IP | Country | PORT | ADDED |
---|---|---|---|
50.174.7.159 | us | 80 | 32 minutes ago |
50.171.187.51 | us | 80 | 32 minutes ago |
50.172.150.134 | us | 80 | 32 minutes ago |
50.223.246.238 | us | 80 | 32 minutes ago |
67.43.228.250 | ca | 16555 | 32 minutes ago |
203.99.240.179 | jp | 80 | 32 minutes ago |
50.219.249.61 | us | 80 | 32 minutes ago |
203.99.240.182 | jp | 80 | 32 minutes ago |
50.171.187.50 | us | 80 | 32 minutes ago |
62.99.138.162 | at | 80 | 32 minutes ago |
50.217.226.47 | us | 80 | 32 minutes ago |
50.174.7.158 | us | 80 | 32 minutes ago |
50.221.74.130 | us | 80 | 32 minutes ago |
50.232.104.86 | us | 80 | 32 minutes ago |
212.69.125.33 | ru | 80 | 32 minutes ago |
50.223.246.237 | us | 80 | 32 minutes ago |
188.40.59.208 | de | 3128 | 32 minutes ago |
50.169.37.50 | us | 80 | 32 minutes ago |
50.114.33.143 | kh | 8080 | 32 minutes ago |
50.174.7.155 | us | 80 | 32 minutes ago |
Simple tool for complete proxy management - purchase, renewal, IP list update, binding change, upload lists. With easy integration into all popular programming languages, PapaProxy API is a great choice for developers looking to optimize their systems.
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Go to the site Register and confirm profile creation via email (may go into your spam folder). Add accounts from Instagram. Click on your username at the top right. Go to "Proxy Settings." Click on "Add new proxy". Specify your proxy details. Select the Instagram accounts you want to proxy.
In PHP, you can generate JSON data using the json_encode function, and in Swift (iOS/macOS), you can parse it using JSONSerialization or Codable depending on your needs.
Here's an example of generating JSON in PHP and parsing it using NSJSONSerialization in Swift
PHP (Generate JSON):
'John Doe',
'age' => 25,
'city' => 'New York',
'is_student' => true
);
// Encode data to JSON
$jsonData = json_encode($data);
// Output JSON
echo $jsonData;
?>
In this PHP script, the json_encode function is used to convert the PHP associative array into a JSON string.
Swift (Parse JSON using NSJSONSerialization):
import Foundation
// Sample JSON data as a string
let jsonString = """
{
"name": "John Doe",
"age": 25,
"city": "New York",
"is_student": true
}
"""
// Convert JSON string to Data
if let jsonData = jsonString.data(using: .utf8) {
do {
// Parse JSON data using NSJSONSerialization
if let jsonObject = try JSONSerialization.jsonObject(with: jsonData, options: []) as? [String: Any] {
// Access parsed JSON data
let name = jsonObject["name"] as? String ?? ""
let age = jsonObject["age"] as? Int ?? 0
let city = jsonObject["city"] as? String ?? ""
let isStudent = jsonObject["is_student"] as? Bool ?? false
// Print parsed data
print("Name: \(name)")
print("Age: \(age)")
print("City: \(city)")
print("Is Student: \(isStudent)")
}
} catch {
print("Error parsing JSON: \(error.localizedDescription)")
}
}
In this Swift code, the JSONSerialization class is used to parse the JSON string (converted to Data) into a Swift dictionary ([String: Any]). You can then access individual values from the parsed JSON data.
Note: Ensure that the JSON structure in your PHP script and Swift code aligns, and handle errors appropriately during parsing. Additionally, consider using Codable in Swift for a more convenient way to work with JSON data if your data structure matches your Swift model.
Building a chain of proxies in Selenium involves configuring a WebDriver with a Proxy object that represents a chain of proxies. Here's an example using Python with Selenium and the Chrome WebDriver:
from selenium import webdriver
from selenium.webdriver.common.proxy import Proxy, ProxyType
# Create a Proxy object for the first proxy in the chain
proxy1 = Proxy()
proxy1.http_proxy = "http://proxy1.example.com:8080"
proxy1.ssl_proxy = "http://proxy1.example.com:8080"
proxy1.proxy_type = ProxyType.MANUAL
# Create a Proxy object for the second proxy in the chain
proxy2 = Proxy()
proxy2.http_proxy = "http://proxy2.example.com:8080"
proxy2.ssl_proxy = "http://proxy2.example.com:8080"
proxy2.proxy_type = ProxyType.MANUAL
# Create a Proxy object for the final proxy in the chain
proxy3 = Proxy()
proxy3.http_proxy = "http://proxy3.example.com:8080"
proxy3.ssl_proxy = "http://proxy3.example.com:8080"
proxy3.proxy_type = ProxyType.MANUAL
# Create a chain of proxies
proxies_chain = f"{proxy1.proxy, proxy2.proxy, proxy3.proxy}"
# Set up ChromeOptions with the proxy chain
chrome_options = webdriver.ChromeOptions()
chrome_options.add_argument(f"--proxy-server={proxies_chain}")
# Create the WebDriver with ChromeOptions
driver = webdriver.Chrome(options=chrome_options)
# Now you can use the driver with the proxy chain for your automation tasks
driver.get("https://example.com")
# Close the browser window when done
driver.quit()
In this example:
Three Proxy objects (proxy1, proxy2, and proxy3) are created, each representing a different proxy in the chain. You need to replace the placeholder URLs (http://proxy1.example.com:8080, etc.) with the actual proxy server URLs.
The ProxyType.MANUAL option is used to indicate that the proxy settings are configured manually.
The proxies_chain variable is a comma-separated string representing the chain of proxies.
The --proxy-server option is added to ChromeOptions to specify the proxy chain.
A Chrome WebDriver instance is created with the configured ChromeOptions.
To test a UDP sender, you can create a mock UDP client that simulates the behavior of the real UDP client. This way, you can test the sending functionality without actually sending data over the network.
Here's an example of how to create a mock UDP client and write a unit test for a UDP sender in C#:
1. Create a mock UDP client class:
public class MockUdpClient : IDisposable
{
private readonly byte[] _receivedBytes;
private int _receivedCount;
public MockUdpClient()
{
_receivedBytes = new byte[1024];
_receivedCount = 0;
}
public void Receive(byte[] data, int length)
{
Array.Copy(data, _receivedBytes, length);
_receivedCount++;
}
public void Dispose()
{
// Clean up any resources if needed
}
public int ReceivedCount => _receivedCount;
public byte[] ReceivedData => _receivedBytes;
}
2. Modify the UDP sender to accept a mock UDP client:
public class UdpSender
{
private readonly MockUdpClient _mockUdpClient;
public UdpSender(MockUdpClient mockUdpClient)
{
_mockUdpClient = mockUdpClient;
}
public void SendData(string data)
{
var bytes = Encoding.ASCII.GetBytes(data);
_mockUdpClient.Receive(bytes, bytes.Length);
}
}
3. Write a unit test for the UDP sender:
[TestClass]
public class UdpSenderTests
{
[TestMethod]
public void TestSendData()
{
// Arrange
var mockUdpClient = new MockUdpClient();
var udpSender = new UdpSender(mockUdpClient);
var data = "Test data";
// Act
udpSender.SendData(data);
// Assert
Assert.AreEqual(1, mockUdpClient.ReceivedCount);
CollectionAssert.AreEqual(Encoding.ASCII.GetBytes(data), mockUdpClient.ReceivedData);
}
}
In this example, we created a MockUdpClient class that simulates the behavior of a real UDP client. The UdpSender class now accepts a MockUdpClient as a parameter, allowing us to test the sending functionality without actually sending data over the network.
Finally, we wrote a unit test using the TestClass and TestMethod attributes from the Microsoft.VisualStudio.TestTools.UnitTesting namespace. The test method TestSendData checks whether the UdpSender class sends data correctly by comparing the received data with the expected data.
Connect your computer to a functioning router, then open any browser, go to the settings and enable manual configuration. Specify the IP, gateway with DNSI and subnet mask in the appropriate fields. In the "Home network" tab, under "Computers", go to "IPMP Proxy" and turn off this function. Under "System", click on the gear symbol, and under "Components", specify the Proxy UDP HTTP utility and click "Refresh".
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