IP | Country | PORT | ADDED |
---|---|---|---|
50.122.86.118 | us | 80 | 57 minutes ago |
203.99.240.179 | jp | 80 | 57 minutes ago |
152.32.129.54 | hk | 8090 | 57 minutes ago |
203.99.240.182 | jp | 80 | 57 minutes ago |
50.218.208.14 | us | 80 | 57 minutes ago |
50.174.7.156 | us | 80 | 57 minutes ago |
85.8.68.2 | de | 80 | 57 minutes ago |
194.219.134.234 | gr | 80 | 57 minutes ago |
89.145.162.81 | de | 1080 | 57 minutes ago |
212.69.125.33 | ru | 80 | 57 minutes ago |
188.40.59.208 | de | 3128 | 57 minutes ago |
5.183.70.46 | ru | 1080 | 57 minutes ago |
194.182.178.90 | bg | 1080 | 57 minutes ago |
83.1.176.118 | pl | 80 | 57 minutes ago |
62.99.138.162 | at | 80 | 57 minutes ago |
158.255.77.166 | ae | 80 | 57 minutes ago |
41.230.216.70 | tn | 80 | 57 minutes ago |
194.182.163.117 | ch | 1080 | 57 minutes ago |
153.101.67.170 | cn | 9002 | 57 minutes ago |
103.216.50.224 | kh | 8080 | 57 minutes ago |
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Bouncy Castle is a popular cryptography library in C#. If you want to parse and extract Certificate Signing Request (CSR) extensions using Bouncy Castle, you can follow these steps
Add Bouncy Castle Library
First, make sure you have the Bouncy Castle library added to your project. You can do this via NuGet Package Manager:
Install-Package BouncyCastle
Parse CSR:
Use Bouncy Castle to parse the CSR. The following code demonstrates how to parse a CSR from a PEM-encoded string:
using Org.BouncyCastle.Pkcs;
using Org.BouncyCastle.OpenSsl;
using Org.BouncyCastle.X509;
using System;
using System.IO;
class Program
{
static void Main()
{
string csrString = File.ReadAllText("path/to/your/csr.pem");
Pkcs10CertificationRequest csr = ParseCSR(csrString);
// Now you can work with the parsed CSR
}
static Pkcs10CertificationRequest ParseCSR(string csrString)
{
PemReader pemReader = new PemReader(new StringReader(csrString));
object pemObject = pemReader.ReadObject();
if (pemObject is Pkcs10CertificationRequest csr)
{
return csr;
}
throw new InvalidOperationException("Invalid CSR format");
}
}
Extract Extensions:
Once you have the CSR parsed, you can extract extensions using the GetAttributes method. Extensions in a CSR are typically stored in the Attributes property. Here's an example:
foreach (DerObjectIdentifier oid in csr.CertificationRequestInfo.Attributes.GetOids())
{
Attribute attribute = csr.CertificationRequestInfo.Attributes[oid];
// Work with the attribute, e.g., check if it's an extension
if (oid.Equals(PkcsObjectIdentifiers.Pkcs9AtExtensionRequest))
{
X509Extensions extensions = X509Extensions.GetInstance(attribute.AttrValues[0]);
// Now you can iterate over extensions and extract the information you need
foreach (DerObjectIdentifier extOID in extensions.ExtensionOids)
{
X509Extension extension = extensions.GetExtension(extOID);
// Process the extension
}
}
}
Modify the code according to your specific requirements and the structure of your CSR. The example assumes a basic structure, and you may need to adapt it based on your CSR format and the extensions you're interested in.
To log into an account using Selenium, you need to locate the login form elements, enter the login credentials, and submit the form. The exact steps may vary depending on the website's structure, but here's a general example using C#:
Install the required NuGet packages:
Install-Package OpenQA.Selenium.Chrome.WebDriver -Version 3.141.0
Install-Package OpenQA.Selenium.Support.UI -Version 3.141.0
Create a method to log into an account:
using OpenQA.Selenium;
using OpenQA.Selenium.Support.UI;
using System;
public static void LoginToAccount(IWebDriver driver, string username, string password)
{
// Locate the username field
IWebElement usernameField = driver.FindElement(By.Id("username"));
usernameField.SendKeys(username);
// Locate the password field
IWebElement passwordField = driver.FindElement(By.Id("password"));
passwordField.SendKeys(password);
// Locate the login button and click it
IWebElement loginButton = driver.FindElement(By.Id("login-button"));
loginButton.Click();
// Wait for the login process to complete (optional)
WebDriverWait wait = new WebDriverWait(driver, TimeSpan.FromSeconds(10));
wait.Until(d => d.FindElement(By.Id("logout-link")));
}
Use the LoginToAccount method in your test code:
using OpenQA.Selenium;
using System;
namespace SeleniumLoginExample
{
class Program
{
static void Main(string[] args)
{
// Set up the WebDriver
IWebDriver driver = new ChromeDriver();
driver.Manage().Window.Maximize();
// Navigate to the login page
driver.Navigate().GoToUrl("https://www.example.com/login");
// Wait for the login form to load
WebDriverWait wait = new WebDriverWait(driver, TimeSpan.FromSeconds(10));
IWebElement loginForm = wait.Until(x => x.Id == "login-form");
// Log in to the account
LoginToAccount(driver, "your_username", "your_password");
// Perform any additional actions as needed
// Close the browser
driver.Quit();
}
}
}
In this example, we first create a method called LoginToAccount that takes an IWebDriver instance, a username, and a password as input. Inside the method, we locate the username field, password field, and login button using their respective IDs, and then enter the credentials and click the login button.
In the test code, we set up the WebDriver, navigate to the login page, and wait for the login form to load. Then, we call the LoginToAccount method with the required credentials. After logging in, you can perform any additional actions as needed.
Remember to replace "https://www.example.com/login", "your_username", and "your_password" with the actual login page URL and your credentials.
In WCF (Windows Communication Foundation), UDP communication is not supported directly as it is a point-to-point communication protocol. However, you can create a custom UDP duplex binding and use callbacks to send and receive data. Here's an example of how to do this:
1. Create a new WCF project or add a new service to an existing project.
2. Define the service contract for the UDP communication. For example:
[ServiceContract]
public interface IUdpService
{
[OperationContract]
void SendData(string data);
[OperationContract]
string ReceiveData();
}
3. Implement the service contract in a class:
public class UdpService : IUdpService
{
private const int Port = 12345;
private readonly UdpClient _udpClient = new UdpClient(Port);
public void SendData(string data)
{
var bytes = Encoding.ASCII.GetBytes(data);
_udpClient.Send(bytes, bytes.Length);
}
public string ReceiveData()
{
var bytes = _udpClient.Receive(ref EndPoint);
var data = Encoding.ASCII.GetString(bytes);
return data;
}
}
4. Create a custom UDP duplex binding. Add the following code to a new class:
public class UdpDuplexBinding : Binding, IDisposable
{
private UdpClient _udpClient;
public UdpDuplexBinding()
{
_udpClient = new UdpClient();
}
public override void Close()
{
_udpClient?.Close();
}
public override void Dispose()
{
Close();
GC.SuppressFinalize(this);
}
// Implement other required binding members
}
5. Implement a custom UdpDuplexSessionChannel for the UDP duplex binding. Add the following code to a new class:
public class UdpDuplexSessionChannel : DuplexSessionChannel
{
private readonly UdpClient _udpClient;
public UdpDuplexSessionChannel(UdpClient udpClient)
{
_udpClient = udpClient;
}
protected override void OnOpen(TimeSpan timeout)
{
base.OnOpen(timeout);
_udpClient.EnableBroadcast = true;
}
protected override void OnClose()
{
_udpClient.Close();
base.OnClose();
}
// Implement other required session channel members
}
6. Create a custom UdpDuplexSession for the UDP duplex binding. Add the following code to a new class:
public class UdpDuplex
Unfortunately, it is not possible to use a proxy directly on an Xbox console. Xbox consoles do not have built-in proxy settings, and they rely on the network settings provided by your home router or modem.
If you need to use a proxy for gaming or other purposes, you should configure the proxy settings on your home router or modem. This will allow all devices connected to your network, including your Xbox console, to use the proxy.
The current version of Skype does not have built-in functionality to work with proxies. That is, it must be configured at the operating system level. The messenger is available for Linux, Windows, MacOS and mobile platforms.
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