IP | Country | PORT | ADDED |
---|---|---|---|
50.217.226.41 | us | 80 | 11 minutes ago |
91.239.23.189 | lv | 1080 | 11 minutes ago |
212.33.242.249 | ru | 1080 | 11 minutes ago |
1.94.31.35 | cn | 8888 | 11 minutes ago |
171.234.224.127 | vn | 20014 | 11 minutes ago |
186.203.163.53 | br | 5678 | 11 minutes ago |
50.231.110.26 | us | 80 | 11 minutes ago |
72.10.164.178 | ca | 32309 | 11 minutes ago |
213.143.113.82 | at | 80 | 11 minutes ago |
194.158.203.14 | by | 80 | 11 minutes ago |
62.99.138.162 | at | 80 | 11 minutes ago |
46.105.105.223 | gb | 25482 | 11 minutes ago |
50.207.199.83 | us | 80 | 11 minutes ago |
212.69.125.33 | ru | 80 | 11 minutes ago |
91.122.176.71 | ru | 1080 | 11 minutes ago |
176.117.237.132 | ru | 1080 | 11 minutes ago |
50.169.222.243 | us | 80 | 11 minutes ago |
178.178.2.177 | ru | 1080 | 11 minutes ago |
139.162.78.109 | jp | 3128 | 11 minutes ago |
122.116.29.68 | tw | 4145 | 11 minutes ago |
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Select the "Proxy" tab in the "Network" window, then click on Win+C and find the "Settings" item. In the window that opens, stop at "Change computer settings" and go to "Network". Select the "Proxy" line here and disable the proxy functionality.
CefSharp is a .NET wrapper for the Chromium Embedded Framework (CEF) that allows you to embed a Chromium browser in your .NET applications. While CefSharp doesn't have a direct replacement for Selenium functions, you can use its own methods to interact with the browser and perform similar actions.
To find elements using XPath in CefSharp, you can use the GetElementById(), GetElementsByClassName(), GetElementsByTagName(), and GetElementsByAttribute() methods provided by the CEFBrowser and CefV8Handler classes.
Here's an example of how you can find elements using XPath in CefSharp:
First, install the CefSharp NuGet package in your project:
Install-Package CefSharp.Minimal
Use the following code to create a CefSharp browser and load a webpage:
using CefSharp.WinForms;
using System;
using System.Drawing;
using System.Windows.Forms;
namespace CefSharpExample
{
public class Program
{
[STAThread]
public static void Main(string[] args)
{
CefSettings settings = new CefSettings();
settings.BrowserSubprocessPath = "path/to/cef/browser_win32_x64.exe";
settings.CefCommandLineArgs.Add("--disable-gpu");
settings.CefCommandLineArgs.Add("--headless");
Cef.Initialize(settings);
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
using (Form mainForm = new Form())
{
ChromiumWebBrowser browser = new ChromiumWebBrowser("https://www.example.com");
mainForm.Controls.Add(browser);
mainForm.Show();
// Wait for the browser to initialize
Application.DoEvents();
// Load the JavaScript needed to interact with the browser
browser.EvaluateScriptAsync("document.body.style.behavior = 'url(#default#homepage)'; document.body.style.expression = 'ieUseLinkHover=true';");
// Wait for the page to load
Application.DoEvents();
// Add event handlers for navigation, loading, and error events
browser.LoadingStateChanged += (sender, args) => { };
browser.NavigationStateChanged += (sender, args) => { };
browser.ErrorOccurred += (sender, args) => { };
// Perform actions on the webpage using the browser object
// ...
// Close the browser when done
browser.Dispose();
}
Cef.Shutdown();
}
}
}
To find elements using XPath, you can use the CefV8Handler class to execute JavaScript code that locates elements based on the XPath expression. Here's an example of how to find elements using XPath:
using System;
using CefSharp.WinForms;
namespace CefSharpXPathExample
{
public class Program
{
[STAThread]
public static void Main(string[] args)
{
CefSettings settings = new CefSettings();
settings.BrowserSubprocessPath = "path/to/cef/browser_win32_x64.exe";
settings.CefCommandLineArgs.Add("--disable-gpu");
settings.CefCommandLineArgs.Add("--headless");
Cef.Initialize(settings);
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
using (Form mainForm = new Form())
{
ChromiumWebBrowser browser = new ChromiumWebBrowser("https://www.example.com");
mainForm.Controls.Add(browser);
mainForm.Show();
// Wait for the browser to initialize
Application.DoEvents();
// Load the JavaScript needed to interact with the browser
browser.EvaluateScriptAsync("document.body.style.behavior = 'url(#default#homepage)'; document.body.style.expression = 'ieUseLinkHover=true';");
// Wait for the page to load
Application.DoEvents();
// Execute JavaScript code to find elements using XPath
browser.ExecuteScriptAsync("var xpath = arguments[0];" +
"var result = document.evaluate(xpath, document, null, XPathResult.FIRST_ORDERED_NODE_TYPE, null);" +
"return result.singleNodeValue;", "//*[@id='element-id']");
// Perform actions on the webpage using the browser object
// ...
// Close the browser when done
browser.Dispose();
}
Cef.Shutdown();
}
}
}
In this example, we use the ExecuteScriptAsync() method to execute JavaScript code that finds elements using the provided XPath expression. The JavaScript code uses the document.evaluate() method to find the first matched node based on the provided XPath expression.
Keep in mind that the CefSharp library is actively maintained and provides a wide range of features for interacting with the browser. You can find more information and examples in the CefSharp GitHub repository.
To receive and display a video stream via UDP protocol on a C# server, you can use the UdpClient class from the System.Net.Sockets namespace. Here's a simple example of how to set up a UDP server that receives a video stream and displays it on a Windows Forms application:
1. Create a new Windows Forms Application project in Visual Studio.
2. Add a PictureBox control to the form.
3. Double-click on the PictureBox to create a new method named pictureBox1_Click.
4. Add the following code to the pictureBox1_Click method:
using System;
using System.Drawing;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Windows.Forms;
namespace UDP_Video_Stream
{
public partial class Form1 : Form
{
private const int Port = 12345;
private byte[] _buffer = new byte[1024 * 1024]; // 1MB buffer
private UdpClient _udpClient;
private Thread _receiveThread;
public Form1()
{
InitializeComponent();
InitializeUdpClient();
}
private void InitializeUdpClient()
{
_udpClient = new UdpClient(Port);
_udpClient.EnableBroadcast = true;
_receiveThread = new Thread(ReceiveVideoStream);
_receiveThread.Start();
}
private void ReceiveVideoStream()
{
while (true)
{
try
{
IPEndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
int receivedBytes = _udpClient.Receive(ref remoteEndPoint);
byte[] frame = new byte[receivedBytes];
Array.Copy(_buffer, frame, receivedBytes);
// Process the received frame (decode, display, etc.)
ProcessFrame(frame);
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
}
}
}
private void ProcessFrame(byte[] frame)
{
// This method should be implemented to process the received frame.
// For example, you can decode the frame using a library like FFmpeg and display it on the PictureBox.
// Note that this is a complex task and requires additional libraries and code.
}
private void pictureBox1_Click(object sender, EventArgs e)
{
// This method is called when the PictureBox is clicked.
// You can add any additional logic here if needed.
}
}
}
This code sets up a UDP server that listens on port 12345 and receives video frames. The ProcessFrame method should be implemented to process the received frame, which may involve decoding the frame
In UDP, there is no built-in mechanism to know the size of an incoming packet before receiving it. The UDP protocol is a connectionless protocol, meaning it does not establish a connection between the sender and receiver before sending data. This makes UDP fast and efficient but also means that the receiver has no way to know the size of the incoming packet in advance.
When you receive a UDP packet, you can determine its size by examining the received data. In most programming languages, you can access the received data as a byte array or buffer. The size of the packet can be calculated by finding the length of the received data.
For example, in Python, you can use the recvfrom() function to receive a UDP packet and the len() function to calculate its size:
import socket
# Create a UDP socket
server_socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
# Receive a UDP packet
data, address = server_socket.recvfrom(1024)
# Calculate the size of the received packet
packet_size = len(data)
print(f"Received packet of size: {packet_size} bytes")
In this example, the recvfrom() function receives a packet up to 1024 bytes in size, and the len() function calculates the length of the received data, which is the size of the packet.
Keep in mind that the maximum size of a UDP packet is limited by the maximum transmission unit (MTU) of the underlying network, which is typically 1500 bytes. However, it's always a good idea to handle cases where the received packet size exceeds your expectations, as this may indicate a packet fragmentation issue or an error in the communication.
It is a proxy that everyone can connect to. That is, it handles absolutely all requests without interacting with the traffic in any way, without monitoring its packets.
What else…