favorite software or use them in your scripts in just seconds:
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In Qt, you can use the QUdpSocket class to handle incoming UDP packets and the QDataStream class to parse the QByteArray into a bitfield structure. Here's an example of how to accept and parse a UDP QByteArray into a bitfield structure in Qt:
1. First, create a structure to represent the bitfield:
struct Bitfield {
unsigned int field1 : 8;
unsigned int field2 : 8;
unsigned int field3 : 8;
unsigned int field4 : 8;
};
2. Next, create a QUdpSocket object and bind it to a specific port:
QUdpSocket udpSocket;
if (!udpSocket.bind(QHostAddress::Any, 12345)) {
qDebug() << "Failed to bind UDP socket:" << udpSocket.errorString();
return;
}
3. In the readyRead() slot, accept incoming UDP packets and parse the QByteArray:
void MyClass::handleIncomingDatagram() {
QByteArray datagram = udpSocket.receiveDatagram();
QDataStream dataStream(&datagram, QIODevice::ReadOnly);
Bitfield bitfield;
dataStream >> bitfield;
// Process the bitfield structure as needed
qDebug() << "Received bitfield:" << bitfield.field1 << "," << bitfield.field2 << "," << bitfield.field3 << "," << bitfield.field4;
}
4. Finally, connect the readyRead() signal to the handleIncomingDatagram() slot:
connect(&udpSocket, &QUdpSocket::readyRead, this, &MyClass::handleIncomingDatagram);
In this example, the handleIncomingDatagram() slot is called whenever a new UDP packet is received. The slot accepts the incoming datagram, parses it into a bitfield structure using QDataStream, and processes the bitfield as needed.
Make sure to include the necessary headers in your code:
#include
#include
#include
#include
This example assumes that the incoming UDP packet contains exactly 4 bytes, which is enough to store the bitfield structure. If the packet contains more data, you'll need to handle it accordingly.
To create a local proxy server using Privoxy, follow these steps:
1. Install Privoxy.
2. Edit the configuration file: Uncomment the listen-address, listen-port, forward-suffix, and destination-server lines.
3. Save and restart Privoxy.
4. Configure your browser to use the local proxy server.
5. Test the local proxy server.
Ensure you have proper security measures in place, as creating a local proxy server can have privacy implications.
Yes, it is possible to access blocked YouTube or channels unavailable in a certain country using a proxy.
The easiest option is to use ready-made online proxy checkers. For example, Hidemy.name, which shows the type of protocol used. Or you can simply run Speedtest - this will show you the bandwidth and response speed (ping).
In the "Settings" of any Android smartphone there is a "VPN" item. And there you can manually specify the parameters of the proxy, through which the connection to the Internet will be made. There, some of the programs also import ready-made scripts for proxy connections.
What else…