IP | Country | PORT | ADDED |
---|---|---|---|
203.160.61.104 | id | 4145 | 24 minutes ago |
213.21.53.119 | ru | 4153 | 24 minutes ago |
43.153.44.254 | us | 13001 | 24 minutes ago |
154.16.146.44 | us | 80 | 24 minutes ago |
50.217.226.46 | us | 80 | 24 minutes ago |
50.149.13.195 | us | 80 | 24 minutes ago |
203.99.240.182 | jp | 80 | 24 minutes ago |
128.140.113.110 | de | 8080 | 24 minutes ago |
50.219.249.54 | us | 80 | 24 minutes ago |
50.174.7.154 | us | 80 | 24 minutes ago |
203.99.240.179 | jp | 80 | 24 minutes ago |
213.33.98.123 | 8080 | 24 minutes ago | |
194.158.203.14 | by | 80 | 24 minutes ago |
50.231.110.26 | us | 80 | 24 minutes ago |
50.175.123.230 | us | 80 | 24 minutes ago |
50.172.150.134 | us | 80 | 24 minutes ago |
78.80.228.150 | cz | 80 | 24 minutes ago |
119.3.113.151 | cn | 9094 | 24 minutes ago |
50.219.249.61 | us | 80 | 24 minutes ago |
103.216.50.223 | kh | 8080 | 24 minutes ago |
Our proxies work perfectly with all popular tools for web scraping, automation, and anti-detect browsers. Load your proxies into your favorite software or use them in your scripts in just seconds:
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The messenger has bots that allow you to get a free proxy - @socks5_bot. First, run the bot and select a location to connect to get the IP address, username, password and port. Now, in "Settings", find the "Data and Disk" section. There, under "Proxy Settings" enter the server, port, password and login. If the setting will be made in the "Desktop", in the menu will have to find "Connection method", select "TGP through Socks5" and enter similar data.
When performing web scraping with authorization in Python, you typically need to simulate the login process of a user by sending the necessary authentication data (such as username and password) to the website. The exact steps depend on the authentication method used by the website, and there are several common approaches
Basic Authentication (using requests library)
If the website uses HTTP Basic Authentication, you can include the authentication credentials in the request headers using the requests library.
import requests
url = 'https://example.com/data'
username = 'your_username'
password = 'your_password'
response = requests.get(url, auth=(username, password))
if response.status_code == 200:
# Successfully authenticated, you can now parse the content
print(response.text)
else:
print(f"Failed to authenticate. Status code: {response.status_code}")
Form-Based Authentication
For websites that use form-based authentication (login form), you need to send a POST request with the appropriate form data.
import requests
login_url = 'https://example.com/login'
data = {
'username': 'your_username',
'password': 'your_password',
}
# Use a session to persist the authentication across requests
with requests.Session() as session:
response = session.post(login_url, data=data)
if response.status_code == 200:
# Authentication successful, continue with subsequent requests
data_url = 'https://example.com/data'
data_response = session.get(data_url)
print(data_response.text)
else:
print(f"Failed to authenticate. Status code: {response.status_code}")
OAuth Authentication
For websites using OAuth, you might need to use an OAuth library like requests_oauthlib or oauthlib to handle the OAuth flow.
Handling Cookies
Sometimes, authentication is maintained using cookies. In such cases, you need to handle cookies in your requests.
import requests
login_url = 'https://example.com/login'
data = {
'username': 'your_username',
'password': 'your_password',
}
# Use a session to persist the authentication across requests
with requests.Session() as session:
login_response = session.post(login_url, data=data)
if login_response.status_code == 200:
# Authentication successful, continue with subsequent requests
data_url = 'https://example.com/data'
data_response = session.get(data_url)
print(data_response.text)
else:
print(f"Failed to authenticate. Status code: {login_response.status_code}")
To test a UDP sender, you can create a mock UDP client that simulates the behavior of the real UDP client. This way, you can test the sending functionality without actually sending data over the network.
Here's an example of how to create a mock UDP client and write a unit test for a UDP sender in C#:
1. Create a mock UDP client class:
public class MockUdpClient : IDisposable
{
private readonly byte[] _receivedBytes;
private int _receivedCount;
public MockUdpClient()
{
_receivedBytes = new byte[1024];
_receivedCount = 0;
}
public void Receive(byte[] data, int length)
{
Array.Copy(data, _receivedBytes, length);
_receivedCount++;
}
public void Dispose()
{
// Clean up any resources if needed
}
public int ReceivedCount => _receivedCount;
public byte[] ReceivedData => _receivedBytes;
}
2. Modify the UDP sender to accept a mock UDP client:
public class UdpSender
{
private readonly MockUdpClient _mockUdpClient;
public UdpSender(MockUdpClient mockUdpClient)
{
_mockUdpClient = mockUdpClient;
}
public void SendData(string data)
{
var bytes = Encoding.ASCII.GetBytes(data);
_mockUdpClient.Receive(bytes, bytes.Length);
}
}
3. Write a unit test for the UDP sender:
[TestClass]
public class UdpSenderTests
{
[TestMethod]
public void TestSendData()
{
// Arrange
var mockUdpClient = new MockUdpClient();
var udpSender = new UdpSender(mockUdpClient);
var data = "Test data";
// Act
udpSender.SendData(data);
// Assert
Assert.AreEqual(1, mockUdpClient.ReceivedCount);
CollectionAssert.AreEqual(Encoding.ASCII.GetBytes(data), mockUdpClient.ReceivedData);
}
}
In this example, we created a MockUdpClient class that simulates the behavior of a real UDP client. The UdpSender class now accepts a MockUdpClient as a parameter, allowing us to test the sending functionality without actually sending data over the network.
Finally, we wrote a unit test using the TestClass and TestMethod attributes from the Microsoft.VisualStudio.TestTools.UnitTesting namespace. The test method TestSendData checks whether the UdpSender class sends data correctly by comparing the received data with the expected data.
It means a proxy that has no access to the Internet. It is created using special software on the user's computer. Most often it is used to check the performance of the created site or web-application.
Parsing is the collection of all information. Accordingly, parsing a site is copying all of its source code as presented. You can use it to edit the site further or to analyze it for security purposes.
What else…