IP | Country | PORT | ADDED |
---|---|---|---|
72.10.164.178 | ca | 4133 | 10 minutes ago |
67.43.236.20 | ca | 10723 | 10 minutes ago |
34.124.190.108 | sg | 8080 | 10 minutes ago |
94.232.125.200 | lt | 5678 | 10 minutes ago |
67.43.227.226 | ca | 26321 | 10 minutes ago |
192.252.209.158 | us | 4145 | 10 minutes ago |
181.143.61.124 | co | 4153 | 10 minutes ago |
122.116.29.68 | tw | 4145 | 10 minutes ago |
213.16.81.182 | hu | 35559 | 10 minutes ago |
190.58.248.86 | tt | 80 | 10 minutes ago |
213.143.113.82 | at | 80 | 10 minutes ago |
194.158.203.14 | by | 80 | 10 minutes ago |
62.99.138.162 | at | 80 | 10 minutes ago |
41.230.216.70 | tn | 80 | 10 minutes ago |
79.106.170.126 | al | 4145 | 10 minutes ago |
85.8.68.2 | de | 80 | 10 minutes ago |
94.70.195.145 | gr | 8080 | 10 minutes ago |
125.228.143.207 | tw | 4145 | 10 minutes ago |
213.33.126.130 | at | 80 | 10 minutes ago |
194.182.163.117 | ch | 3128 | 10 minutes ago |
Simple tool for complete proxy management - purchase, renewal, IP list update, binding change, upload lists. With easy integration into all popular programming languages, PapaProxy API is a great choice for developers looking to optimize their systems.
Quick and easy integration.
Full control and management of proxies via API.
Extensive documentation for a quick start.
Compatible with any programming language that supports HTTP requests.
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To find out the port of the proxy server, you just need to use any browser (Yandex Browser, Opera, Google Chrome). Then you need to follow the algorithm:
Start the browser. Go to "Settings". In the search box enter the query "proxy". Click on "Proxy settings". In the window that opens, select "Network settings". This will open a tab with the IP address and port of the proxy server.
There is often no need to use a proxy server on PS4. However, using a proxy can achieve the following results:
opening access to inaccessible social networks and streaming sites; removal of the block on a personal IP; anonymous use of services; increasing account protection from hacking and network attacks. Without the need to use a proxy server on PS4 makes no sense.
To organize multi-threaded scraping through a proxy in C#, you can use the HttpClient class along with tasks and threads. Additionally, you may use proxy rotation to avoid rate limiting and bans. Here's a basic example to get you started:
using System;
using System.Collections.Generic;
using System.Net.Http;
using System.Threading.Tasks;
class Program
{
static async Task Main()
{
// List of proxy URLs
List proxyList = new List
{
"http://proxy1.com:8080",
"http://proxy2.com:8080",
// Add more proxies as needed
};
// Create HttpClient instances with a different proxy for each thread
List httpClients = CreateHttpClients(proxyList);
// List of URLs to scrape
List urlsToScrape = new List
{
"https://example.com/page1",
"https://example.com/page2",
// Add more URLs as needed
};
// Create tasks for each URL
List tasks = new List();
foreach (string url in urlsToScrape)
{
tasks.Add(Task.Run(() => ScrapeUrl(url, httpClients)));
}
// Wait for all tasks to complete
await Task.WhenAll(tasks);
// Dispose of HttpClient instances
foreach (HttpClient client in httpClients)
{
client.Dispose();
}
}
static List CreateHttpClients(List proxies)
{
List clients = new List();
foreach (string proxy in proxies)
{
var httpClientHandler = new HttpClientHandler
{
Proxy = new WebProxy(proxy),
UseProxy = true,
};
clients.Add(new HttpClient(httpClientHandler));
}
return clients;
}
static async Task ScrapeUrl(string url, List httpClients)
{
// Select a random proxy for this request
var random = new Random();
var httpClient = httpClients[random.Next(httpClients.Count)];
try
{
// Make the request using the selected proxy
HttpResponseMessage response = await httpClient.GetAsync(url);
// Check if the request was successful
if (response.IsSuccessStatusCode)
{
string content = await response.Content.ReadAsStringAsync();
// Process the content as needed
Console.WriteLine($"Scraped {url}: {content.Length} characters");
}
else
{
Console.WriteLine($"Failed to scrape {url}. Status code: {response.StatusCode}");
}
}
catch (Exception ex)
{
Console.WriteLine($"Error scraping {url}: {ex.Message}");
}
}
}
In this example:
The CreateHttpClients function creates a list of HttpClient instances, each configured with a different proxy from the provided list.
The ScrapeUrl function performs the actual scraping for a given URL using a randomly selected proxy.
The Main method creates tasks for each URL to be scraped and waits for all tasks to complete.
To connect to the Internet via a proxy server, you need to configure your browser or operating system to use the proxy server. Here's a general guide for setting up a proxy server using a web browser:
1. Open your web browser.
2. Access the browser settings or preferences:
- On Windows: Click the three-dot menu in the top-right corner and select "Settings."
- On macOS: Click the Apple menu in the top-left corner, select "System Preferences," and click "Network."
- On Linux: Click the menu button in the top-right corner, select "Settings," and click "Network."
- On Android: Open the "Settings" app and tap "Network & internet."
- On iOS: Open the "Settings" app and tap "Wi-Fi."
3. Locate the proxy settings:
- On Windows: Under "Network," click "Proxy settings."
- On macOS: Click the "Advanced" button and go to the "Proxies" tab.
- On Linux: Click the "+" button to add a new proxy.
- On Android: Tap "Private DNS" and "Static IP address" under "Advanced options."
- On iOS: Tap "Configure Proxy" under the active Wi-Fi network.
4. Enter the proxy server address, port, and authentication details (if required):
- Proxy server address: Enter the domain name or IP address of the proxy server (e.g., http://proxy-server).
- Port: Enter the port number used by the proxy server (e.g., 8080).
- Username and Password (optional): If the proxy server requires authentication, enter the username and password provided by the proxy server provider.
5. Save the proxy settings and restart the browser.
Both versions of the protocol, at first glance, are able to provide anonymity on the Internet, as well as bypass all kinds of blockages. In addition, they are not only suitable for online entertainment, but also for work (study). This is what unites them to some extent, but there are still more differences. These are primarily the number of IP addresses, the cost of rent, appearance, connection speed, ping, and security. The IPv4 protocol, developed in the 1980s, is a more outdated model with a number of significant problems, including inefficient routing.
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