IP | Country | PORT | ADDED |
---|---|---|---|
50.174.7.159 | us | 80 | 3 minutes ago |
50.171.187.51 | us | 80 | 3 minutes ago |
50.172.150.134 | us | 80 | 3 minutes ago |
50.223.246.238 | us | 80 | 3 minutes ago |
67.43.228.250 | ca | 16555 | 3 minutes ago |
203.99.240.179 | jp | 80 | 3 minutes ago |
50.219.249.61 | us | 80 | 3 minutes ago |
203.99.240.182 | jp | 80 | 3 minutes ago |
50.171.187.50 | us | 80 | 3 minutes ago |
62.99.138.162 | at | 80 | 3 minutes ago |
50.217.226.47 | us | 80 | 3 minutes ago |
50.174.7.158 | us | 80 | 3 minutes ago |
50.221.74.130 | us | 80 | 3 minutes ago |
50.232.104.86 | us | 80 | 3 minutes ago |
212.69.125.33 | ru | 80 | 3 minutes ago |
50.223.246.237 | us | 80 | 3 minutes ago |
188.40.59.208 | de | 3128 | 3 minutes ago |
50.169.37.50 | us | 80 | 3 minutes ago |
50.114.33.143 | kh | 8080 | 3 minutes ago |
50.174.7.155 | us | 80 | 3 minutes ago |
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In Windows 10 you need to go to "Settings", go to "Network and Internet", open the tab "Proxy" and make the necessary settings for the connection (under "Manual", the item should also be made active).
To simulate the Ctrl+V keyboard shortcut using Selenium in Python, you can send the appropriate keys to the active element on the page. In this case, you'll need to send the Control key along with the v key.
Here's an example of how to simulate Ctrl+V using Selenium in Python:
from selenium import webdriver
from selenium.webdriver.common.keys import Keys
driver = webdriver.Chrome()
driver.get('your_url')
# Replace 'input_element_id' with the ID of the input element you want to paste into
input_element = driver.find_element_by_id('input_element_id')
# Simulate Ctrl+V
input_element.send_keys(Keys.CONTROL, 'v')
# Rest of your code
driver.quit()
In this example, we use the send_keys() method to send the Control key and the v key simultaneously. This simulates the Ctrl+V keyboard shortcut.
Keep in mind that the specific method to locate the input element and the element's ID or name may vary depending on the webpage you're working with.
In Python, when using socket module, both TCP and UDP sockets have different local addresses (laddr) because they serve different purposes and have different characteristics.
TCP (Transmission Control Protocol) is a connection-oriented protocol that ensures reliable, in-order, and error-checked delivery of data between the sender and receiver. It uses a connection establishment phase to establish a session between the sender and receiver, and it maintains a connection state throughout the data exchange.
UDP (User Datagram Protocol) is a connectionless protocol that provides a simple and fast way to send and receive data without the overhead of establishing and maintaining a connection. It does not guarantee the delivery, order, or error-checking of data packets.
Here are the main differences between TCP and UDP sockets in Python:
1. Local Address (laddr):
TCP Socket: The laddr for a TCP socket contains the IP address and port number of the local endpoint that is listening for incoming connections. This is the address and port that the server binds to and listens on for incoming connections.
UDP Socket: The laddr for a UDP socket contains the IP address and port number of the local endpoint that is sending or receiving data. This is the address and port that the client uses to send data or the server uses to receive data.
2. Connection:
TCP Socket: TCP sockets establish a connection between the client and server before data exchange.
UDP Socket: UDP sockets do not establish a connection; they send and receive data without a connection.
3. Reliability:
TCP Socket: TCP provides reliable, in-order, and error-checked data delivery.
UDP Socket: UDP does not guarantee data delivery, order, or error checking.
In summary, the different laddr values in TCP and UDP sockets are due to their different purposes and characteristics. TCP sockets use laddr to represent the listening endpoint, while UDP sockets use laddr to represent the sending or receiving endpoint.
If your Java UDP server does not accept more than one packet, there might be an issue with the way you are handling incoming packets or with the network configuration. To troubleshoot and resolve this issue, you can follow these steps:
1. Check your server code to ensure that it is correctly handling incoming packets. Make sure you are not accidentally discarding or overwriting packets.
2. Verify that there are no firewalls or network configurations blocking the UDP packets. UDP is a connectionless protocol, and packets may be dropped by firewalls or routers if they are not allowed.
3. Ensure that the client is sending packets correctly. Check if the client is using the correct IP address and port number for the server, and that it is not sending packets too quickly, causing them to be dropped or lost.
4. Increase the buffer size of the UDP socket in your server code. By default, the buffer size is often too small to handle multiple packets efficiently. You can increase the buffer size by using the setSoTimeout() method on the DatagramSocket object. For example:
DatagramSocket serverSocket = new DatagramSocket(port);
serverSocket.setSoTimeout(timeout); // Set a timeout value in milliseconds
5. Implement a multithreaded or asynchronous server to handle multiple incoming packets simultaneously. This will allow your server to accept and process multiple packets at the same time. Here's an example of a multithreaded UDP server in Java:
import java.net.*;
import java.io.*;
public class MultithreadedUDPServer {
public static void main(String[] args) throws IOException {
int port = 12345;
DatagramSocket serverSocket = new DatagramSocket(port);
while (true) {
byte[] receiveBuffer = new byte[1024];
DatagramPacket receivePacket = new DatagramPacket(receiveBuffer, receiveBuffer.length);
serverSocket.receive(receivePacket);
handlePacket(receivePacket, serverSocket);
}
}
private static void handlePacket(DatagramPacket receivePacket, DatagramSocket serverSocket) throws IOException {
byte[] sendBuffer = new byte[1024];
InetAddress clientAddress = receivePacket.getAddress();
int clientPort = receivePacket.getPort();
int packetLength = receivePacket.getLength();
System.arraycopy(receiveBuffer, 0, sendBuffer, 0, packetLength);
DatagramPacket sendPacket = new DatagramPacket(sendBuffer, packetLength, clientAddress, clientPort);
serverSocket.send(sendPacket);
}
}
By following these steps, you should be able to resolve the issue with your Java UDP server not accepting more than one packet.
To find the address of a proxy, you can follow these steps:
1. Use a proxy list: There are several websites that maintain lists of public proxies with their addresses and other details. Some popular proxy lists include proxy-list.org, proxy-list.net, and freeproxylist.ru. Keep in mind that using free proxies can be risky, as they might be slow, unreliable, or insecure.
2. Browser extensions or plugins: Some browser extensions or plugins can help you find and test proxies. For example, the "Proxy SwitchyOmega" extension for Google Chrome or Mozilla Firefox can automatically detect and test proxies from a list. You can find and install the extension from the Chrome Web Store or Firefox Add-ons website.
3. Proxy scanner tools: There are various online proxy scanner tools that can help you find and test proxies. Some popular proxy scanner tools include "Proxy-Check.com," "Proxy-Checker.org," and "ProxyScanner.io." These tools can provide you with a list of working proxies that you can use for your purposes.
4. Use a VPN service: If you need a reliable and secure proxy, consider using a VPN service. VPNs provide encrypted connections and can help you bypass geographical restrictions, access blocked content, and protect your privacy. Some popular VPN services include ExpressVPN, NordVPN, and FineVPN. Keep in mind that using a VPN may come with additional costs, but it can be a more secure and reliable option compared to free proxies.
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