IP | Country | PORT | ADDED |
---|---|---|---|
82.119.96.254 | sk | 80 | 17 minutes ago |
50.171.122.28 | us | 80 | 17 minutes ago |
50.175.212.76 | us | 80 | 17 minutes ago |
189.202.188.149 | mx | 80 | 17 minutes ago |
172.105.193.238 | jp | 1080 | 17 minutes ago |
213.33.126.130 | at | 80 | 17 minutes ago |
194.219.134.234 | gr | 80 | 17 minutes ago |
113.108.13.120 | cn | 8083 | 17 minutes ago |
50.175.123.235 | us | 80 | 17 minutes ago |
50.145.138.154 | us | 80 | 17 minutes ago |
105.214.49.116 | za | 5678 | 17 minutes ago |
50.207.199.80 | us | 80 | 17 minutes ago |
122.116.29.68 | tw | 4145 | 17 minutes ago |
183.240.46.42 | cn | 80 | 17 minutes ago |
190.58.248.86 | tt | 80 | 17 minutes ago |
50.175.212.79 | us | 80 | 17 minutes ago |
83.1.176.118 | pl | 80 | 17 minutes ago |
50.175.123.232 | us | 80 | 17 minutes ago |
41.207.187.178 | tg | 80 | 17 minutes ago |
50.239.72.19 | us | 80 | 17 minutes ago |
Simple tool for complete proxy management - purchase, renewal, IP list update, binding change, upload lists. With easy integration into all popular programming languages, PapaProxy API is a great choice for developers looking to optimize their systems.
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The proxy settings in Zoom are configured through the regular Windows settings. To do this, you can use the command inetcpl.cpl in "Run". Next, you need to go to the "Connection" tab, click on "Network Setup". In the dialog box that opens, select "Proxy server" and set the required parameters. As a port, you can use 80 and 443.
If you plan to use a proxy every day, it is recommended to pay attention to paid services. There, the connection is as reliable as possible, with no bandwidth limitations. However, the performance of numerous free proxies is not guaranteed.
In Swift, you can use the Codable protocol to parse JSON data into Swift objects. Here's a basic example:
Assuming you have the following JSON data:
{
"name": "John Doe",
"age": 30,
"city": "New York"
}
And you want to create a Swift struct to represent this data:
import Foundation
// Define a struct conforming to Codable
struct Person: Codable {
let name: String
let age: Int
let city: String
}
// JSON data
let jsonData = """
{
"name": "John Doe",
"age": 30,
"city": "New York"
}
""".data(using: .utf8)!
// Use JSONDecoder to decode JSON data into a Person object
do {
let person = try JSONDecoder().decode(Person.self, from: jsonData)
print("Name: \(person.name)")
print("Age: \(person.age)")
print("City: \(person.city)")
} catch {
print("Error decoding JSON: \(error)")
}
In this example:
Person
struct that conforms to the Codable
protocol. The struct's properties match the keys in the JSON data.Data
using data(using:)
.JSONDecoder
to decode the JSON data into an instance of the Person
struct.Ensure that the keys in your Swift struct match the keys in your JSON data, and the data types match accordingly. The JSONDecoder
automatically maps the JSON data to the struct based on the property names.
This example assumes a simple JSON structure. If your JSON structure is more complex, you may need to define additional structs conforming to Codable
to represent nested structures.
Note: If your JSON data comes from a URL, you can also use URLSession
to fetch the data.
Encrypting a UDP connection with TLS is not directly possible, as TLS is designed to work with TCP connections. However, you can use Datagram TLS (DTLS) or Secure Reliable Datagram (SRD) to achieve a similar result. DTLS is an extension of TLS that works with UDP, while SRD is a protocol that provides secure and reliable datagrams over UDP.
Here's an example of how to encrypt a UDP connection with DTLS using the Crypto++ library in C++:
1. First, install the Crypto++ library on your system. You can find the installation instructions at: https://www.cryptopp.com/wiki/Installing
2. Create a new C++ project and include the necessary Crypto++ headers.
3. Define the necessary structures and classes for DTLS:
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
4. Implement the DTLS handshake and data exchange:
int main()
{
try
{
CryptoPP::AutoSeededRandomPool rng;
// Generate a DTLS context
CryptoPP::DTLS_Context dtlsContext(CryptoPP::DTLS_CLIENT);
// Set up the DTLS context
dtlsContext.SetPeerCertVerificationCallback(
[](const CryptoPP::DTLS_PeerCertificate& peerCert, int& errorCode) -> bool
{
// Verify the peer certificate
// Return true if the certificate is valid, false otherwise
});
// Perform the DTLS handshake
dtlsContext.StartHandshake();
// Send data over the encrypted UDP connection
std::string data = "Hello, secure UDP!";
std::vector encryptedData;
dtlsContext.Encrypt(data.data(), data.size(), encryptedData);
// Receive data over the encrypted UDP connection
std::vector receivedData(encryptedData.size());
dtlsContext.Decrypt(receivedData.data(), receivedData.size(), encryptedData);
// Convert the received data to a string
std::string receivedString(receivedData.begin(), receivedData.end());
// Output the received data
It means routing traffic from multiple devices through a single proxy server. In this way you can, for example, organize a local network in an office environment, but where all the traffic data can be viewed from the administrator's server.
What else…