IP | Country | PORT | ADDED |
---|---|---|---|
50.169.222.243 | us | 80 | 36 minutes ago |
115.22.22.109 | kr | 80 | 36 minutes ago |
50.174.7.152 | us | 80 | 36 minutes ago |
50.171.122.27 | us | 80 | 36 minutes ago |
50.174.7.162 | us | 80 | 36 minutes ago |
47.243.114.192 | hk | 8180 | 36 minutes ago |
72.10.160.91 | ca | 29605 | 36 minutes ago |
218.252.231.17 | hk | 80 | 36 minutes ago |
62.99.138.162 | at | 80 | 36 minutes ago |
50.217.226.41 | us | 80 | 36 minutes ago |
50.174.7.159 | us | 80 | 36 minutes ago |
190.108.84.168 | pe | 4145 | 36 minutes ago |
50.169.37.50 | us | 80 | 36 minutes ago |
50.223.246.238 | us | 80 | 36 minutes ago |
50.223.246.239 | us | 80 | 36 minutes ago |
50.168.72.116 | us | 80 | 36 minutes ago |
72.10.160.174 | ca | 3989 | 36 minutes ago |
72.10.160.173 | ca | 32677 | 36 minutes ago |
159.203.61.169 | ca | 8080 | 36 minutes ago |
209.97.150.167 | us | 3128 | 36 minutes ago |
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The provider, when the user uses a VPN, "sees" only the encrypted traffic, as well as the address of the remote server to which the request is sent. But it is impossible to determine which site the user is visiting and what data is being sent.
To test a UDP sender, you can create a mock UDP client that simulates the behavior of the real UDP client. This way, you can test the sending functionality without actually sending data over the network.
Here's an example of how to create a mock UDP client and write a unit test for a UDP sender in C#:
1. Create a mock UDP client class:
public class MockUdpClient : IDisposable
{
private readonly byte[] _receivedBytes;
private int _receivedCount;
public MockUdpClient()
{
_receivedBytes = new byte[1024];
_receivedCount = 0;
}
public void Receive(byte[] data, int length)
{
Array.Copy(data, _receivedBytes, length);
_receivedCount++;
}
public void Dispose()
{
// Clean up any resources if needed
}
public int ReceivedCount => _receivedCount;
public byte[] ReceivedData => _receivedBytes;
}
2. Modify the UDP sender to accept a mock UDP client:
public class UdpSender
{
private readonly MockUdpClient _mockUdpClient;
public UdpSender(MockUdpClient mockUdpClient)
{
_mockUdpClient = mockUdpClient;
}
public void SendData(string data)
{
var bytes = Encoding.ASCII.GetBytes(data);
_mockUdpClient.Receive(bytes, bytes.Length);
}
}
3. Write a unit test for the UDP sender:
[TestClass]
public class UdpSenderTests
{
[TestMethod]
public void TestSendData()
{
// Arrange
var mockUdpClient = new MockUdpClient();
var udpSender = new UdpSender(mockUdpClient);
var data = "Test data";
// Act
udpSender.SendData(data);
// Assert
Assert.AreEqual(1, mockUdpClient.ReceivedCount);
CollectionAssert.AreEqual(Encoding.ASCII.GetBytes(data), mockUdpClient.ReceivedData);
}
}
In this example, we created a MockUdpClient class that simulates the behavior of a real UDP client. The UdpSender class now accepts a MockUdpClient as a parameter, allowing us to test the sending functionality without actually sending data over the network.
Finally, we wrote a unit test using the TestClass and TestMethod attributes from the Microsoft.VisualStudio.TestTools.UnitTesting namespace. The test method TestSendData checks whether the UdpSender class sends data correctly by comparing the received data with the expected data.
In CentOS, if there is no graphical interface (from the terminal), proxy configuration is done through the export http_proxy=http://User:Pass@Proxy:Port/ command. Accordingly, User is the user, Pass is the password to identify you, Proxy is the IP address of the proxy, and Port is the port number. If you have DE, the configuration can be done via Network Manager (as in any other Linux distribution).
You need to go to "Settings", under "Sharing" select "VPN". And there you can either enter the connection parameters manually (address, port number, username and password), or choose a program that automatically connects the user to the proxy (free applications of this type can be found in Google Play).
Deactivating the proxy on android is a reverse process. To do this, you will need to go back to the previous settings in the browser, if that is where you set the installation parameters. In the item "Change proxy status", namely in the ProxyDroid app, set the "Off" position.
What else…