IP | Country | PORT | ADDED |
---|---|---|---|
203.99.240.182 | jp | 80 | 28 minutes ago |
220.167.89.46 | cn | 1080 | 28 minutes ago |
49.207.36.81 | in | 80 | 28 minutes ago |
46.105.105.223 | fr | 34570 | 28 minutes ago |
50.55.52.50 | us | 80 | 28 minutes ago |
95.47.239.221 | uz | 3128 | 28 minutes ago |
203.99.240.179 | jp | 80 | 28 minutes ago |
79.110.202.184 | pl | 8081 | 28 minutes ago |
213.33.126.130 | at | 80 | 28 minutes ago |
80.228.235.6 | de | 80 | 28 minutes ago |
23.247.136.254 | sg | 80 | 28 minutes ago |
194.158.203.14 | by | 80 | 28 minutes ago |
62.99.138.162 | at | 80 | 28 minutes ago |
103.118.47.243 | kh | 8080 | 28 minutes ago |
41.230.216.70 | tn | 80 | 28 minutes ago |
139.59.1.14 | in | 3128 | 28 minutes ago |
87.248.129.26 | ae | 80 | 28 minutes ago |
80.120.49.242 | at | 80 | 28 minutes ago |
213.157.6.50 | de | 80 | 28 minutes ago |
194.219.134.234 | gr | 80 | 28 minutes ago |
Our proxies work perfectly with all popular tools for web scraping, automation, and anti-detect browsers. Load your proxies into your favorite software or use them in your scripts in just seconds:
Connection formats you know and trust: IP:port or IP:port@login:password.
Any programming language: Python, JavaScript, PHP, Java, and more.
Top automation and scraping tools: Scrapy, Selenium, Puppeteer, ZennoPoster, BAS, and many others.
Anti-detect browsers: Multilogin, GoLogin, Dolphin, AdsPower, and other popular solutions.
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In the browser menu (top right corner), find "Settings", and then, under "Network settings", go to "Settings" to select "Manual network configuration". Enter, depending on your network protocol, the IP address, the port and click on "OK". Open any website and in the window that appears, enter the proxy password and login, then click "Ok" again. A successful connection to the site means that the setup is successfully completed.
If your Java UDP server does not accept more than one packet, there might be an issue with the way you are handling incoming packets or with the network configuration. To troubleshoot and resolve this issue, you can follow these steps:
1. Check your server code to ensure that it is correctly handling incoming packets. Make sure you are not accidentally discarding or overwriting packets.
2. Verify that there are no firewalls or network configurations blocking the UDP packets. UDP is a connectionless protocol, and packets may be dropped by firewalls or routers if they are not allowed.
3. Ensure that the client is sending packets correctly. Check if the client is using the correct IP address and port number for the server, and that it is not sending packets too quickly, causing them to be dropped or lost.
4. Increase the buffer size of the UDP socket in your server code. By default, the buffer size is often too small to handle multiple packets efficiently. You can increase the buffer size by using the setSoTimeout() method on the DatagramSocket object. For example:
DatagramSocket serverSocket = new DatagramSocket(port);
serverSocket.setSoTimeout(timeout); // Set a timeout value in milliseconds
5. Implement a multithreaded or asynchronous server to handle multiple incoming packets simultaneously. This will allow your server to accept and process multiple packets at the same time. Here's an example of a multithreaded UDP server in Java:
import java.net.*;
import java.io.*;
public class MultithreadedUDPServer {
public static void main(String[] args) throws IOException {
int port = 12345;
DatagramSocket serverSocket = new DatagramSocket(port);
while (true) {
byte[] receiveBuffer = new byte[1024];
DatagramPacket receivePacket = new DatagramPacket(receiveBuffer, receiveBuffer.length);
serverSocket.receive(receivePacket);
handlePacket(receivePacket, serverSocket);
}
}
private static void handlePacket(DatagramPacket receivePacket, DatagramSocket serverSocket) throws IOException {
byte[] sendBuffer = new byte[1024];
InetAddress clientAddress = receivePacket.getAddress();
int clientPort = receivePacket.getPort();
int packetLength = receivePacket.getLength();
System.arraycopy(receiveBuffer, 0, sendBuffer, 0, packetLength);
DatagramPacket sendPacket = new DatagramPacket(sendBuffer, packetLength, clientAddress, clientPort);
serverSocket.send(sendPacket);
}
}
By following these steps, you should be able to resolve the issue with your Java UDP server not accepting more than one packet.
If you encounter a "Connection refused" error using XEvil with Anticaptcha:
- Verify your Anticaptcha API key.
- Check your machine's internet connection.
- Review firewall settings to ensure they don't block connections to Anticaptcha.
- Confirm the status of the Anticaptcha service for outages.
- Double-check XEvil's configuration related to Anticaptcha.
- Ensure you are using the latest versions of XEvil and Anticaptcha.
- Check proxy configurations if in use.
- Contact Anticaptcha support for assistance.
- Examine logs or debugging information for more details.
- Explore alternative connection methods or configurations.
Always adhere to the terms of service for Anticaptcha and XEvil. If issues persist, contact support for both services.
You can check it with the ping command from the command line in Windows. It is enough to enter it, with a space - the data of the proxy server (including the number of the port used) and press Enter. The reply message will tell you whether or not you have received a reply from the remote server. If not, the proxy is unavailable, respectively.
In data centers, proxies are used to provide IP to virtual servers. After all, one server there can be used by a dozen users at the same time. And each needs to be allocated its own IP and port. All this is done through proxies.
What else…